About the 3D: it really matters in this game. Especially in the air levels it allows you to see how far the enemies are regardless of any misleading shape or size. If you have trouble playing the game because 'the effects are distracting' it's really more likely because you aren't playing it in 3D. (which means this game is more difficult if you can't see 3D)
I liked the control scheme. Using tapping for shooting would have been a disadvantage because you'd have to take your stylus off which will make you less accurate.
But I have to agree with the dodging of the ledge. I don't think there's anyone who hasn't encountered that problem.
I'm enjoying this game a lot, but the ZP was fun regardless. (as it useally is when I can't agree with it)
I liked the control scheme. Using tapping for shooting would have been a disadvantage because you'd have to take your stylus off which will make you less accurate.
But I have to agree with the dodging of the ledge. I don't think there's anyone who hasn't encountered that problem.
I'm enjoying this game a lot, but the ZP was fun regardless. (as it useally is when I can't agree with it)