I third that, Outcast was awesome. I was actually thinking of playing it again soon. Im amazed at how many things were done in that game which other games didnt include for years after. The ai was great for its time and people actually seemed to live in the world, walk around, chat, do jobs, sleep etc.LarsWestergren said:He didn't exactly diss the game itself... he said using voxels is outdated, which is very true. I took the fact that he showed the cover as a sort of "shout out" actually.
You are right, Outcast was a great game. Once you got over the voxel "blur" the scenery of the alien world was fantastic. It also seemed to have pretty good AI that took cover, circled around you and so on, so that a battle played out differently every time you reloaded. This was long before Half Life 2 and FEAR did the same (faked AI with script triggers), or STALKER did it for real.
He mentioned it indirectly with the "Quirky song" bit.True Nero said:well, i personnaly liked Splosion man. it was stupid, required timing, and always offered that "Haha look at all the cool moves i just pulled off to get to the end of the level" feeling, even though i did end up seeing that "way of the coward" option popping up alot near the ending levels. what really made it fun was the fact that it was INCREDIBLY stupid. the humor was that "what the hell?" type of funny.
and how could he forget about the Donut song.....