I'll temporarily discard a game, sometimes to wait for bugs to be fixed, even though that should never be an issue, or sometimes because I don't want some companies to succeed with their work ethic, I hate obsidian because they mostly jump onto succesful properties and leech off of others, and several of the games you mentioned are great because they came out in a time when many games weren't.Condiments said:While its true that bugs are inexcusable, and are a big detriment to the experience I won't completely discount a game because of it. Why? Many enduring classic games lauded around here were originally incredibly buggy. Yet they are still remembered for years to come...
Examples:
Planescape Torment
Fallout 1
Fallout 2
Arcanum
Baldur's Gate series
Temple of Elemental Evil
Vampire the masquerades Bloodlines
NWN2: Mask of the Betrayer
etc.
(Unsurprisingly a lot of these are Black Isle/Troika/Obsidian)
If anything wait a couple months until patches come out so the game is completely fixed. My game hasn't really been that glitchy but I can't speak for everyone.
I personally love the Baldur's Gate series, and I'll forgive early versions of a company's games or early gaming history in general (back when it wasn't very good) for being buggy so long as it doesn't destroy my experience or if you can see there is no way for those bugs to be caught in testing.
For example, in Baldur's Gate 2, there was a certain moment when an npc was supposed to talk to you, if you were invisible, he couldn't and the game would get stuck, I found this out accidently and didn't mind it, but if that game came out now however, I would call Bullshit.
Also for the record, fallout new vegas didn't work for me, it corrupted every save game I had because of constant crashing while I was saving and loading. At least with the earlier games you mentioned I could fucking play them.