Oh, i actually really don't care about "hardcore" or "casual", they are just labels that hardly describe well something. Not to mention i don't care about Gears of War D:Evan Waters said:Well, I'm tempted to be snarky and ask back what does something like GEARS OF WAR 2 bring to the medium, but:
Yes, it's an accesible way for many people to play games, no doubt there, but here's the thing: all the people that started to play games thanks to this are really not playing any other games that are not these type of mini-games that use the wii mote. Put them a traditional controler and they may start to feel weird once more. In other words, it's a self contained market with no chance of expanding beyond that, Nintendo's way of "expanding" this is not by making a different type of game, is just by making a sequel to Wii sports, more of the same in other words. Other developers are jumping in the same bandwagon right there.It's a way to present games that more people can jump into. The idea that you don't have to simulate every minor nuance of a sport to convey the basic feel- it's good to have dedicated golf games where you can try different courses and design your own and the distinction between 3W and 2W is vital, but it's also good to have a game where people who don't want to bother with all that can just shoot a few holes and try to improve their score. The actual movement can be exhausting but can also be fun.
And it's not just that your grandpa can jump into Wii golf and not suck, but that he could actually, potentially, do better than you. It changes the playing field, so that it's not just the same set of hand-eye coordination skills being tested over and over in slightly different ways. What the Wii brings is gameplay that can work based on gross movement, large sweeps and turns and such (you don't actually have to stand up and flail around like an idiot for the Wiimote to work, at least depending on your settings, but it's hard not to.)
It's a different experience. You move around more, get a bit tired out, let someone else have a go or just sit back and egg them on, it's a bit more fun to watch- it's not a superior experience to other types of console play, but it is different enough that developers can start to explore and exploit it differently. Most of the good reviews for Wii games I hear have a similar line- it's not something you end up playing for 6 hours on end because it's that damn compelling, but it's something you can pick up every now and then and have some fun playing golf/blasting zombies/doing whatever the Hell it is you do in Wario Ware. In some ways it's returning to the older model of games that are less about playing to completion and more about playing off and on.
True to what you say about how stubborn some people are. I played wii sports and it is fun, but it's lasting appeal doesn't last that long. Also, it's way more fun to play it with more people, and not everyone has the time for that. Also, some of us truly just prefer to play games the traditional way, not to mention that many games build around a gimmick, in this case the use of the wii mote, sacrifice good gameplay for the sake of using this gimmick. If they really don't know how to put it for good use they should not use it at all.The console could use more diversity, but it's not like Madworld is the first ever non-casual Wii game. And frankly, the whole casual/hardcore divide perplexes me on a basic level. Truly if you're really a hardcore gamer, a fan of video games as a medium, that should mean you're capable of appreciating a well made game in any genre, even the minigame collection genre or the rudimentary sports simulator genre. It's not what a game is about that makes it good, and though we all have our preferences, it's silly for hardcore gamers to insist that their preferences actually translate into aesthetic superiority.
Spinwhiz said:"WE" don't rip into Turbine at all. Some people may have but I told Turbine (and every other developer) they could do it.Daymo said:And yet we rip into turbine for stuff like this.Spinwhiz said:Hi Everyone!
The Escapist has been nominated for another Webby this year and we could really use your help to win The People's Voice Award for Best Game Related Website! Here are the easy steps:
1) Sign up for a free account at http://pv.webbyawards.com/
2) Click on the "Website - Vote Now" link
3) Click on "Game Related" under Entertainment
4) Then submit your vote!
Thank you for all your help! It's because of you, the community, that we win these great awards!
Very funny review, one of the few that have made me laugh out loud lately. I think I have grown to used to Yatzee
By those standards, though, gaming stagnated long ago. People who buy the Wii for the casual minigame titles at least have a chance to try and like other types of games, so there's some expansion potential. Certainly more than the already established gamers who won't really expand through any means short of cellular division.ElTigreNegro said:Yes, it's an accesible way for many people to play games, no doubt there, but here's the thing: all the people that started to play games thanks to this are really not playing any other games that are not these type of mini-games that use the wii mote. Put them a traditional controler and they may start to feel weird once more. In other words, it's a self contained market with no chance of expanding beyond that, Nintendo's way of "expanding" this is not by making a different type of game, is just by making a sequel to Wii sports, more of the same in other words. Other developers are jumping in the same bandwagon right there.
I don't get it- why is it important or even inherently desirable that they move on to games with traditional controllers? The market is grown nonetheless, and more people are playing and having fun.ElTigreNegro said:Yes, it's an accesible way for many people to play games, no doubt there, but here's the thing: all the people that started to play games thanks to this are really not playing any other games that are not these type of mini-games that use the wii mote. Put them a traditional controler and they may start to feel weird once more. In other words, it's a self contained market with no chance of expanding beyond that, Nintendo's way of "expanding" this is not by making a different type of game, is just by making a sequel to Wii sports, more of the same in other words. Other developers are jumping in the same bandwagon right there.
Is it just me or is FAllout 3 like that thaanks to VATSwillard3 said:The Wii comments are awesome as always.
"Spectacle fighting", huh? I suppose that's actually one of my choice genres, as it's just plain fun to tear through legions of baddies in the coolest-looking ways possible...and get rewarded for being awesome.
So why do you own one?DRUNK_CANADIAN said:R u talking 2 people who actually own a Wii and are over the age of 12...and have no other next gen console....
The Wii sucks....its controls are unbearable, I fucking own one, if u want my Wii code as proof so b it...I HATE the motion sensing BS, and Ben (Yahtzee)clearly agrees with me...I found games that weren't heavily motion sensing dependent to be more enjoyable and the funny part is for games like Mario kart where their is the option...the controller wins every time vs motion sensing....Nintendo is so much about gimmicks they are alienating REAL gamers like me and Yahtzee (I suppose, I won't speak for him)