mjc0961 said:
shrekfan246 said:
Queue the line of people saying Crysis 3 sucks because Yahtzee said so, even though they didn't play it.
Don't be silly. We were already saying it sucks before Yahtzee because it's fucking Crysis, a franchise who's only worthwhile quality has been as a benchmark for how powerful your PC is. Not once in the entirety of Crysis existing have I ever heard anyone say it's a good game or a fun game or an enjoyable game or anything like that. It's just people bragging if their new PCs can run Crysis, to which standard reply is usually "Yeah, but why would you want to?".
Well then, prepare to have your socks knocked off, because I loved
Crysis 2 and I'm really enjoying
Crysis 3 as well.
The first
Crysis had the illusion of an open world, with absolutely nothing to do in it, and the gunplay was limp and unsatisfying because every enemy took half a clip or an entire clip from an assault rifle to actually kill.
Crysis 2 removed the illusion of an open world, added in a city-scape that increased your actual number of options for proceeding outside of "What direction should I enter the camp from?", and gave the guns a serious feel of weight and kick, while also heavily improving the nanosuit cloak and providing you with enemies who could actually be sniped out or melee killed silently while stealthing, making either stealth or run&gun viable strategies for proceeding. It simplified the alien enemies, but also made them easier to kill, meaning they weren't frustrating to fight like in the first game.
Crysis 3 has taken all of the lush greenery from the tropical island of the first game and mixed it with the ruined city of the second game, creating an excellent balance between a structured narrative and an explorable in-game world that is still smaller than the first game, but grants much more openness than the second. It introduced the predator bow, boosting up stealth even further while, on the lower difficulties at least, still keeping run&gun as a viable option with a slightly powered-up armor mode. The normal guns still have roughly the same kick from
2, which isn't a bad thing, and they've also introduced the ability to use guns that the aliens drop if you kill them without making them explode. In fact, it feels better in every way than
Crysis 2 did.
Sure, the story sucks. Who is actually surprised by that turn of events? But the games themselves are a lot of fun. At least, for me.