SPOILERS:Kermi said:Please advise of shortcut. I've watched my fiancee play the final boss-run dice game twice. The first time took 15 minutes because she got lucky. The first time took over an hour because she didn't. The difficulty of each was inconsequential - it just took longer. Donig the same thing over and over, taking four times as long as it should simply because of game-generated luck.TheFitcher said:and parts just untrue (i.e. the end dice game lasting an hour. Plus there is a shortcut for it anyway
Couldn't agree with you more. I put the disc in as soon as I got home from work...warmed up a plate of pizza rolls, came in right as the title screen cinematic/cool thing (when you're at the tile screen and you don't touch your controller for a few minutes it'll play...what's that called?)started...was entranced by that (made me even more pumped to play the game). Then, I start the game, and watch the cut-scenes at the beginning. Two incredibly long cinematics...and it was good.Kermi said:Once again Yahtzee brings up very real flaws in the game, mocks the hell out of them and I enjoy myself - despite the fact I also enjoyed playing the game in question. Yes, the opening credits video was really far too long but I do recall (after watching the third or so cutscene in a row) turning to my fiancee who was watching in rapt attentiveness her first DMC game ever and advising her "We're ten minutes in, I haven't done anything yet, and I don't care". She agreed.
She is also, incidentally, far better at the bloody game than I am.
Suspicious...or a typo...you claim to have spent 20 minutes installing it...yet the 360 version doesn't install itself on to the hard drive at all. Only the PS3 version installs...Gutterpunk said:Once again, Yatzee hit it right on the head. I know that games are a matter of preference, but really there is no reason for anyone to defend that piece of utter crap.
The only reason I kept playing was so that I could see the bosses, which are really the only thing worthy of attention in this game. I was trilled when I saw the demon, thinking "hey thats the 1st boss, imagine the other", but then I got screwed, the "other" were as lame as an evening with the in-laws. I was trilled when I saw the "Savior", I though it would beat for sure the Colossus battle in God Of War, only to be faced with a pussy priest to kill instead. Which I did. And then he was alive again, just like what had happened minutes ago in the cutscene. I mean, why bother even fighting the guy when you just saw a freaking cutscene telling you how amazingly resilient that old fart is.
But then something weird happens, they made me redo all the levels in the reverse order. Not a beautiful set of levels either, just some crappy stupid levels that I had come to hate the first time I did them.
Not only that, but the game is the easiest thing I played since pong, but then they throw those impossible "secret" mission in your face. Those missions should have been the game, with the regular level hidden as bonus.
And the whole "I'm smug, but I'm cool" thing was ridiculous. I watch my share of Japanimation, and even the worse of them have more depth to their characters. There is no excuse to come up with that kind of protagonists, only to do it again with his "nemesis"! The whole Dante VS Nero is so cheesy, it remind me of the times I (used to) pass in front of a mirror pretending that my reflection is some though guy.
Here is a good scenario for Capcom for DMC 5:
*Nero, Swinging my big ass sword*
"You talking to me?... YOU TALKING TO ME? Then who the hell are you talk.. you talking to me? Well I'm the only one here"
By chance, I played on the 360. I was damn happy not to have lost 20 minutes installing this crap of a game. This is the only positive thing I can say about the game... The gun/sword combo are only cool for so long, seeing as you do the same crap about 2000 times, only to do them again. Trying to make amazing combos gets old fast when you went through a particular room 10 times because of poor level design.
Anyway![]()
No, I'm Estonian, but I figure we have a lot of stuff common with Germans because of being under their rule for some time and stuff like that.X nosgoth X said:Jiki, are you German? I don't mean anything by that, but the way you put a period behind numbers instead of saying 1st, 2nd and 3rd is something German grammar also does.
Steven Erikson is confusing, The Amber Spyglass was just a disappointment.Veev said:The Amber Spyglass wan't that bad was it? A little confusing....maybe.
The recent movie mucked up the Northern Lights though something firece.
Well seeing as I said that "I was damn happy not to have lost 20 minutes installing this crap of a game", I'm not sure why you think that I didSentient Muffin said:Suspicious...or a typo...you claim to have spent 20 minutes installing it...yet the 360 version doesn't install itself on to the hard drive at all. Only the PS3 version installs...Gutterpunk said:(...)
By chance, I played on the 360. I was damn happy not to have lost 20 minutes installing this crap of a game. This is the only positive thing I can say about the game... The gun/sword combo are only cool for so long, seeing as you do the same crap about 2000 times, only to do them again. Trying to make amazing combos gets old fast when you went through a particular room 10 times because of poor level design.
Anyway![]()
Same here. The whole time during the game I though "Well maybe Nero is Dante that came back in time, or his illegitimate son or something". Not just that he has the same abilities. Being able to do the same thing as the next guy doesn't mean I have to act and steal his wardrobe. If it was the case, I'd sport Bill Gates' glasses and get my clothes at Programmers 'r'Us.ZenMonkey47 said:(...)
Anyone else find it frustrating that nobody in the game ever acknowledges that Nero and Dante are exact carbon copies of one another?
I also disagree with the His Dark Materials reference. The Amber Spy Glass is quite good, but aside from that it wasn't a sequel that was begged and pleaded out of the creators. The Golden Compass was written with the intent to make it part of the His Dark Materials Trilogy (and it to this day remains a trilogy despite people wanting more).njsykora said:I take exception to the His Dark Materials reference.
Fun stuff though, even though most of the issues have become 'hallmarks' of DMC since the first game.