Zero Punctuation: iPhone Games

Steamtech

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Breathing on Mars actually isn't that hard, you can filter breath through your bum if it isn't filled with iBone.
 

Andy of Comix Inc

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Tiewing said:
So this is what Yatzhee likes huh? iPhone games. This guy is becoming a little too indie for my taste. (Indie in reference to the style of the games, not the mega corporation that is apple of course.)While I do appreciate his outlook on mainstream video games and their various...issues, I can't help but think that he is a little too biased towards his own personal favorites of long ago. Yes these reviews are meant to be very jaded and most of all funny, but being that he has said more positive things about these iPhone games than he has any of the half way decent titles that have been released this year, I can't help but think that Yatzhee's idea of innovation is in fact over simplicity.
No halfway decent mainstream titles were released this year. Every independent game, from VVVVVV to LIMBO to Super Meat Boy has offered more polished, bigger, more innovative, and just plain more fun experiences than the likes of Red Dead Redemption and Call of Duty: Black Ops could ever hope for.

I mean, last year from mainstream games, we had gems like Assassin's Creed 2 and Batman: Arkham Asylum. This year, what do we have? Grand Theft Horse and more knock-off shovelware sequels. Gah.

When the technology is used to great effect, that's when we get a stand-out classic. Mainstream games do it occasionally - but the independents do that all the time, just on a smaller scale. They have no choice, because they don't have the cash monies to make huge, truly expansive games. And while I don't regard Casual indie games like the ones he's reviewed on iPhone to be up there with the "big boys," certainly every PSN, XBLA and Steam indie title has had a more profound emotional impact than usual this year. I mean, look at Amnesia!
 

Tiewing

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I didn't say anything bad towards indie games in general, just iPhone games perhaps. Regardless of our opinions on whether or not the mainstream gaming industry has released any gems this year or last, the point I was making was simply that Yahtzee has gone too far on the other spectrum by presenting simple "pass the time while taking a dump," iPhone games as the type of innovation that the indie community is capable of. Hence why I pointed out his rarely positive attitude(for the most part)towards these games.
 

Becoming Insane

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"because FUCK FRUIT" is probably the best rationalization for anything I have ever heard. If I ever get an iPhone/iPod touch, I'll definitely need to check that out.

I wear a goldfish bowl on my head. What? It worked for Mario!
 

Falcon123

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Interesting, but I would have preferred a review of an actual game (Fable 3, Goldeneye, Blood Stone, and Majin the Forsaken Kingdom come to mind) than games for the iphone i don't have that will never be as detailed and powerful as console or computer game, though I definitely agree that mainstream games could learn a lot from the innovation seen in the iphone market.

Oh, and I can't wait for the Brotherhood review. That game is the first game I have ever preordered the special edition for, and it was definitely worth it. Not to be like Peter Molyneux, but I'm cautiously optimistic that he might like it given that he somewhat enjoyed ACII
 

NiklasFlamed

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happyschnapps:I thought Yahtzee hated big corporation - what a sell out!

Go Android!



Yea, cause Google is a family owned business.
 

LazyAza

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I don't own a single apple product, hate the way they look, feel and work. All the touch screen nonsense is utter bs.
 

The_Echo

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The iOS games are actually pretty awesome when you find a good one. Games like Minigore and Zenonia are a testament to this.

I can't agree more with his views on Doodle God. I played it on Newgrounds a while back. It made me wonder if the designers even know the definition of "game." Being stupid as I occasionally am, I decided to get every element unlocked. It took me about two hours. Now that's a pretty good length of time for a flash game, but not when the only gameplay is clicking two things and hoping they turn into something else, which rarely happens after a while. >_>
 

emeraldrafael

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Fronzel said:
emeraldrafael said:
Fronzel said:
How about the castlevania games on the consoles, sinc ei said games that werent on consoles.
I meant the Castlevania games that weren't on consoles, which is nearly all of them for about 10 years. The ones on the GBA and DS. The ones in the style of Symphony of the Night, which is the only example of such on a console because of anti-2D bias.

You're not trying very hard.
As I said, games that werent on the consoles. Even if they were crappy, these need to be sole handheld.
 

megapenguinx

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Cyrax023 said:
angrybirds is over rated.
Agreed. There are so many flash games in that genre (many of which do it better) that Angry Birds is just another in a massive sea of them. Cut the Rope, I will admit, is really quite good though.
 

the-kitchen-slayer

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Apr 16, 2008
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How to breathe on mars for dummies: For those of you who don't smoke, get a hermedically sealed greenhouse full of tree's, flowers, all that fun stuff. Food, air, and bugs out the wazoo.

For those of you who do smoke, your breathing carbon dioxide anyways, just bring alot of cigs into said greenhouse and make the plants lazy
 

whycantibelinus

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Sep 29, 2009
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"Cut the fucking rope?"

That caption cracked me up, it's exactly what I said when my buddy told me about the game.
 

Gakre

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Nov 9, 2010
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Haven't had an Apple® product since the Macintosh some time ago.

How I breathe on Mars?
I don't say a lot. That's less need to breathe, right?
Either that, or I've gone trough some odd mutation.
 

TheRagingGeek

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Mar 11, 2010
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first 2 games are on Android as well, and I've been enjoying them quite a bit, last game has an equivelant game in the game called "Alchemy" which is a Free game as well, so while it is annoying trying to fit some of the asinine logic together(like the logic for making eggs) it makes for great mindless fun smashing elements together.