Eternal Vigil said:
2. The whole point of that mission was to recover troops and return to your ship before it got sucked into a massive portal and they be trapped on the surface of the planet and chewed on by the alien hordes, hence the time limit. The 'We've lost contact' was about the ship, not your units.
Quoted for truth. I didn't particularly want to type the exact same thing that someone else has undoubtly said before, but I
would like to bring this up again so that anyone else missing the point can understand.
EDIT: Wait, if Yahtzee didn't make it to the end of the game, he can't have seen the last few cinematics! No wonder he doesn't like them!
Overall, I would say what I always say about Halo Wars. You may not enjoy it, you may think it's a cash in, but it
has had effort put in. Some games, eg. Lord of the Rings: Conquest look like they were squirted out in an afternoon. Games like that don't get nice prerendered cutscenes and (mostly) inventive missions.