I always thought FTL stood for 'fucking terrible luck', because it pretty adequately describes my experiences with the game.
I tend to have a marmite reaction to roguelikes; either I get past their brutal difficulty and ultimately master them (Binding of Isaac and Risk of Rain), or I run into an absolutely insurmountable brick wall of difficulty and end up disheartened (Spelunky and FTL).
I tend to have a marmite reaction to roguelikes; either I get past their brutal difficulty and ultimately master them (Binding of Isaac and Risk of Rain), or I run into an absolutely insurmountable brick wall of difficulty and end up disheartened (Spelunky and FTL).