That's not true. On Illium there's a conversation between a Quarian and Turian talking about the Quarian's human ex-boyfriend who wanted to go "Natural". It's possible to miss the part about the Quarian's boyfriend being human though.Doug said:Nope. And you know Quarians can't get virus's from humans, right? Only from Turians.ramik81 said:You know if you sex up Tali, in the next game she's going to contract an virus and die from a poor immune system...right?
lol
I feel like your a fanboyMiracleOfSound said:I never really get why Yahtzee complains about games being too easy when there are multiple difficulty settings.
He should try not issuing commands to the AI on Insanity and see how far he gets...
That's a good one. Took ya a while to think that one up did you?Shydrow said:I feel like your a fanboyMiracleOfSound said:I never really get why Yahtzee complains about games being too easy when there are multiple difficulty settings.
He should try not issuing commands to the AI on Insanity and see how far he gets...
Well, getting sick and getting a virus aren't the same thing. Tali explained it as akin to an allegric reaction, and Mordin, during one of his safe-sex talks (on Garrus, I believe) said that 'injesting' dextro-amino-acid material would cause anaphylatic shock. Basically, there bodies act like their infected with something for a week or more, though it can be much worse and our-right kill them.Raithnor said:That's not true. On Illium there's a conversation between a Quarian and Turian talking about the Quarian's human ex-boyfriend who wanted to go "Natural". It's possible to miss the part about the Quarian's boyfriend being human though.Doug said:Nope. And you know Quarians can't get virus's from humans, right? Only from Turians.ramik81 said:You know if you sex up Tali, in the next game she's going to contract an virus and die from a poor immune system...right?
lol
I'm at least glad that explained why the Quarian immune system was so fragile and why they didn't settle another world. That never made any sense in the first Mass Effect. The Quarians seemed like Battlestar Galactica knockoff, but it's not like there weren't other planets in the Galaxy that couldn't be settle in the 300 years after the Quarians left their homeworld.
@MiracleOfSound: I agree with Yahtzee here. Playing a game on "Normal" difficulty should result in an experience that is reasonably challenging to a first time player without becoming overwhelming. Both "Mass Effect" games actually suffer from their non-linear game play in this aspect. Situations do not become harder or easier (i.e. add or remove enemies, change environmental factors, etc.) depending on your level, which gives the game difficulty a very "flat" feel.MiracleOfSound said:I never really get why Yahtzee complains about games being too easy when there are multiple difficulty settings.
He should try not issuing commands to the AI on Insanity and see how far he gets...
@Naheal: If you got by on Veteran or above without your team and mainly using a sniper rifle, my hat is off to you. I didn't use team commands much my first play through but on Hardcore mode I don't think I could have won without them.Naheal said:Snipers don't need teammates. In fact, they have this disgusting tendency to GIVE YOUR POSITION AWAY. I'm more just impressed that you had the patience to be a sniper in that game.