I challenge you to find an episode of Trigun where they don't shoot more than one bullet though.Brad Shepard said:Gun, mounds and mounds of exposition, stuff like that.itsausernamewhatofit said:What? what made you think that?Brad Shepard said:I thought it was Trigun.Jamielordofgingers said:Ok, I caught most of the anime references, but I really want to know what show he's talking about with the guy who missed his one shot.
Nope. He's serious.....Cephei Mordred said:So, does Qatherine try to eat you with her butt or was Yahtzee taking the piss there?
LOL I was snickering halfway through that remark myselfthere's a morals choice aspect where you answer questions based on your own substantial experience with relationships *snickers*
NameIsRobertPaulson said:Kermi said:Have you considered that people who agree with Yahtzee post en masse because they feel vindicated in their choice and the people who disagree post less because they're too timid to go against the flow?NameIsRobertPaulson said:This is true. Everyone alive knows it. Talk about any game on here, and the rampant opinion will be "BEST GAME EVAR!" if Yahtzee liked it and "WORST GAME EVAR!" if Yahtzee despised it. Tragic really.Siris said:Well, I loved the game, but I accept that someone might not like it. Well off you for importing the game, though
You know who actually do seem to act like sheep though? A lot of ZP fans
No? No, you're right, you're only allowed to have your own opinion if it's always different from whatever Yahtzee thinks. You remember that the next time he says anything you agree with.
Not at all. I have no reason to be. What I am is derisive.Angry much?
Actually, I think you did. I believe you said it was "tragic" how people post agreeing with Yahtzee.I never said anything like that.
I see very few people post as if Yahtzee's opinion served as a judgement. What I see id people with strong opinions feeling (as I stated already) vindicated because someone who makes popular videos agreed with them.But more often than not, whenever discussion of games comes up, I see a great deal of people post Yahtzee's opinion like its the direct judgment of God.
Who's saying you have to? Strawman.I agree with Yahtzee sometimes, doesn't mean I'm gonna hate the game because he does.
I also agree Shadow of the Colossus is a good game, and for much the same reason as you, never really got into it myself. I don't really see how this is relevant.I disagree sometimes, but it doesn't mean I love that particular game. A good example is Shadow of the Colossus. I agree with him that it is a good game. But I don't like it. Never really like puzzle games.
Yeah, the DS game Infinite Space really did what you talked about in your edit. It looked like it was giving you choices, but nothing you did made a difference. And frankly I don't need to be the "star" of the game, but having a game with a choice system that doesn't actually listen to your choices is just lazy.CyricZ said:Well, obviously I mistook what you actually wanted. You don't want the story to go off in separate directions based on your choices. You want the freedom to act and have characters in the game react. All the games you mentioned still end up going in the same direction towards the end, narratively. They all have the same general endpoint and climax, just different motivations and ultimate outcomes.Undeadpool said:I probably screwed up the HTML on this, so I apologize in advance, but off the top of my head I can think of both Mass Effects (the changes aren't massive, but at least characters acknowledge your decisions), Alpha Protocol (which actually does an AMAZING job in that department), Deus Ex, and both Witcher games. I'm not asking for completely different experiences, but the fact that Vincenet just continuously does the same stupid things regardless of what decisions you make is mind-blowingly poor form.
Edit: And actually both Dragon Age games have amazingly good consequences for your actions.
The difference between most of those games and Catherine is that those games make *you* the protagonist, while Catherine doesn't lie about the fact that "Vincent" is the protagonist, and you're merely guiding him, not actually controlling him. Yahtzee has touched on this before in The World Ends With You (with a touch more exaggeration), and it is honestly a very Eastern thing. You're not part of the story, you're merely the witness to it and can subtly alter it on ultimately unimportant lines.
And no, that's not always a good thing, but honestly, if we needed every story we're told to have us as the stars, then movies, TV, books, etc. would have a much tougher job keeping us entertained. I can accept only being an accessory to the end if I feel fulfilled in the journey and outcome.
EDIT: But the reverse can be handled sloppily as well. Think of any game that puts you as the protagonist, then make a choice and find out that the game's leading you down a path you didn't want to go originally. There, the illusion of freedom is shattered, as is the immersion. Then you just have to ask yourself for you, which is more important: being mostly in control but tossed out on your ear when the game won't let you do specifically what you want, or allow yourself to be railroaded if it means things are more cohesive.
I severely have to disagree here.ThisNewGuy said:I agree completely about the story. Vincent is a complete tool. But I love the puzzle. I don't get the lack of autosave critique though. Do you really expect puzzle games to have autosaves in the middle of a puzzle? Can you imagine being able to autosave something like Tetris? I just don't think it's all that necessary.