I feel like you've made the mistake of approaching Revengeance as a MGS game instead of as a Platinum game.
I have no idea how much Kojima was involved in the writing (or even if at all) but I found the ridiculous tone quite fitting the over the top gameplay. Revengeance never set out to be a serious game and follows this notion through until the very end.
The only thing I hated about it was the stupid latino kid. Seriously, it's like they tried to make him as annoying as humanly possible.
The one thing I do agree with is that parrying wasn't explained as well as it could have been. I only found out how it works during the fight with Blade Wolf after dying countless times. But once you figure it out the parrying is actually surprisingly easy and intuitive.
I have no idea how much Kojima was involved in the writing (or even if at all) but I found the ridiculous tone quite fitting the over the top gameplay. Revengeance never set out to be a serious game and follows this notion through until the very end.
The only thing I hated about it was the stupid latino kid. Seriously, it's like they tried to make him as annoying as humanly possible.
The one thing I do agree with is that parrying wasn't explained as well as it could have been. I only found out how it works during the fight with Blade Wolf after dying countless times. But once you figure it out the parrying is actually surprisingly easy and intuitive.