Hm, see, I didn't think that the beginning of DE was hard as much as just "what the fuck I'm I supposed to do? I think it wants me to do this *fail* Ok, guess not, let's try this *fail* Maybe I built my character's stats wrong? *Fail*"CrawlingPastaHellion said:I actually played it on hard, as I do most of my games, HR included. Always up for a challenge.Signa said:The first level is BRUTAL. People were telling me all the way back in 2000 how great it was, but I never got into it. I finally played it with a friend in 2010 and fucking loved it. You really have to die a lot if you aren't used to the game and what it is asking of you. Once you get past that point, it becomes pretty clear why everyone says the game is as good as it is.
Nothing I did seemed to be good enough for the game. The area was too open for stealth, there was no real gobs of ammo and weapons to go in full assault, and exploring seemed impossible while there were so many bad guys and robots around. It wasn't until those few hours taking turns dying with my friend did I find that you didn't need the ammo I thought you needed, and enemies are actually blind and deaf, as long as you know how to exploit their bad AI and patrol routes.
Having played the Thief series previously probably didn't help with the stealth much either. It just has different expectations for the player.