NuclearShadow said:
I think those who dislike Max's character simply do not like a humanized character. Not every hero has to be a macho brute with no emotions but anger. Max was a common man who was deeply emotionally scarred because of the events that took place, he became a addict and shows true humanity in him. He is flawed and that is his appeal.
The game-play criticism is fair enough but I think Yahtzee was just looking for something to complain about beyond that and targeted the character. He also seems to fail to realize that we are suppose to judge Max in our own way. So whether you find Max to be a tragic character that you sympathize with or one that you think is over emotional and looked down upon, the character worked perfectly as intended. It's a shame to see him express his dislike against the stereotypical macho characters in the past and then position himself against the very opposite of that here.
So in closing, either Yahtzee just needed another complaint and attacked the well developed character or Yahtzee really just doesn't understand the arts.
I think Yahtzee is merely critiquing the idea of Max's character, whether or not the depressed noir hero can be utilized for something more than just feeling bad about himself, and as someone who loves the character even I can understand where he's coming from. The tone of the game doesn't exactly change much, and some people will accept that, others may not.
I might be reading too deep, but I think Yahtzee is questioning the idea of Max Payne's flaws becoming monotonous rather than intriguing.
That said, I liked the game's story. It wasn't complex, but it showed the growth of Max Payne without being heavy handed, and that alone is impressive.