And since he really cocked up that performance, I guess we haven't left the penis jokes.excalipoor said:Raiden also rhymes with Hayden Christensen, who played the role of a penis in the Star Wars prequels.
Supposedly the original team was constantly running into continuity issues with the original story concept. Another reason I heard was that after Platinum games was given the title it was decided that it would be better/easier for them to have the game set after MGS4. IMO, this makes sense. Having the game set after MGS4 reduces the chance of continuity errors and gives Platinum games a lot more room to maneuver. Also, when you consider the fact that Platinum games might not know everything about MGS canon, this was probably a good move.mjc0961 said:Boo. Wish he'd stood his ground so we could have had a story that wasn't quite so poo. Maybe he could have stuck with that original concept of freeing Sunny from the Patriots, or just plain done something better than "everything you did in Metal Gear Solid 4 might as well have been for nothing because everything is the same minus the Patriots lol". Honestly, who the hell ever asked for a sequel to Metal Gear Solid 4 in the first place?
HA, if that's the case, and I highly doubt it is, then the joke's on him. MGS3 is widely considered his masterpiece and Peacewalker is generally considered a good game. MGS2 and 4 are at worst split down the line with regards to how they are viewed by the fans. Seriously, I understand that the guys wants to move onto other things, but where do people keep getting the idea he's trying to sabotage every post MGS1 game?MB202 said:I recall hearing that Hideo Kojima purposefully made every Metal Gear game after Metal Gear Solid bad because he was continuously pestered into doing more games in the franchise.
Not any crazier than any other MGS gameZer0Saber said:Yes, when you get to the end of the game it just goes completely bonkers batshit. I mean a real WTF.
MGS always had swearing it just wasn't as noticable in a 50 hour movie.AgentLampshade said:So, did he not know Platinum Games did most of it?
Oh, and I have to offer DmC an apology. I got on its back for its excessive swearing, but Rising did the same thing.
Definitely giving way too much credit to Kojima. So much so, that I'd say you're giving infinitely too much credit to him, because that's probably the inverse of what he was thinking.Marik2 said:I'm gonna say something stupid, but isn't Raiden suppose to be a parody on gamers since the beginning?
He was a whiny guy (just like some players) and then turned into a grim dark tries too hard to be cool guy(what marketers think people want)
Could be giving too much credit to Kojima
Sterotype? He was anything but that. Also Sunny is another young character.Goldhawk777 said:Was I the only person who was slightly offended A) By Raiden's costume when he went to Mexico, or B) Every word or phrase that "George" (The only young character in the game), said. The translation and the broken english was a bit much. Way to be a solid stereotype...
The way I understood it the only MGS game he tried to "sabotage" was 4. MGS1 and 2 were both what he wanted with MGS taking Metal Gear to 3D and MGS2 deconstructing MGS1. He wanted to pass it off there and as I understood it leave MGS2 as it was so that people could interpret the events as they saw it. However fans whined, so he worked on MGS3, a prequel, to give people more MGS and expand on the story without compromising MGS2's ending. However they still whined. So Kojima relented and made MGS4, nanomachined everything that he wasn't ever actually going to explain before and killed off Liquid, Ocolot, Naomi, Big Boss, Solidus and Snake so people would finally shut up.Zetatrain said:HA, if that's the case, and I highly doubt it is, then the joke's on him. MGS3 is widely considered his masterpiece and Peacewalker is generally considered a good game. MGS2 and 4 are at worst split down the line with regards to how they are viewed by the fans. Seriously, I understand that the guys wants to move onto other things, but where do people keep getting the idea he's trying to sabotage every post MGS1 game?MB202 said:I recall hearing that Hideo Kojima purposefully made every Metal Gear game after Metal Gear Solid bad because he was continuously pestered into doing more games in the franchise.
Dude you prove my point.Caramel Frappe said:Good review Yahtzee, and lol at the few jokes you've made about The sneaking around. Our guy cuts everything up like it was nothing and he just runs with noise echoing the halls.. How can he even sneak period let alone have to in the first place?
Dude you prove my point. The problem with the media that is currently put into production around the world from a video game perspective often times reflects the thoughts of the game designers and their either biases and favoritism. Other people who see this game may emulate either through jest or through malice what they have seen in the game, and in the true world, that sort of behavior is frowned upon. Go back to Yahzee's Drug Cartel video, it was extremely awkward even for him through the video while he was dealing with stereotypical behavior. I'm not the crazy man on the mountain top preaching destruction and woe, but little things like this take me away from the game and from the story.GrimHeaper said:Sterotype? He was anything but that. Also Sunny is another young character.Goldhawk777 said:Was I the only person who was slightly offended A) By Raiden's costume when he went to Mexico, or B) Every word or phrase that "George" (The only young character in the game), said. The translation and the broken english was a bit much. Way to be a solid stereotype...
Now if you want stereotypical.
As for the costume those still exist.
I don't know it just seems something he would do since he likes to troll a lotAardvaarkman said:Definitely giving way too much credit to Kojima. So much so, that I'd say you're giving infinitely too much credit to him, because that's probably the inverse of what he was thinking.Marik2 said:I'm gonna say something stupid, but isn't Raiden suppose to be a parody on gamers since the beginning?
He was a whiny guy (just like some players) and then turned into a grim dark tries too hard to be cool guy(what marketers think people want)
Could be giving too much credit to Kojima
While the game is very fun and satisfying, I would have preferred the original concept that they were trying to do with RisingCaramel Frappe said:Good review Yahtzee, and lol at the few jokes you've made about The sneaking around. Our guy cuts everything up like it was nothing and he just runs with noise echoing the halls.. How can he even sneak period let alone have to in the first place?
It was originally conceived as an interquel that would chronicle the series of events that resulted in the transformation of Raiden into his cyborg ninja persona in Metal Gear Solid 4.[13][17] Rising would have taken place during a point in the series' chronology at which Raiden had already begun his transformation into cyborg form, albeit with a different and somewhat more crude appearance from the one seen in Metal Gear Solid 4.[39][17]
Kimura stated that Rising would carry on the series tradition of encouraging players to progress through the game without killing, noting that there is a moral difference between attacking cyborgs or robots and attacking human beings, and that there is a "certain virtue to simply disabling your enemies instead of killing them."[13] While it was considered important to give the players freedom to do what they want Matsuyama indicated that players would never be rewarded for killing human opponents, and that the game would be designed so that players would never be forced to do so.[47] Specifically, the game's stealth elements would have emphasized Raiden's considerable speed and agility through what Matsuyama describes as "hunting stealth." Unlike the stealth of previous titles, in which players remained hidden and avoided combat, players in Rising would instead quickly stalk their enemies and use acrobatic maneuvers to stay out of sight while closing in. This ties in with the game's zan-datsu feature, allowing them to prey upon enemies to obtain weapons, items, and energy.[47] Kimura noted that he wanted Raiden to be able to move like he did in the Metal Gear Solid 4 trailers, and to show "the stealth of the sword, and the strength of not even losing to the gun, and the fear and power you have with this blade."[17]
Don't you facepalm me! I'm not agreeing, I'm letting it go. Because I'm a big boy now. AND BECAUSE I JUST DON'T FEEL THAT STRONGLY ABOUT RHYMES.mjc0961 said:Posts link proving that they do rhyme, but gives in to Vivi's incorrectness and agrees that they don't rhyme.