erttheking said:Wait, did the abusive dad really fucking talk about how much he was going to enjoy beating his daughter? Is that an actual scene or Yahtzee being hyperbolic? Because if so, I seriously have to question how people can view that as a shocking look at domestic abuse.
Also
what, did the asshole buy a fucking robot daughter and then a robot maid? For an asshole who lives in a dilapidated house, he sure has a lot of money to throw around. And why the shit would he do that?
So I'll just throw something out there, anyone who's interested in a robot focused game where inequality and lost jobs caused by automation is actually a theme (granted not the only theme) play Subsurface Circular. It's by the guy who made Thomas Was Alone, and while it's a short game that's mainly about a robot cop having talks on the subway, it's a thousand times more interesting than anything David Cage ever made.
Plus it's only six bucks.
Well he certainly does much more with the interactivity of gaming than Neil Druckmann does. And while Kojima has great interactive playfulness in his games, his actual storytelling is just bloated cutscenes.Canadamus Prime said:You really do get the impression that David Cage would much rather be making films.
EDIT: Besides hasn't the concept of humanity, AI, and androids been explored much better in other mediums? Things like Blade Runner, Bicentennial Man, AI: Artificial Intelligence, Star Trek: The Next Generation...
I'm personally in agreement with Laura Kate Dale on David Cage, this dialogue always seemed fine to me, but then again I have autism(as does Laura) so that might be why i'm not bothered by it. Her review largely sums up my own thoughts on the game:http://www.kotaku.co.uk/2018/05/24/detroit-become-human-succeeds-by-focusing-on-small-timely-storiesSilentpony said:So has anyone actually seen David Cage? Like in person? Or talked to him? 'cause the more I hear of his shit games, the less I think he's a real person. Kinda' like Keyser Soze except its a group of like 15 random people who all just throw out single ideas or thoughts, they're jumbled together into something approaching a character and instead of putting their names on it, they just use David Cage.
So every character has a dozen distinct personalities, multiple backstories and actions, none of which ever gel together into a real person because every one was written one sentence at a time by 15 different people. And for completion, in 12 different languages and then Google translate is used to explain the terrible grammar and sentence structure.
it just seems like someone this bad at acting human and knowing what humans act like can't possible exist. In a vacum if I were to say David cage games are actually written by an AI program that only knows of humans from Fanfic.net searches and Twitter it'd make more sense than the thought of a grown man writing this soup.
I don't know, I think he's happy playing around with what a game truly is, and i'd certainly put his works above that of the Chinese Room.Canadamus Prime said:You really do get the impression that David Cage would much rather be making films.
EDIT: Besides hasn't the concept of humanity, AI, and androids been explored much better in other mediums? Things like Blade Runner, Bicentennial Man, AI: Artificial Intelligence, Star Trek: The Next Generation...
Does david cage has autism? I hadn't heard but if he does that might explain it. If he doesn't though, I'm not sure what to make of him. As someone who doesn't have autism, his dialogue is random bordering on non sequitur, with every character acting like someone out of Alice in Wonderland or Buffy the Vampire Slayer.darkrage6 said:I'm personally in agreement with Laura Kate Dale on David Cage, this dialogue always seemed fine to me, but then again I have autism(as does Laura) so that might be why i'm not bothered by it. Her review largely sums up my own thoughts on the game:http://www.kotaku.co.uk/2018/05/24/detroit-become-human-succeeds-by-focusing-on-small-timely-storiesSilentpony said:So has anyone actually seen David Cage? Like in person? Or talked to him? 'cause the more I hear of his shit games, the less I think he's a real person. Kinda' like Keyser Soze except its a group of like 15 random people who all just throw out single ideas or thoughts, they're jumbled together into something approaching a character and instead of putting their names on it, they just use David Cage.
So every character has a dozen distinct personalities, multiple backstories and actions, none of which ever gel together into a real person because every one was written one sentence at a time by 15 different people. And for completion, in 12 different languages and then Google translate is used to explain the terrible grammar and sentence structure.
it just seems like someone this bad at acting human and knowing what humans act like can't possible exist. In a vacum if I were to say David cage games are actually written by an AI program that only knows of humans from Fanfic.net searches and Twitter it'd make more sense than the thought of a grown man writing this soup.
erttheking said:what, did the asshole buy a fucking robot daughter and then a robot maid? For an asshole who lives in a dilapidated house, he sure has a lot of money to throw around. And why the shit would he do that?
If you can call what you do in David Cage games "interactive," sure. Well that's not really fair of me to say since I've not actually played any of them and I'm mostly going of other people's reactions to them and clips I've seen. I do get the impression that some people just don't know how to use the medium of games to tell a story, David Cage included.Apothecary2 said:Well he certainly does much more with the interactivity of gaming than Neil Druckmann does. And while Kojima has great interactive playfulness in his games, his actual storytelling is just bloated cutscenes.Canadamus Prime said:You really do get the impression that David Cage would much rather be making films.
EDIT: Besides hasn't the concept of humanity, AI, and androids been explored much better in other mediums? Things like Blade Runner, Bicentennial Man, AI: Artificial Intelligence, Star Trek: The Next Generation...
Academically it is believed that since video games are a newer medium with unique ways to experience them, games stories to not have to be original in the grand scheme of things. Interactivity can be used to tell old stories in new ways. The same way film is treated differently from novels.
I assume the housing situation is a result of his technophilia.erttheking said:Wait, did the abusive dad really fucking talk about how much he was going to enjoy beating his daughter? Is that an actual scene or Yahtzee being hyperbolic? Because if so, I seriously have to question how people can view that as a shocking look at domestic abuse.
Also
what, did the asshole buy a fucking robot daughter and then a robot maid? For an asshole who lives in a dilapidated house, he sure has a lot of money to throw around. And why the shit would he do that?
So I'll just throw something out there, anyone who's interested in a robot focused game where inequality and lost jobs caused by automation is actually a theme (granted not the only theme) play Subsurface Circular. It's by the guy who made Thomas Was Alone, and while it's a short game that's mainly about a robot cop having talks on the subway, it's a thousand times more interesting than anything David Cage ever made.
Plus it's only six bucks.
I don't know for sure if he does, but it wouldn't surprise me if that was he case.Silentpony said:Does david cage has autism? I hadn't heard but if he does that might explain it. If he doesn't though, I'm not sure what to make of him. As someone who doesn't have autism, his dialogue is random bordering on non sequitur, with every character acting like someone out of Alice in Wonderland or Buffy the Vampire Slayer.darkrage6 said:I'm personally in agreement with Laura Kate Dale on David Cage, this dialogue always seemed fine to me, but then again I have autism(as does Laura) so that might be why i'm not bothered by it. Her review largely sums up my own thoughts on the game:http://www.kotaku.co.uk/2018/05/24/detroit-become-human-succeeds-by-focusing-on-small-timely-storiesSilentpony said:So has anyone actually seen David Cage? Like in person? Or talked to him? 'cause the more I hear of his shit games, the less I think he's a real person. Kinda' like Keyser Soze except its a group of like 15 random people who all just throw out single ideas or thoughts, they're jumbled together into something approaching a character and instead of putting their names on it, they just use David Cage.
So every character has a dozen distinct personalities, multiple backstories and actions, none of which ever gel together into a real person because every one was written one sentence at a time by 15 different people. And for completion, in 12 different languages and then Google translate is used to explain the terrible grammar and sentence structure.
it just seems like someone this bad at acting human and knowing what humans act like can't possible exist. In a vacum if I were to say David cage games are actually written by an AI program that only knows of humans from Fanfic.net searches and Twitter it'd make more sense than the thought of a grown man writing this soup.