Just throwing out my opinion.
Racing games never caught my fancy, there's so little ways to vary it and keep the game from being repetitive that they are rarely done well.
The Need for Speed games kept their business with the ability to customize and tune your vehicle, giving you a feeling of satisfaction and pride when you see your crayon scribbled on vehicle with all the engine upgrades easily beat your npc opponents. That and of course the god awful movies that all kept the same name as some pricks idea of good marketing, it all ended up looking like some terrible inbred family tree, each and ever one having at least one deformity that made them hideously second rate in whatever genre competition they entered in.
Then there are games that try to mix it up a bit, like Burn Out, where you do a Evil Knievel like stunt to crash your vehicle in a way to rack up as much casualty damage as possible. Or the classic, combat(stroke)racing games, where gatling guns spawn from the sides of your car and the back hood pops open to launch off a spray of small lemon sized heat seeking missiles. Almost all of which controls end up being a bit awkward and difficult to control while driving a good 90 down a bendy road. Some to better then others, but in the end they all end up focusing more on how big a caliber weapon you can ducktape to your hood then the actual racing aspect.
P.S.
I will keep posting this until I see a review on it.
Yahtzee, you should play Rule of Rose.