Oh wow, Yahtzee I must say this is probably the first time I have completely agreed with you about a game. Especially considering that I also played a witch doctor and you just described my exact strategy. Just replace the giant spider with flaming skull bombs and we had the same thing going. Especially the whole random generated dungeon routine, where the dungeon layout makes just as little sense as before only now you turn left instead of right, and even with the whole random aspect, the dungeons still feel endlessly repeated. Honestly it just seems like an easy way to get around decent level design and also add and extra 2 levels to a dungeon without having to design anything else. Any way funny as all ways keep up the good work.