Could you explain why it wouldn't be that expensive to do?Zontar said:it wouldn't be that expensive to do
Could you explain why it wouldn't be that expensive to do?Zontar said:it wouldn't be that expensive to do
i've got that exact one, 1080p gives a snowy feed back, had to drop my PS3 and Wii U down to 1080i, which I wasnt impressed abouthermes200 said:Maybe you should consider one of these:Mcoffey said:I would've been more likely to. I have to sacrifice a lot of surface area to keep both my PS3 and my PS4 (Which was a gift), and when I want to play one or the other, I have to dig the HDMI cable out of one and plug it into the other because my monitor has only one HDMI port. Call it first world problems if you want, but it would've been damn convenient to just have one device.Griffolion said:Just a quick question about the whole not liking the current console generation due to lack of backwards compatibility thing. Were people really prepared to pay the likely $600 - $800 for one that did have native backwards compatibility?![]()
Here's a better idea (for the xbone at least). Put in backwards compatibility, remove the kinect, and the price would even out and then Microsoft could just sit back and watch the machine basically print money. Instead they force people to have to choose which device they want to have out, the 360 or the xbone and since the 360 has a larger library with more great games it's not a hard choice.Griffolion said:Just a quick question about the whole not liking the current console generation due to lack of backwards compatibility thing. Were people really prepared to pay the likely $600 - $800 for one that did have native backwards compatibility?
So you're assuming equivalency of cost between backwards compatibility and the Kinect?Xan Krieger said:-snip-
Glad to hear that. I see so many people posting that the Helghast are the victims that I was starting to think I had missed something major in the games I played.mjc0961 said:No you are not the only person who thinks the Helghast are actually the bad guys. They are the bad guys and anyone who tries to deny it needs help. Yes, their anger and their desire to get Vekta back is warranted, but the way they go about it makes them evil. Killing innocent civilians of both races (fuck, in Killzone 2 Radec kills one of his own soldiers for a dress code violation). Stealing nuclear weapons and using them on their own civilians. Trying to blow up Earth with future sci-fi nukes.
And the ISA didn't even pull that dick move. The ISA's orders to Sev and his group were to surrender to the Helghast. Obviously a bad move considering what the Helghast would have done, but those were their orders nonetheless. And yes, Sev never intentionally nuked Helghan, he was trying to stop Stahl from blowing up Earth and when the ship full of nukes crashed, it set off a chain reaction with the raw materials still in the planet and BOOM.
The ISA certainly aren't white knight 100% good all the time good guys (especially in Shadow Fall, where they changed their name to VSA for some reason that was never explained). But the Helghast are most assuredly 100% the bad guys with absolutely no gray areas at all. Or at least the Helghast military is. They are evil sons of bitches.
If Suikoden 6 came out I'd buy whatever console it was on.canadamus_prime said:There is nothing in this world that would justify forcing us to buy a clunky new console.
It's not so much that BC is some kind of obligation, as that without it, both consoles have really anemic libraries which don't justify etc. etc. etc.Bittersteel said:but but backwards compatibility!!!! It is the most importen part of the console! Yes, I'm getting sick of all of this. I would not be prepare to pay 7000 kr (700? or more) or more for the same console with backwards compatibility.Griffolion said:Just a quick question about the whole not liking the current console generation due to lack of backwards compatibility thing. Were people really prepared to pay the likely $600 - $800 for one that did have native backwards compatibility?
