Zero Punctuation: Hard Reset

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Tarkand

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Dec 15, 2009
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CrossLOPER said:
CM156 said:
MacNille said:
Tarkand said:
I was under the distinct impression that the space marines in 'Space Marine' were blue, not brown :p
I was also under the imperssion that they were blue too. So wrong i have been.
Actually, from what I understand, they're not ALL blue. Just a good number of them. But I never really got into 40K.
Yes, but the point is that they were blue in the game, not brown.
Further point is also that Yahtzee isn't immune to pre-fabricated opinion.

He hates game with built in cover/chest high wall - Space Marines didn't have that.
He hates regenerative health - Space Marines didn't have that.
He hates game with bland character design - Every single character in SM is immediatly recognizable for what it's supposed to be because of design and color choices.
He like to run & gun - Space Marines allows this approach, not only that, it favors a mix of close combat and shooting as the only way to stay alive.
He hates brown shooter - Ultramarine are blue, ork are green, the chaos marine were purple, the daemons are red... Many stages had tons of colors and different hues going on.

[http://imageshack.us/photo/my-images/443/warplq.jpg/]
[http://imageshack.us/photo/my-images/94/spacemarineo.jpg/]

I mean there's so much brown there, right?

The game is far from perfect of course (I think the 75 it has on meta-critic is pretty accurate. Add 10 points if you're a fan of the ip), and there's plenty of thing to find to hate about it I'm sure, and Yahtzee sure did hate it... but it feels it's mainly because he hates the IP, which he's allowed of course and Yahtzee has never been known for his objectivity... but still, it's rather odd to see a game get so much right from the Yahtzee's 'What make a good game check list' and still earn his vitriol.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
13,757
5
43
Just a shame it's only about four and a half hours long.

Even for just thirty bucks, that's not much bang.

[sub][sub][sub][sub]Stalling in three... two... one...[/sub][/sub][/sub][/sub]
 

veloper

New member
Jan 20, 2009
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Tarkand said:
CrossLOPER said:
CM156 said:
MacNille said:
Tarkand said:
I was under the distinct impression that the space marines in 'Space Marine' were blue, not brown :p
I was also under the imperssion that they were blue too. So wrong i have been.
Actually, from what I understand, they're not ALL blue. Just a good number of them. But I never really got into 40K.
Yes, but the point is that they were blue in the game, not brown.
Further point is also that Yahtzee isn't immune to pre-fabricated opinion.

He hates game with built in cover - Space Marines didn't have that.
He hates regenerative health - Space Marines didn't have that.
He like to run & gun - Space Marines allows this approach, not only that, it favors a mix of close combat and shooting as the only way to stay alive.
He hates brown shooter - Ultramarine are blue, ork are green, the chaos marine were purple, the daemons are red... Many stages had tons of colors and different hues going on.

[http://imageshack.us/photo/my-images/443/warplq.jpg/]
[http://imageshack.us/photo/my-images/94/spacemarineo.jpg/]

I mean there's so much brown there, right?

The game is far from perfect of course (I think the 78 it has on meta-critic is pretty accurate. Add 10 points if you're a fan of the ip), and there's plenty of thing to find to hate about it I'm sure, and Yahtzee sure did hate it... but it feels it's mainly because he hates the IP, which he's allowed of course and Yahtzee has never been known for his objectivity... but still, it's rather odd to see a game get so much right from the Yahtzee's 'What make a good game check list' and still earn his vitriol.
I get the impression that Yahtzee plays for the story and the atmosphere and not so much the actual gameplay. How the game actually plays is usually just a small fraction of a ZP vid.
 

theultimateend

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Nov 1, 2007
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MacNille said:
Tarkand said:
I was under the distinct impression that the space marines in 'Space Marine' were blue, not brown :p
I was also under the imperssion that they were blue too. So wrong i have been.
LOL everyone! Ultramarins are Ultramarine!

I know colors :D.

Lets ignore the obvious point, now lets mention the primary colors of the Tau and Chaos Space Marines :eek:!
 

Smooth Operator

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Oct 5, 2010
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Well he nailed it, the game is very much lacking variety, sure it's leaps and bounds above the modern warfare shooters but others still do things better.

As for the plot, I was in "*dropped jaw* what the shit is going on here" mode from the first cutscene on, really can't make out what they were trying to put together.
 

LobsterFeng

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Apr 10, 2011
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Tarkand said:
CrossLOPER said:
CM156 said:
MacNille said:
Tarkand said:
I was under the distinct impression that the space marines in 'Space Marine' were blue, not brown :p
I was also under the imperssion that they were blue too. So wrong i have been.
Actually, from what I understand, they're not ALL blue. Just a good number of them. But I never really got into 40K.
Yes, but the point is that they were blue in the game, not brown.
Further point is also that Yahtzee isn't immune to pre-fabricated opinion.

