hmm... that game looks hard.. but i guess as most japanese games go... they are created to screw with you.. get you stressed to a point where you cant concentrate and end up saying "fuck you" at your tv screen.
To be honest this game seriously does interest me. Because of the challenge alone. Shame it's on the PS3. Although I have considered buying one, we'll see.Onmi said:Well then let me clarify, I was not saying 'You're like one of those jocks' in response to having a hard time with Demon's Souls, I was saying that in relation to the implied idea from your post that I got that you were saying that if you COULD beat the game and not have trouble, that you had no life.
It seems we BOTH mistook what the other was saying. Finding Demon's Souls hard does not make you a casual gamer, not learning from the experiance doesn't make you a casual gamer, it makes you incredibly stubborn and thick headed though. And no that's not the equivilent of me calling someone an idiot.
In real life as we grow up we learn the dos and do nots of life as we injure, stumble and bludgeon our way through to adulthood.
This is Demon's Souls. This is you going into it as a child, and having to adapt to the game, I loved the game because it was unique like that, because no other game on the market Western or Japanese kills me and makes me think "Well that was my fault"
I again compare it to God Hand which had a brutal difficulty curve, but anyone who has played and beaten the game can tell you that once they learned the system, and stopped to think about the move sets they were making they died so much less and became so much better.
I know Yahtzee's style is to accentuate the negative, but complaining about the microsecond animation your character uses to eat grass to heal, I mean watch those videos I posted HE makes it sound like your exposed for a full 5 seconds with the enemy coming to kill you!
And then there's dodging which he doesn't seem to get, it reminds me of my big sister when we played the old Crash games on PSX. Now WE all understand the simple idea of holding the up button/analog stick up and running.
She used to TAP it! OVER AND OVER AND OVER! She then complained the game was too slow, but it wasn't that the game was slow she was just stupid!
It wasn't that Dodging is broken it's that Yahtzee didn't use it right.
But I digress, I still laughed and I weighed what he said, but I also noticed how from the sounds of it he was playing this like you play Dragon Age or Neverwinter Nights or Jade Empire.
That you are a refrigerator and everything is your *****.
Anything in this game can (and most likely will) kill your frail body with such ease.
Except it's NOT a simple trial and error kinda game. It's a "be careful" kinda game. Every one of his deaths were HIS fault. They were all pretty easily avoidable (well, the last one is hard to avoid, but still avoidable. Just takes practice). It just takes care.DayDark said:I really hate trial & error games, that not what I would call challenge, you didn't survive because you were careful or otherwise smart, you survive because you have an inability to stay dead, and remember everything before your death. A simple computer program can solve such problems, simply retry until something works, and then build on that.
There's a difference between looking at a problem and getting a general idea of what you need to do, and then not knowing two shits about what you're supposed to do, and dying being the only way to find out.
I'm sure demon's Soul's is a nice game, but it's the wrong kind of challenge, and not what I'm looking for.
Haven't you figured yet? All games are trial and error, it's just wrapped up in different packages.DayDark said:I really hate trial & error games, that not what I would call challenge, you didn't survive because you were careful or otherwise smart, you survive because you have an inability to stay dead, and remember everything before your death. A simple computer program can solve such problems, simply retry until something works, and then build on that.
There's a difference between looking at a problem and getting a general idea of what you need to do, and then not knowing two shits about what you're supposed to do, and dying being the only way to find out.
I'm sure demon's Soul's is a nice game, but it's the wrong kind of challenge, and not what I'm looking for.
This game is not near-impossible. The games difficulty directly correlates with your patience. The lower your patience the harder the game. And I gather from your post that you must be fairly patient as an RPG player.Macman12 said:I was looking foward to trying this out to =[
Hard I don't mind... but near-impossible is
another thing altogether.
*sniff* I need my RPG fix.
Yeah unfortunately Demon Souls is a game where you only figure things out via trial and error. You cross a seemingly empty narrow bridge and goblin- troll club thing storms the bridge at high speed.. You magic doesnt knockback or do enough damage to kill the thing and theres nowhere to dodge or step around the thing. Now the game is laughing at me going "you are totally screwed" and in Demons Souls there is no pulling a miracle and surviving... you just die. Now had something warned me that there was danger (like being able to see the troll goblin thing with the big ass club) then life would have been a little more fair. I could have planned my attack. (And dont mention the message system because the only messages that are around after the first level are "Help! Please reccommend Im in trouble" yeah arent we all? )BlackDodongo said:Maybe you should have seen the GIANT GOBLIN THAT IS CLEARLY QUITE POWERFUL and tried to get around him some other way. It can be done, and even if you can't find a way, maybe you just need to level or get a better weapon. You know, because this is an RPG and that's what you do in these games.UnlimitedCreativity said:oh yeah and totally disagree with unfair... when a Giant troll goblin thing runs across a bridge and hits you once, breaking your guard and killing you at full health... life beginings to feel a little unfair. That and bosses who kill you as you walk into the room