Zero Punctuation: Super Smash Bros. Brawl

Silent Legend

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Apr 23, 2008
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As much as I enjoy the game, I'll admit I definitely noticed the face that several levels are more zoomed out then they ever needed to be. Remember Hyrule Castle? In the old one it showed you just what you needed. Now it seems that there's some point to revealing all of the parts of the map that you probably have no intention of using. I thought they had the "Fixed Camera" mode for this, why is it that way practically all the time?

Scrolling up, I saw a quote:
DarkEvilWorm:
Zero Punctuation is dead. Yahtzee has gone and killed his master work. He has:
a) Thrown in a bunch of rubbish screen and vocal editing and
b) Stopped with the quickness from beginning to end.
Well, now I've only got my old friend Homestar Runner to entertain me. Sorry Yahtzee, you hopeless f***wit, but you've destroyed it. You once had something brilliant and now you gone and destroyed it. You might as well quit now and go and get some terrible office job somewhere.
Normally I don't really give a crap about what people have said above me, especially off the first page, but this caught my eye. I'm sorry, but I have to defend Yahtzee. Yes his review is called Zero Punctuation because he used to ramble as though commas and periods don't exist, and yes he's slowed down, but that's not the point is it? The point is to watch him be as blasphemous as possible, and use language and cite things that we won't understand without looking up (not that we can spell half of it), the whole while making several valid points that hopefully even the most dedicated fanboys will have to agree with. I like to have a slight amount of sophistication, or at least intelligence in my entertainment, even if it's to justify the amount of cursing involved.

Pfft. Besides, Homestar Runner is so middle school.

*Signs off before the backlash.*
 

Titanium Dragon

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Apr 23, 2008
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Although I don't appreciate the rip on Soul Caliber in there...
The SSB games are by far and away the most accessible of fighting games. I doubt you're going to enjoy ANY fighting game if you don't find a SSB game at least mildly entertaining. Soul Calibur is far less accessible than SSB, and Yahtzee doesn't like fighting games, so what'd you expect?

Unlockable characters are a staple of the SSB series (see the first few games if you don't know) so I wouldn't see why anybody would complain about that in the first place (lots of fighting games have these; not all but a good portion).
Just because it is a trope doesn't mean it doesn't suck. Yahtzee has pointed out on MANY occaisions that accepted as normal things in video games often suck, and the Escapist has an entire article about it. This is a good example of something which someone thought was a good idea, but is actually a really, really horrible one.

I think this was a totally valid point.

Mr Yhatzee has stirred a bloody hornets nest with this one. Standard rule of thumb, if you want to get a big thread going, say something that will really infuriate some whilst leaving everyone else jumping for joy.
Looking at the thread though, it is overwhelmingly people who are saying "YAY YOU BASHED ON ALL THE SSBB LOVERS", little realizing that they were as bad or worse than the SSBB lovers themselves by making the posts. Then there are a smattering of other people saying it was funny/saying it was not very funny/saying SSBB wasn't that bad in equal measure.

I do believe there is skill required to win and that you're just suppose to have fun with it and not take it seriously. My friends take it way too seriously, look up tier listings and I STILL kick their ass. It's all about skill! Randomness such as items make it more fun, believe me. Ok so they don't hold items in tournaments and only play the Final Destination stage because they can't have any "arbitration." Guess what, the trip event is arbitrary and by their logic this game shouldn't even be admissible in video game tournaments!
Tier lists are totally pointless to the average player; they're only helpful for determining how healthy a game is. Choosing a top tier character won't make you a better player, which is really what helps you beat your friends anyway.

This review was the most hilarious of all.

Do you know what's even even more hilarious than that?

Tasting sweet fanboy tears such as yourself.
You enjoy tasting your own tears?

Thing is, I don't care if he doesn't like the game. You do. Therefore, you are a fanboy. Therefore, you are what you claim to hate. I suggest you read through the Something Positive archives, I'm pretty sure he has suggestions for people like you.

My complaint about the review was that I did not find it funny. He basically spent all his time swearing and ranting but not actually being funny. Yes, the Groundhog's Day reference was funny, as were some other points, but a lot of it just wasn't very humorous. Anyone who thinks that just yelling a lot, ranting, and swearing automatically makes something funny is retarded, and I think he knows it as well as I do and misjudged the line (or simply didn't care in this case). These are all great additions TO humor, but in and of themselves simply lack the shock value anymore to be funny to a large segment of the population.

I don't comment on his videos normally, because I enjoy them; I only commented on this one because I didn't. I really enjoy Zero Punctuation typically, and its something of an annoyance when something which comes out once a week and makes me normally laugh with glee simply falls flat. Yes, I can be doing other things with my time, but I'd prefer to have my high-fun entertainment.

A review really shouldn't alter your liking of a game. The point of a review is to advise those who have not already played it.
Indeed.

