ZippyDSMlee said:
I miss the vehicle sections they were fun...and so was equipment.... oh well water it down here we go bioshock again >>
uhg when will devs learn you can dumb it down and have that as a default option for people who can't handel menus while the rest of us can haz a game to play minus the piss...er...water.....
I love RPGs, I love Bioware and I love Bioware RPGs.
Both vehicle sections and equipment screen were THE WORST things about ME1, if you exclude problems with modern Nvidia drivers, not game's fault. Equipment screen was a major clusterbeep and Mako sucked ass. Seriously, it was so unwieldy I did all the "walking" missions first before going into Mako.
The Uber n00b3r said:
After playing Mass2 I'd agree to most of this. Mixing Vehicle exploration and scanning at the same time would be waaaaaaaay better. The ending was rather bad though, because when you eliminate the threat and go say "Hey council i took care of the problem for you." That option mysteriously isn't there.
It's like they fucked it up on purpose...
Solid game, good fun, DLC is probably coming out in droves so hang onto it. The end.
It wouldn't be logical if they DID thank you. They said they won't acknowledge the Reapers as a real threat, since nobody saw them except for Shepard, and they think Sovereign was actually a Geth warship or something... Especially since the scavengers (one of them was Cerberus) took most of the parts from the ship, so it was impossible for Council to get any informations about the Reapers.