Mad Hatter is what one might call a sort of replacement scrappy for the lack of Scarecrow, but at least the game doesn't pretend to reboot your console. Some of the puzzle sections had the same problems the first game had - difficult to locate and follow. And why is the A/X button still the Run button?
Still it's very superior to the first one because there's moar gadgets and combat feels... Pretty unchanged, actually. Enemies ragdoll-izing still looks as stupid as ever because of random movements so they almost never grab their heads like they're supposed to, herp derp.
Catwoman's sections were pretty flowbreaking for the story IMO. It's a Batman game, I wanna play as Batman. Catwoman only interests me for cutscene teasing. Plus her differing combat style broke me out of my acquaintance with Batman's combat style so it only got harder to fight enemies because I wasn't used to Catwoman's animations and timing. Speaking of, why do you have to QTE your way up buildings when you pounce when failure or success doesn't even mean anything since you pounce up seemingly automatically anyway?
Still easily a Game of The Year candidate. These two Batman games are the only ones I've seen that really gets you into Batman's psyche and makes you feel like you ARE The Batman. I guess the games have that effect on people who watched The Animated Series as kids, and now the games sort of demystify Batman's supreme intellect and gadgetry.
Still it's very superior to the first one because there's moar gadgets and combat feels... Pretty unchanged, actually. Enemies ragdoll-izing still looks as stupid as ever because of random movements so they almost never grab their heads like they're supposed to, herp derp.
Catwoman's sections were pretty flowbreaking for the story IMO. It's a Batman game, I wanna play as Batman. Catwoman only interests me for cutscene teasing. Plus her differing combat style broke me out of my acquaintance with Batman's combat style so it only got harder to fight enemies because I wasn't used to Catwoman's animations and timing. Speaking of, why do you have to QTE your way up buildings when you pounce when failure or success doesn't even mean anything since you pounce up seemingly automatically anyway?
Still easily a Game of The Year candidate. These two Batman games are the only ones I've seen that really gets you into Batman's psyche and makes you feel like you ARE The Batman. I guess the games have that effect on people who watched The Animated Series as kids, and now the games sort of demystify Batman's supreme intellect and gadgetry.