Personally I'm growing bored of the argument here. Yahtzee said it best: The people who already love Brawl aren't going to change their mind after seeing the review. People here are just arguing in favor or against the video based on their subjective views, instead of the facts presented.
I am not "arguing against the video"; I'm saying it wasn't amusing to me because he didn't put in enough funny. He sacrificed humor for vitriol, and it showed and the review suffered for it. Its like the game designers who sacrifice fun for commenting on X; you aren't complaining for the commentary but because they sacrificed something else which was more worthwhile for it.

1. The single player campaign is long - frankly, too long
I disagree. The game is primarily a multiplayer game; who is going to play the single player campaign? The guy who enjoys fighting games and doesn't have any friends. That is who the campaign is for (as well as the nintendo fanboys), and to that group, longer is better.

2. The "fighting" kind of sucks a whole lot for a fighting game, to the point that it lacks any kind of obvious control. His point about the camera being zoomed out and the action obscured could only have been made clearer if he'd said what I'm (probably not everybody else) all thinking - you never feel like you're really in control of your character, or having much influence on what's happening on the screen.
He didn't complain about the control. He did complain about the visuals, which may or may not be a valid complaint. I agree on the camera angles sucking sometimes, though.

And saying "you never feel in control of your character" actually says "you suck at this game", because plenty of people DO feel they have control over their characters. However, he never SAID that he did not feel he was in control of his character.

He did complain about button mashing, but people who don't play fighter games, and don't want to learn how to (which is understandable), will resort to it and not have much fun. Shock and surprise! It is like someone not learning how to aim in FPSs because they find them insipid.

3. The game has unlockable everything falling wholesale out of its sensitive bits, which he construes as horrible. As a tremendously anti-social gamer (also a self-diagnosed Aspy, lest anyone think I'm denigrating his disease) who still kind of enjoys a good fighting game, unlockable stuff is wonderful. I like finding out that something I did reasonably well made more content happen. It's like that feeling you get when you finally finish putting together your PC and it turns out to be more than the sum of blood and frustration you just had to sit through. But he makes a fair point - in a game that is at its best when you know precisely dick about what you're doing in the first place, putting in a bunch of incredibly obscure (I had to look up who Marth was, though I managed to guess all the Earthbound associates) unlockable crap that you don't actually get access to until ten hours in - or approximately two and one half parties' worth of coherent play - is the kind of stupid that's normally reserved for reality programming on basic cable, and the only reason Nintendo can get away with it is that it has such a massive and rabid base of fans dangling from its genitals that they could make the game explode in the console and burn down your house and only expect to hear mild complaints. Unlockable anything in a casual multiplayer game is criminally stupid.
I don't mind unlockable stuff, but he's absolutely right that unlockable characters (and to a lesser degree, levels) is annoying. It is a party game, and the purpose is to have fun with it. There's nothing more complex about playing Sonic than Mario, so why is Sonic locked, especially when a number of people bought the game to beat up one or the other? Exactly.

4. His frustration also proves a point - specifically, that this ridiculous excuse for a game seems to be all anybody is talking about. Well, two weeks ago, but you get the idea. When enough people are discussing something like this, you expect it to be either really good or really bad, and this game is neither. It's a barely tolerable platformer strapped to a fighting game engine more interested in mascots and bright colors than it is with gameplay. That's the formula for below average. This is nothing anybody should be going on about. It is not revolutionary. It is not an affront to God. It's just a thoroughly meh game, and the fact that the gaming community, at least temporarily, was gripped with the sort of rabid obsession over the title that normally leads to restraining orders is incredibly frustrating and annoying to those of us who "don't get it." I can only imagine what it's like when you're a guy who's expected to write one funny review every week and read it over the air with clever and entertaining accompanying animation and you realize that, like it or not, you're going to have to address this.....thing whether you want to or not. It says something about the culture - probably not complimentary - and we deserve to be chastised for it.
This is just dumb. His frustration is pointless, because, let's face it, huge numbers of people really enjoy the game and thus, objectively speaking, it must be good as otherwise people wouldn't be tarding out over it. Really, there is no other way than popularity and influence TO judge a game by. I think this is just sour grapes - if you don't like fighting games, you probably won't like SSBB, but that doesn't make it a bad game.

And the SSB series is, in many people's opinions and probably in terms of sales as well, one of the best if not THE best fighting games around.

Claiming that it is a meh game is to show your complete, total, and utter ignorance of reality - I am not one of those people who praises Halo, but a game does not sell as many copies as Halo did (or as many SYSTEMS as Halo did) if it isn't enjoyable. I have played Halo 2 and I found its highly intuitive control styles to make the game a lot more fun to pick up and play with your friends. I suspect that, along with running around in power armor and presumably something cool in the single player campaign, are what makes the game popular.

SSBB is simply a sequel in a successful francise and it brings back and updates many things people love. Claiming that it sucks is to simply claim that people are cretins. The reality is more complex; people are cretins, after all, but oftentimes things which are genuinely good are in fact genuinely well-regarded. It is like the retards who claim to hate Tolkien yet own the books, watched the movies, and constantly are engrossed in the modern fantasy genre which largely grew out of LotR. You're pretending to be all elitist when the reality is you're just trying to prove how alternative you are. Sorry, but you aren't elite, especially if you cannot accept reality.

