Well, you certainly can if it doesn't work. In this case the "not work" was more thematic than mechanic, although there were still a few nigglings to be had at the mechanics.Knifewounds said:It should inexcusable for a sequel to suck worse than the original game. But, can you blame a developer for experimenting with there own franchise to see what does, and doesn't work?
would you shoot alcoholic beverages at your enemies until they die, and play that little tune you get when you exit it?BlueInkAlchemist said:I agree with this assessment, as mentioned in my review.Latinidiot said:hmm, I disagree. I think Bioshock 2 is still fun. not as good as the original, but still good.
I for one can't wait for "BIOSHOCK 3: CIRCUS OF VALUES PAIN".
I suppose dumbing down the Big Daddy's is the equivilent of a kill switch? Don't make them too strong or too smart so they don't bite your frakkin' head off...Though considering they're one of three enemies in the game at actually pose a threat, they're not that much of a walkover.42forlife said:I was wondering about the prototype thing myself. It's like if a character has some sort of latin title he automatically becomes more bad ass.