PunkRex said:
Funny enough. it's implied that the Pikmin are indeed Parasites.
Well, actually, Pikmin aren't parasitic as a whole, but one subspecies of Pikmin are parasitic and you can control the fan-favorite Bulbmin: Bulborbs infested with the parasitic species of Pikmin. [/Played too much Pikmin back in the day]
As for myself; my issues with Pikmin 3 are two-fold, unfortunately. The first thing are the controls. I'm sorry, but they're just not good. The Wii U gamepad is decent in that it gives you a map on the touch screen, you have a full set of buttons to work with, etc. Unfortunately, the controls for the cross-hair to throw your Pikmin with is "about as tight as a female pornstar in German Scat Porn"[sic] and flies all over the damn place with little rhyme or reason making aiming a nightmare. The Wii-mote has the decency to have better aiming controls (assuming your Wii-mote isn't being a finicky pain in the ass that given day), but you lose your map (yes, I know you can still use the touch pad while controlling with the Wii-mote, but I don't have 4 arms, and setting down one controller every time I need to pick up the other is just stupid) and good camera controls. Instead of being able to pan your view naturally, you are limited to only being able to lock the camera on the enemy or auto-correcting the camera to be behind your captain, causing your camera angle to jerk and careen about in a ridiculous, jarring fashion.
As for the game itself, it just doesn't feel like its own thing. It tries too hard to be like "hey, remember all this cool stuff from the first two games?" without adding anything interesting of its own. Even the final boss, the Plasma Wraith, is nothing more than a nod to the super creepy Water Wraith from Pikmin 2 - a boss enemy that appears a single time in one of the optional side dungeons hidden in the game. Pikmin 3 is just so short, having completed it 100% in less than 8 hours, and doesn't leave any real lasting impressions aside from the fact it looks very nice. There's barely any content outside of the main game (where there is a SINGLE save file, and they expect you to "replay" days to get your money's worth out the game) and the few bonus missions, which are simply boss rematches and playing in a small section of the levels already present in the main game with some collection goal. Compare to Pikmin 2, where the bonus missions were self contained areas with a completely unique design and enemy set up. There's no "Piklopedia," the fantastic option from the second game that gives information about all the enemies, plants, and even collectables in the game.
...Ehh, let's just say Pikmin 3 is another example of those amaaazzzziiinnggg Nintendo titles that have nothing really wrong with them, but they're so by the numbers and play it safe to the point that they come out simply mediocre if you're looking for something new and interesting or with any real depth to it.
TL;DR
Uuuuuuuuuuuurrrrrrrrrrrgggggggggggggg