The problem is less about first world problems and more about us not having to pay twice for games we already own or having them only available via the whims of a server that could break down or be taken offline at any time. Sure you could say "well then just don't sell your PS3." Ok? Well what happens when that PS3 breaks? Eventually support and production of the console will cease. Then in order to play your games you either have to pay for a monthly streaming service that could go down at any time or buy another of that console for a hugely inflated price. People seem to think the whole argument for backwards compatibility is laziness, when it is in fact a consumer rights issue.hermes200 said:Maybe you should consider one of these:Mcoffey said:I would've been more likely to. I have to sacrifice a lot of surface area to keep both my PS3 and my PS4 (Which was a gift), and when I want to play one or the other, I have to dig the HDMI cable out of one and plug it into the other because my monitor has only one HDMI port. Call it first world problems if you want, but it would've been damn convenient to just have one device.Griffolion said:Just a quick question about the whole not liking the current console generation due to lack of backwards compatibility thing. Were people really prepared to pay the likely $600 - $800 for one that did have native backwards compatibility?![]()
It's because the issue is a software one, not a hardware one. If Sony wanted it could be quite possible to make PS1, 2 and 3 games run on the PS4 without modifications to the hardware.Griffolion said:Could you explain why it wouldn't be that expensive to do?Zontar said:it wouldn't be that expensive to do
I'm not sure why we are holding the console maker up to a higher standard than so many other manufactured products out there. There are tech and gear in the world that went out of production over time and were never replaced, or backwards compatible, and we don't miss that stuff, due to obsolescence. It becomes history as a matter of recourse. If you tell a manufacturer that they need to make a product that is backwards compatible indefinitely, or must be maintained into perpetuity, what you are telling them is that they no longer can equate their profits to the actual life cycle of the product in the here and now, but must look at it as a burden of maintenance into both the past and the future.Azaraxzealot said:The problem is less about first world problems and more about us not having to pay twice for games we already own or having them only available via the whims of a server that could break down or be taken offline at any time. Sure you could say "well then just don't sell your PS3." Ok? Well what happens when that PS3 breaks? Eventually support and production of the console will cease. Then in order to play your games you either have to pay for a monthly streaming service that could go down at any time or buy another of that console for a hugely inflated price. People seem to think the whole argument for backwards compatibility is laziness, when it is in fact a consumer rights issue.hermes200 said:Maybe you should consider one of these:Mcoffey said:I would've been more likely to. I have to sacrifice a lot of surface area to keep both my PS3 and my PS4 (Which was a gift), and when I want to play one or the other, I have to dig the HDMI cable out of one and plug it into the other because my monitor has only one HDMI port. Call it first world problems if you want, but it would've been damn convenient to just have one device.Griffolion said:Just a quick question about the whole not liking the current console generation due to lack of backwards compatibility thing. Were people really prepared to pay the likely $600 - $800 for one that did have native backwards compatibility?![]()
Not only that, but it is an issue of preserving our history. Like Extra Credits said, there are so many games that are just... gone. Disappeared due to companies not doing backwards compatibility and consumers just accepting it. You would expect your new computer to utilize software that at LEAST ran on the last OS, why can't we expect the same from games?
Ah okay, so you know a bit about hardware emulation. How easy would it be to emulate a cell broadband processor on x86 and 256MB of xDR RAM?Zontar said:-snip-
Well that's short-term thinking, which is what killed many a great companies and has caused entire species to go extinct. The fact of the matter is, Microsoft Word 1995 still works on Windows 7, and you can still save documents in that format (and even older ones) even today. Why are game companies held to a much lower standard? I do agree we should go digital, but not that the games should exist in some nebulous "cloud" that could go down due to unforeseen circumstances or because the company just decides it's not worth it to keep the servers running.camazotz said:I'm not sure why we are holding the console maker up to a higher standard than so many other manufactured products out there. There are tech and gear in the world that went out of production over time and were never replaced, or backwards compatible, and we don't miss that stuff, due to obsolescence. It becomes history as a matter of recourse. If you tell a manufacturer that they need to make a product that is backwards compatible indefinitely, or must be maintained into perpetuity, what you are telling them is that they no longer can equate their profits to the actual life cycle of the product in the here and now, but must look at it as a burden of maintenance into both the past and the future.Azaraxzealot said:The problem is less about first world problems and more about us not having to pay twice for games we already own or having them only available via the whims of a server that could break down or be taken offline at any time. Sure you could say "well then just don't sell your PS3." Ok? Well what happens when that PS3 breaks? Eventually support and production of the console will cease. Then in order to play your games you either have to pay for a monthly streaming service that could go down at any time or buy another of that console for a hugely inflated price. People seem to think the whole argument for backwards compatibility is laziness, when it is in fact a consumer rights issue.hermes200 said:Maybe you should consider one of these:Mcoffey said:I would've been more likely to. I have to sacrifice a lot of surface area to keep both my PS3 and my PS4 (Which was a gift), and when I want to play one or the other, I have to dig the HDMI cable out of one and plug it into the other because my monitor has only one HDMI port. Call it first world problems if you want, but it would've been damn convenient to just have one device.Griffolion said:Just a quick question about the whole not liking the current console generation due to lack of backwards compatibility thing. Were people really prepared to pay the likely $600 - $800 for one that did have native backwards compatibility?![]()
Not only that, but it is an issue of preserving our history. Like Extra Credits said, there are so many games that are just... gone. Disappeared due to companies not doing backwards compatibility and consumers just accepting it. You would expect your new computer to utilize software that at LEAST ran on the last OS, why can't we expect the same from games?
