A1 said:
geldonyetich said:
A1 said:
geldonyetich said:
ForgottenPr0digy said:
I'm surprised Yathzee actually like the game
Interesting interpretation of, "as a game, it's a stack of poo poo pancakes."
That's pretty much what I derived from researching it, really. It's not so much a game as it is a cinematic experience. Then, it's not so much a cinematic experience as it is a movie with some elements of interactions being rendered on PS3 hardware.
On the other hard, it did make Yahtzee highly uncomfortable, so it served as an excellent game for a Zero Punctuation review.
He also says the game gets getter better later. This is not a negative review. It's a mixed and somewhat ambiguous one. Hopefully he'll clarify himself with his next extra punctuation article.
That wasn't ambiguous to me. It gets better and better
as something other than a game. It's as much a stack of poo poo pancakes at the beginning of the review as it is at the end of the review, as long as you're looking at it from the perspective of gameplay as opposed to cinematic experience. This is backed up with everything Yahtzee said from the beginning to the end of the review, from the poor pacing, to how the movement was handled, to how the ending was so linear.
Okay, the words that leap out at me here are "to me". That's a rather interesting interpretation you have there but Yahtzee never actually says "as something other than a game", and for that matter he doesn't use the word "linear" even once throughout the entire review.
[...]
But seriously, going back and forth on this subject is pointless because none of us can actually prove anything. The only person who truly knows what Yahtzee is saying is Yahtzee himself.
You know, I'd be the first person to say I'm tired of the old back and forth, but Yahtzee flat out says "As a game, it's a pile of poo-poo pancakes." Do you really need him to follow that sentence with "As something other than a game, it's not a pile of poo-poo pancakes" before you'll understand that's implied?
I hate to break it to you, but people don't talk that way unless maybe their name is Mojo Jojo.
Further, when he goes into the details of how the game largely is composed of long sequences of fiddle around with the furniture or wait for somebody to flip a switch somewhere in order to progress the story, then you're allowed to take part in a premade quick time event action sequence, and how the murderer doesn't change every time you play, you should be able to understand what's being described to you is largely a linear experience without him specifically mentioning the word "linear."
Are you a plant [http://www.penny-arcade.com/comic/2006/2/10/] here to support Heavy Rain? Seriously, there's a maximum tolerance in which you can feign ignorance: respect it.