He hates game with built in cover/chest high wall - Space Marines didn't have that.
He hates regenerative health - Space Marines didn't have that.
He hates game with bland character design - Every single character in SM is immediatly recognizable for what it's supposed to be because of design and color choices.
He like to run & gun - Space Marines allows this approach, not only that, it favors a mix of close combat and shooting as the only way to stay alive.
He hates brown shooter - Ultramarine are blue, ork are green, the chaos marine were purple, the daemons are red... Many stages had tons of colors and different hues going on.

[http://imageshack.us/photo/my-images/443/warplq.jpg/]
[http://imageshack.us/photo/my-images/94/spacemarineo.jpg/]

I mean there's so much brown there, right?

The game is far from perfect of course (I think the 75 it has on meta-critic is pretty accurate. Add 10 points if you're a fan of the ip), and there's plenty of thing to find to hate about it I'm sure, and Yahtzee sure did hate it... but it feels it's mainly because he hates the IP, which he's allowed of course and Yahtzee has never been known for his objectivity... but still, it's rather odd to see a game get so much right from the Yahtzee's 'What make a good game check list' and still earn his vitriol.
But most importantly, Yahtzee likes pissing off fanboys. And that he did.
 

SilverUchiha

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Dec 25, 2008
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Shooter Season 2011 is pretty good so far. Lot of interesting titles and interesting takes on all of them. I look forward to seeing how Rage stacks with the rest. Moreover, did Yahtzee get the PC or console or both? :D
 

major_chaos

Ruining videogames
Feb 3, 2011
1,313
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I find it odd that Yahtzee (who often complains about sameness and repetition in AAA games that I enjoy) was actually less bothered by the lack of variety in this game than I was, also I would add to the list of problems with this game the fact that enemies take way to many shots to bring down but aren't actually that threatening so the game ends up losing the frenetic pace that makes games like painkiller awesome, that and the thrice damned slow ass menu screens make me want to tear my hair out
 

ultrapowerpie

New member
Feb 22, 2011
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I have a question: Who on earth is that face that Yhatzee keeps uusing over and over again in all his reviews? Like in this one, when he mentions Shooter Season 2011, he has the guy with a bandana on. I'm just curious who this person is.

Also, liked the review.
 

NoNameMcgee

New member
Feb 24, 2009
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Finally a review where I mostly agree with Yahtzee again (used to happen a lot, has been happening much less in the last 2 years)

I actually didn't like this game for the simple reason he said, robots just aren't that fun to shoot to be honest.
 

Tarkand

New member
Dec 15, 2009
468
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LobsterFeng said:
Tarkand said:
CrossLOPER said:
CM156 said:
MacNille said:
Tarkand said:
I was under the distinct impression that the space marines in 'Space Marine' were blue, not brown :p
I was also under the imperssion that they were blue too. So wrong i have been.
Actually, from what I understand, they're not ALL blue. Just a good number of them. But I never really got into 40K.
Yes, but the point is that they were blue in the game, not brown.
Further point is also that Yahtzee isn't immune to pre-fabricated opinion.

He hates game with built in cover/chest high wall - Space Marines didn't have that.
He hates regenerative health - Space Marines didn't have that.
He hates game with bland character design - Every single character in SM is immediatly recognizable for what it's supposed to be because of design and color choices.
He like to run & gun - Space Marines allows this approach, not only that, it favors a mix of close combat and shooting as the only way to stay alive.
He hates brown shooter - Ultramarine are blue, ork are green, the chaos marine were purple, the daemons are red... Many stages had tons of colors and different hues going on.

[http://imageshack.us/photo/my-images/443/warplq.jpg/]
[http://imageshack.us/photo/my-images/94/spacemarineo.jpg/]

I mean there's so much brown there, right?

The game is far from perfect of course (I think the 75 it has on meta-critic is pretty accurate. Add 10 points if you're a fan of the ip), and there's plenty of thing to find to hate about it I'm sure, and Yahtzee sure did hate it... but it feels it's mainly because he hates the IP, which he's allowed of course and Yahtzee has never been known for his objectivity... but still, it's rather odd to see a game get so much right from the Yahtzee's 'What make a good game check list' and still earn his vitriol.
But most importantly, Yahtzee likes pissing off fanboys. And that he did.
He most certainly did yes :p.

The Extra Punctuation column where he tore into 40k got much more replies than the average EP column.
 