Sure, old consoles aren't supported anymore by the original makers.....but they do have a support network. You can find enthusiasts for old consoles who work to keep them running, repair, trade, sell and continue with their hobby in a more historical way.
A bigger question relates to the nature of a game sale: if you can no longer play a certain game on the PS3 (say it breaks in 2019, the day after the PS5 is released) are you going to be incensed that the only way to then play The Last of Us is to pay for a $5 download from PSN? Because that's what we currently have for a variety of PS1 titles right now, and my hope is that we'll see more PS2 titles show up in the future. I think for my purposes being able to access these games in the future is more important to me than being able to play them on my old console. And yes, I will pay a bit for a new port of a game on a newer machine, especially if it means the game will now exist in a medium (digital) that transcends the physical media it started on.
There's a precedent set in the tech industry, which games are part of. You would be upset if no software you currently ran on your computer just didn't work in the next OS (especially when the current OS stops being supported and your computer eventually breaks), so why are game companies held to a lower standard?SirBryghtside said:Just so you know, here's a complete list of consoles that have full backwards compatibility with a previous system:Azaraxzealot said:The problem is less about first world problems and more about us not having to pay twice for games we already own or having them only available via the whims of a server that could break down or be taken offline at any time. Sure you could say "well then just don't sell your PS3." Ok? Well what happens when that PS3 breaks? Eventually support and production of the console will cease. Then in order to play your games you either have to pay for a monthly streaming service that could go down at any time or buy another of that console for a hugely inflated price. People seem to think the whole argument for backwards compatibility is laziness, when it is in fact a consumer rights issue.hermes200 said:Maybe you should consider one of these:Mcoffey said:I would've been more likely to. I have to sacrifice a lot of surface area to keep both my PS3 and my PS4 (Which was a gift), and when I want to play one or the other, I have to dig the HDMI cable out of one and plug it into the other because my monitor has only one HDMI port. Call it first world problems if you want, but it would've been damn convenient to just have one device.Griffolion said:Just a quick question about the whole not liking the current console generation due to lack of backwards compatibility thing. Were people really prepared to pay the likely $600 - $800 for one that did have native backwards compatibility?![]()
Not only that, but it is an issue of preserving our history. Like Extra Credits said, there are so many games that are just... gone. Disappeared due to companies not doing backwards compatibility and consumers just accepting it. You would expect your new computer to utilize software that at LEAST ran on the last OS, why can't we expect the same from games?
PS2
Wii
Wii U
Three. In the history of gaming consoles, there have been three. I'm not arguing that backwards compatibility wouldn't be cool, but it's ridiculous to think that there's some precedent that means gaming companies have to do this. Putting it in a modern console, especially the PS4, would either drive prices up massively or reduce functionality in other places - it's just impractical.
And yes, games will disappear, just like everything else in the world that is around for a significant length of time. Committing it to a streaming system helps that - probably a hell of a lot better than just putting it on the next console in a row. And how is this a consumer rights violation?! They sold you a game for that console, there wasn't any small print on the side of Metal Gear Solid 2 that said 'by the way, you'll be able to play this on all of Sony's consoles until the end of time!'. Backwards compatibility is a feature, not a bloody human right. Just... no.
Didn't they say the kinect was about half the cost of the system? How much could backwards compatibility cost compared to that?Griffolion said:So you're assuming equivalency of cost between backwards compatibility and the Kinect?Xan Krieger said:-snip-