Fair revew I'd say. Can you really go around stealing every single objec and still have a high karma level? I found playing it on the hardest difficulty I still had way too much stuff without even looting 1 damn thing that's not on a decaparated mutant (my specialty) or hidden in a complexed sewage system resembling the London tube! All in all though I like it, and it's a nice play through - plus 100% better than Farcry 2.
You'll have a field day reviewing that, since all you have to do is say that "it takes too freaking long to get anywhere" and that's more or less it. GTA, but bigger, with enemies respawning constantly and you not being able to go around them so you get the same bloody encounter over and over and over and over. Kind of like really REALLY old 'actionadventure' games such as System Shock 2 where every time you entered a room you had two or three new mutants to jump around the corner at you. Another annoying aspect is that for you to actually know how to point and shoot a weapon properly you need its specific instruction manual which you have to buy with diamonds (which are amazingly also a currency on some anonymous black market website that accepts imaginary-credit-card-diamonds) and the first problem you encounter is actually getting any. First off you have the main quests - if you don't want to play the game really. Side quests (though I haven't seen very much there if at all) and the "oh look I wonder what that blinking light means" which seems to be your primary source of income at least for the first part of the game and this is the mechanic:
Light in your car starts blinking as you are driving along. You stop. You get shot at. You quickload and get on your turret. You shoot back. You look around untill light stops blinking and head in that direction and get it... All very well in theory but gets a bit repetitive, the only mildly interresting aspect to this is that it is in a different location each time (either on a cliff face, in some bushes or the middle of a lake).
Yes. Either review Farcry2 because it's an easy task to find flaws or just don't bother - probably one of the worst games of the year. Well after CoD5 that is. And that's a whole different story.
You'll have a field day reviewing that, since all you have to do is say that "it takes too freaking long to get anywhere" and that's more or less it. GTA, but bigger, with enemies respawning constantly and you not being able to go around them so you get the same bloody encounter over and over and over and over. Kind of like really REALLY old 'actionadventure' games such as System Shock 2 where every time you entered a room you had two or three new mutants to jump around the corner at you. Another annoying aspect is that for you to actually know how to point and shoot a weapon properly you need its specific instruction manual which you have to buy with diamonds (which are amazingly also a currency on some anonymous black market website that accepts imaginary-credit-card-diamonds) and the first problem you encounter is actually getting any. First off you have the main quests - if you don't want to play the game really. Side quests (though I haven't seen very much there if at all) and the "oh look I wonder what that blinking light means" which seems to be your primary source of income at least for the first part of the game and this is the mechanic:
Light in your car starts blinking as you are driving along. You stop. You get shot at. You quickload and get on your turret. You shoot back. You look around untill light stops blinking and head in that direction and get it... All very well in theory but gets a bit repetitive, the only mildly interresting aspect to this is that it is in a different location each time (either on a cliff face, in some bushes or the middle of a lake).
Yes. Either review Farcry2 because it's an easy task to find flaws or just don't bother - probably one of the worst games of the year. Well after CoD5 that is. And that's a whole different story.