I actually preferred MP3's story to the previous games. The first game's plot would have been stronger if it didn't have the horrific habit of introducing characters and then having them die as soon as they speak about three lines, and the second game's story was sort of skewed by its constant pointless timeskipping.
I also wish people would take off their nostalgia goggles when speaking about the first game. The first Max Payne was nowhere near the masterpiece people proclaim it to be, thanks to the frequently-shitty level design, non-existent difficulty curve and the worst boss fights I've seen in a long time. That, and the fact that you would need to be some sort of fucking inhuman machine to avoid wanting to punch the people in Remedy square in the jaw for making the shotgun enemies kill you instantly from just about any range. The first game fell short of being great, and the second felt disjointed, even if it did tighten up the gameplay.
I also wish people would take off their nostalgia goggles when speaking about the first game. The first Max Payne was nowhere near the masterpiece people proclaim it to be, thanks to the frequently-shitty level design, non-existent difficulty curve and the worst boss fights I've seen in a long time. That, and the fact that you would need to be some sort of fucking inhuman machine to avoid wanting to punch the people in Remedy square in the jaw for making the shotgun enemies kill you instantly from just about any range. The first game fell short of being great, and the second felt disjointed, even if it did tighten up the gameplay.