Zero Punctuation: Deus Ex

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Xariat

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so basicly people "hate" it for beeing a game where theres a "best way" to play it... WAKE UP PEOPLE you don't have to play with the best build, i played the way I wanted, and I thought the game was rather good, sure i missed out on the explosive revolver and fully upgraded heavy machine gun and stuck to the rather innacurate sniper and tranquilizer gun, brining i 10mm pistol and a assult rifle when things got hairy.

i played by sneaking around the guards with my mighty eye that can see through walls, putting guards to sleep and hacking security hubs to dissable turrets and robots, it all went perfect until *spoiler alert* the game turned into Left4Dead at the very last level where i was just lucky to find a heavy rifle and stumble my way through "zombies"
 

Irriduccibilli

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vrbtny said:
Tried the original but it kept on crashing, and it looked so bad i thought it could have run on a calculator.

Human Revolution was alright, the shooting was allright, except that the 10mm pistol can overpower all the bad-guys in the game. Seriously, the combat rifle pales into nothing when compared to the 10mm.
That is until you equiq your combat rifle with the Bullet Leading (or whatever it's called) upgrade. Being able to lock on to an enemy and then blind fire and hit with every bullet is sweet. It also makes the boss battles easier

Also...
That is all
 

Geoffrey42

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NameIsRobertPaulson said:
From what I have heard, HR combines Bioshock with Gears of War.

Gears gives the regenerating health, the zero skill required guns, the large bosses, and the cover based shooting while Bioshock gives the decent story and upgrade abilities.

Would this be correct, cause a game like that sounds awful, frankly.
Not even remotely. If Bioshock and Gears of War are the best points of reference you (or whoever was describing it) have for the types of gameplay in HR, then you're in for a treat.
 

DarkhoIlow

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I was looking forward for you "reviewing" this game Yahtzee so thank you for that.Funny as hell.

I'm quite surprised that he went through playing Deus Ex 1 first before heading to Human Revolution and making a retrospective "review" before continuing with the newest release.

I am "guilty" of doing the same thing with playing the first game,before diving into the third so I could get accustomed to the mechanics(I didn't own a computer when the first game so released so had no chance of playing it until now).

PS: The High Def Texture pack patch really helped me tolerate the rusty graphics and pushed me further to finish the game.
 

bombadilillo

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Irriduccibilli said:
vrbtny said:
Tried the original but it kept on crashing, and it looked so bad i thought it could have run on a calculator.

Human Revolution was alright, the shooting was allright, except that the 10mm pistol can overpower all the bad-guys in the game. Seriously, the combat rifle pales into nothing when compared to the 10mm.
That is until you equiq your combat rifle with the Bullet Leading (or whatever it's called) upgrade. Being able to lock on to an enemy and then blind fire and hit with every bullet is sweet. It also makes the boss battles easier

Also...
That is all
Yeah my silent combat rifle with tracking ability and laser precision begs to differ. It was great in the
Boss fight where you lose your augs. Rather easy when you realize that you can turn on tracking still and lock on and unload a clip into Chuck Liddel.

Also sniper rifle with laser sight = fire from the hip ManCannon.
 

MGlBlaze

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Oh thank Christ; Yahtzee had me going at the start there. I was afraid for a moment that he was pronouncing 'Deus Ex' the retarded way, but then it turned out to be a joke and then 'day-us ex' entered the room in fiery glory.

Still, looking forward to the Human Revolution review next week and seeing what he decides to rip apart. I'll be disappointed if he doesn't mention that the game kind of locks you out of a lot of stuff if you don't upgrade hacking skills early.
 

AT God

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I usually make it to Hong Kong before I give up on Deus Ex, I beat it the first time but had to use a guide to keep focused because I got tired of missing so many places. I have the second one on steam and i made it to the part where you have to kill a bunch of chumps in a warehouse and got sick of the ammo system. Need to redo them both before getting HR.

Anyone have any tips on how to make Invisible War less tedious? I want to play through it to get caught up since Deus Ex 1 had such a clever story, at least so I can be on the same page when HR goes down in price.
 

sleekie

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Not well optimised? Rubbish. I got the original to run on a P90. And while it looked like crap at the time, it hasn't aged that badly because it still managed to be atmospheric. Compare to IW, which completely failed in that department.
 

sleekie

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AT God said:
Anyone have any tips on how to make Invisible War less tedious? I want to play through it to get caught up since Deus Ex 1 had such a clever story, at least so I can be on the same page when HR goes down in price.
The only thing I can suggest is to spec for melee with silent running. Saves loads of ammo, so you can afford to use things like the energy rifle and sniper rifle when you need them. You also end up with mostly passive powers so you don't need to fool around with energy issues.

It's still going to be tedious. You could just recap the story off the Deus Ex wiki and spend all that time playing a game that doesn't bore you instead.
 

Doom972

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AT God said:
Anyone have any tips on how to make Invisible War less tedious? I want to play through it to get caught up since Deus Ex 1 had such a clever story, at least so I can be on the same page when HR goes down in price.
Get these biomods, preferably in this order and upgrade them ASAP:

Neural Interface
Move Silently
Bot Domination
Thermal Masking
Spy Drone

Use these weapons:

Energy Blade
Pistol (Or Red Greasel Hunter)
Mag Rail (Use shotgun until you find it)
Sniper Rifle
Rocket Launcher

Take every piece of food and drink you can get, because it is way more effective than medkits.