Tarkand

New member
Dec 15, 2009
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poiumty said:
Tarkand said:
[http://imageshack.us/photo/my-images/443/warplq.jpg/]
[http://imageshack.us/photo/my-images/94/spacemarineo.jpg/]

I mean there's so much brown there, right?
You're cherry-picking. Most levels (apart from the very last) were brown and had a brown hue to them, the armor color was faded blue and the orks almost looked brown themselves. The lighting was also brown. It did have other colors, but faded brown was the dominant one.

I liked Space Marine because it was just so camp and ridiculous, but it really didn't offer much in the way of innovation.
The portal opens in act 3 and casts a purple/blue light on everything there after. Pretty much any indoor mission also has green-ish/blue-ish hues.

The fact that you're looking over the shoulder of a blue giant fighting green monster also oughta count for something. Game is certainly a lot more colorful than Gear of Wars 3 or any of the MoW or CoD games, that can't really be denied - I'm not saying it's Viva Pinata colorful mind you, but as far as shooter go, it's certainly in the more colorful half.
 

Skeleon

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Nov 2, 2007
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I actually like both, strategy games and FPS. :-(

Steam-based? Okay. That's it for me then. I'd have liked to give it a try, but... oh well.

Plus, I've seen some gameplay videos. Honestly, it looked pretty dull, not action-packed and fun like Painkiller.
 

Voltano

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Dec 11, 2008
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coldalarm said:
And your point? Mods do not a good game make. If a game requires 3rd Party mods to be fun, then the game is doing something wrong.
I kind of agree with what your saying, but in other cases I think a mod could help improve the life-span, and even the sales of a game. DLC are technically 'mods' for that game to improve the lifespan, but they just have a price-tag associated with them. I didn't care too much for Oblivion when it came out, but a mod got me interested in purchasing that earlier this year. The mod was okay, but it gave me a chance to play Oblivion more to find it a pretty decent game (still no Morrowind, but still a good game).
 
Nov 12, 2010
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"Hard Reset" is a disgraceful game, a piece of caramelized shit wrapped into a packaging made of broken nostalgia. Honestly, the only game that was worse this year is S.P.A.Z., which was a "we were wondering why nobody made games like these anymore so we made our own" piece of crap game (It's our first game! Come on! Like it!).

The problem with HR is that it only pretends to be old-school. Sure it has waves of enemies, a non-regenerating health and secrets scattered around... but it also has an idiotic upgrade system, because every game must have one nowadays, it's probably written in the constitution somewhere. An upgrade system that rewards you if you scout every little corner in search of N.A.N.O., which breaks the flow of the game. An upgrade system that punishes you for making wrong choices like HUD upgrades and not taking the Plasma Mortar upgrades (the only decent starter weapon). It has regenerative shields as well... "Halo" style, because as we all know that game was a pants load of jolly good fun.

HR is the only meaty shooter that has nor blood nor meat in it... Wait, what? (excuse me for using such an outdated cliche). It also features a story that had been slapped on at the last minute, a story that makes no sense whatsoever. Yes, did I mention bad controls? It has that too. Strafing is as slow as a turtle and jumping is as low as maybe twenty centimeters, all of which makes dodging immensely hard and even impossible in the heat of battle, oftentimes too because there is simply no room for dodging. Exploding environment (barrels especially) everywhere that kill you more often than your enemies... And the sprint... the sprint, the sprint that makes you feel as if though you're approaching the speed of light since it can apparently twist the space-time around you, the sprint that always takes too long to activate, the sprint that makes the confusing graphics even more confusing due to the overuse of filters...

I give up, this game is a steaming piece of junk. Games like these make me feel ashamed of being a gamer and a game programmer / game dev to be.

P.S.: Oh, yeah, who's bright idea was it to make two weapons going for five each and NOT JUST MAKE ONE WEAPON GOING FOR TEN!?! Freakin' morons.
 

Joshimodo

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Sep 13, 2008
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That watermark is actually really, really distracting.

Shame Hard Reset didn't have more funding, though I'm not a big fan of the visual style.
 

UnravThreads

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Aug 10, 2009
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Voltano said:
I kind of agree with what your saying, but in other cases I think a mod could help improve the life-span, and even the sales of a game. DLC are technically 'mods' for that game to improve the lifespan, but they just have a price-tag associated with them. I didn't care too much for Oblivion when it came out, but a mod got me interested in purchasing that earlier this year. The mod was okay, but it gave me a chance to play Oblivion more to find it a pretty decent game (still no Morrowind, but still a good game).
I'm not denying mods can improve a game (DLC is often an official mod, but as it's rarely counted into a game's review we can ignore it just the same), but if a game sucks without mods then it sucks, and counting mods into the review stops it being an accurate portrayal of what that game is.

If it was, say, a GotY/Complete edition being reviewed, DLC would count into it. An example would be DA:O's Ultimate Edition, and a reviewer could mention that the Feastday items completely destroy the reputation system with your companions.