LttP, Minnish Cap (although sorely in need of a remaster to fix the controls into something sane), Links Awakening and Twilight Princess are all pretty cool. I'd even give OoT and Majoras Mask some nods, although other parts have aged like milk and they don't have the wow factor they did when I was 6(?) for obvious reasons.So no one here is a Zelda fan? Lines outside the door on release day, high scores across the board, and not one person here actually loves this game? So weird.
Well I don't play Nintendo stuff and the new Zelda games are not for me either for multiple reasons but I gotta say how much I respect Tears. It is interesting to follow.
It seems they leaned into everything that makes BotW what it is and more, which is really the perfect sequel. It also seems to run well and look good for what it is, something many feared due to the "old" hardware.
I agree with SkillUp- it's pretty amazing you can have this huge sandbox game with physics mechanics and quests and areas to explore that is 16GB and you can carry around with you.
It will absolutely win GOTY and all the awards this year and it probably deserves it. Look at how many franchises have turned to shit and lost their way, and here is a beloved franchise expanding and developing, pulling old fans along with it and pulling in new fans, and sticking to its guns. Yes that means many will not like it, but if we want games to have a vision and be true to themselves we should respect when games actually do that.
Wind Waker was neat, but obviously the ambition exceeded their time or the technical capabity of the platform, so you got what felt half finished in the end.
Skyward Sword perhaps the same instance, but even what was there was horrible tedium.
BotW is where they lost me completely. Basically thowing out everything that makes a "zelda game" in the name of having an "open world" (something Zelda always had, its metroidvania (which honestly, Zelda predates both those for that style) gates here and there aside. No dungeons, no gadgets, very limited puzzles. Only a bare handful of pallete swap enemies. An insaningly tedious crafting system and a bunch of +number weapons. And two thousands mostly copy-pasted collectibles where they clearly ran out of ideas around two hundred.
Quintessentially, I was a Zelda fan, but this is more Banjo Kazooie with a Zelda skin now. And I definitely wasn't a BK/collectathon fan.