Always take Sid Black as your pilot for your first playthrough.

Always stay on the Omar's good side and buy their biomod canisters until all your black market ones are upgraded.

Have fun!
 

Aprilgold

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I sorta agree with Yahtzee, the people who would remember the game are either old or PC retro. The people who would get Human Revolution would get it either because they had the original growing up or bought it on the box art whim. Doesn't help that press always circles around three MAJOR games at any given time, and Dues Ex sorta jumped into that spot.

The game is either really good or really devious and fooling everyone to THINK its the first one. But that doesn't stop it from being good, its just I can't see a point to trying to start up the franchise again. Its like with Halo, I said.
"Good, now the team can actually make something new."
E3 Halo 4 announcement later.
"Never mind...."

Its just I don't see much of a point. If they wanted to do another game in the series and try to rejunivate it into the personal minds of the public once more. I can tell they succeeded.
Now to wait.
*waits patiently*
 

-Dragmire-

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Zachary Amaranth said:
-Dragmire- said:
Heh, a Zero Punctuation that ends with the promise of a sequel!
It'll be a letdown, like all sequels. >.>
That'll be the be the aftermath. First, we need to create a tonne of hype and say it's streamlined with less swearing to appeal to a larger audience.
 

Pyrian

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How do you - Yahtzee and some posters - expect a tranquilizer to work? Deus Ex was kind of cool in that a tranq dart is (A) felt by the victim, (B) takes time to knock them out, and (C) they can't be easily revived. Sure, that means it's not always the easiest weapon to use, but it's still "easy mode" in that game. Lean out, pop off a shot, lean back before it even reaches its target, back around a corner, wait for them to pass out. Repeat as necessary.

In DX:HR, supposedly a prequel, they've managed to make a tranquilizer dart that the target doesn't feel anything whatsoever upon being stabbed by a fast moving sharp object that sticks in their flesh. This will knock them unconscious through any ensuing activity unless somebody waves a hand in front of their face, at which point they immediately wake up. At least that adds some challenge to the whole thing.
 

uzo

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Hmm ... Deus Ex 1 and System Shock 2 are definitely, in my opinion, the pinnacle of FPS. That said, I really didn't mind Deus Ex: Invisible War that much. I actually quite liked the atmosphere - the dystopian hopelessness of Deus Ex was still there I felt. The problem is that some maps simply didn't have the 'lived in' feel that I find from Fallout maps, the only game series to reliably include places to crap (or drink from, depending on how thirsty you are).

It would have been fun in Deus Ex to just lurk in the toilets for hours ... eliminating people silently as they came in and hide their bodies in one of the cubicles. Much like my weekends ... m(~.~)m
 

Inconspicuous Trenchcoat

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Nov 12, 2009
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For anyone who wants to now reinstall Deus Ex, here's a great guide to make it look less fugly: http://forums.steampowered.com/forums/showthread.php?s=0854a290a60f2a59dea9f056e769faa3&t=1235278

TIP: If you install all this, remember to hit shift-F12 at some point every time you launch the game to turn on the nicer lighting (which also improves the textures imo).


The author's initial THIS to THAT example pics aren't a great representation, but the mods do greatly improve the visuals, especially the lighting and some choice environment textures. It made getting back into Deus Ex much easier for me. In fact, I beat the game (started cheating about halfway through to reach the deadline) before Human Revolution came out ^^
 

Inconspicuous Trenchcoat

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Nov 12, 2009
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As for HR, I don't think it's as ambitious or mechanically deep as the original, but it's still excellent. I think they improved over the original in the areas of stealth mechanics, hacking (the mini-game part), story-telling, AI and aesthetic unity/harmony. Well, by story-telling, I just mean HR has TONS of people to talk to, which story you like more is just preference. I found myself missing multi-tools, especially since the game basically mandates you spill tons of points into hacking.

The social side of HR's gameplay is superior, but I think the original still comes out on top in terms of the core gameplay (the sneaking missions).

DX:HR is a game that's so good, the many many little shortcomings stand out all the more. There's so many moments where you'll think, "that was good, but if they had just taken it a little further or tweaked this, it'd jump up to prodigious."

A, relatively, big negative is that HR lacks the sheer variety (most of which were interesting too) of paths Deus Ex had. Sure, HR does have multiple ways of doing things, but it still feels like it suffers a bit from on-the-rails-itis compared to the original (that was bad wording, it's definitely NOT on-the-rails, but you know what I meant? Right?).

Bottom line, well worth $50. Coming from someone who has never been the biggest stealth game fan. Although, I did love Hitman: Blood Money. Oh yeah, and the boss fights are rage-inducing, especially on hard, until you figure out a not-readily apparent tactic. For example, if I leave the cover of this wall, I'll die instantly (and have 20 times already). WTF DO I DO!?! Moments like that though, do make your victory all the more sweet, but I'm not sure the pure frustration that are the boss fights are worth it overall (on hard).

Also: food is freaking rare on hard!! I wantz to use mai powaz moar :)
 

zelda2fanboy

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Am I the only person in the world who really really really liked Deus Ex Invisible War? I've never played Deus Ex 1, but I bought the third partially on the merits of the second game. And it's pretty good, too.