The reality is that people like the game for a reason. YOU may not enjoy the game, as a person, but that doesn't make the game bad. It doesn't mean you're a bad person, either, just that you aren't in the target audience. You'll never understand games, though, if you don't understand why games like Halo and SSBB are successful.
 

weirdaljedifan2

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I guess the reason why he doesn't find enjoyment out of SSBB like I do is because he is a PC gamer and the review seemed forced.
 

Noobiekins

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Feb 28, 2008
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WOOO, GAME TRADERS ROBINA!!!!
I know that Shop, I do Prefer Game Traders Garden City, Because they have World of Warcraft Cards there, and the store has a nice purple sign out front, while the Robina one is yellow...YELLOW.

Anyway, I have yet to play SSBB, But I fully Intend to get it, regardless of what Yahtze has said about it.

I don't play well with others, so unlocking the content and becoming "That Guy" doesn't really bother me. But I have heard that this one has online play in it, but since I can't get my Bloody Nintendo Wi-Fi to work on this god forsaken computer, that doesn't bother me either.

Oh, and for those who don't know, Yahtze Lives in Brisbane, thats in Australia (I read that somewhere, on a public site) from Brisbane you head south, you reach the Gold Coast (Thats where I Live), one of the Suburbs on the Gold Coast is Robina, Robina has a Big Shopping Complex called Robina Town Center, In there is where the Game Traders that Yahtze has mentioned is Currently located.

Why dose an Imported Version really matter with this game, isn't all (Or most) of the Content the same as the US/Japanese Version? (besides the Japanese version being in another language and the US version spelling Colour with out an U.)
 

Mr.McNinj4

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Apr 10, 2008
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Yahtzee got a point about fighting games, they are all the same fuck-tarded button mashing games with diffrent charaters and stages. I mean i went to a friends house and played a little SSBM with him after, then after few rounds running of the edge of the stage over and over i was kicking his geeky little ass around the area. because while he was tring doing cool combo moves is was smashing the A button down OVER AND OVER AND OVER AND OVER!!!!
 

Bryy

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Apr 23, 2008
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Indigo_Dingo said:
No, thats nowhere near what he said. What he said was that the fighting between them was somewhat enjoyable, without elaborating that the concept itself is a great draw for anyone who ever played any of Nintendos main franchises.
.... stick to one argument, don't jump midstream.

He said that he liked how you could be Mario beating the crudpuddles out of other Nintendo characters. That is the games concept.

And now you're changing your entire argument to include something that you never said in the first place. What you just said ISN'T EVEN related to "the concept". Non-Nintendo Fans playing the game? How is that part of the games concept? That's part of its marketing.

Or are you now going to tell me that creative design and marketing are the same thing?
 

ElArabDeMagnifico

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Dec 20, 2007
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Well, Yahtzee you are a "real" reviewer, but are we supposed to take you seriously? Last time I checked..no.. that may have changed now though.

btw, this one had the best visuals, I laughed more at the visual jokes then yahtzee's jokes.

(Hell, this one has like, 8 T-shirt potential screens, like Mario killing Princess Peach - and THIS ONE

[http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation])

-OMG ZP IS ADVERTIZING GAM STORZ? OMFG YATZI IZ A SELLOUT!!!
 

Tair

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Apr 17, 2008
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Titanium Dragon, thank you for being objective. I agree with you. Some of the faults he said are definately true (especially the cameras). This game is meant for certain people, at certain times.

I personally can't rag on it to much because I love the unlockables, I did indeed know who Marth was AND (brace yourselves) I played the adventure mode for the plot.

*You obtain a buff! Nintendo Fanboyism +6524!*
 

Jer-oh-me

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Apr 24, 2008
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Hello, new forumgoer here, but fanatical fan of the reviews.

Well this was expected, it has surprised me to no end how much Yahtzee's opinions and my father's gaming opinions tend to match up, though I think for different reasons this time.

I initially bought the game because I bought into the hype, and I like the Smash Bros. specific character models, some of the best. I was all for defending it while my Dad disagreed, and eventually I came to agree with him, but then he decided to give it a chance, is that wacky or what? I was just short of going to trade it for a copy of Twilight Princess, the chance for which is possibly past.

There are facets of the game I like and ones I do not, and I'm pretty sure the ones I do not outweigh the ones I do.
 

nightmare_gorilla

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Jan 22, 2008
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admittedly i like ssbb, so my opinion will probably be disregarded. but all the same i have to say i'm somewhat disapointed with this review. i understand he owes that trading company for getting him a copy i guess but he's a reveiwer it's kinda the job of the people who employ him to do that i'd figure. admittedly some level of a shameless plug is amusing but there is a point in between nothing and too much to take seriously where it's just irritating and he managed to stay there.

i also have to say, yahtzee usually is pretty good about sticking to reviewing the game itself but this in general seemed to be his way of half assing it for being forced into reviewing this game, he didn't show any enthusiasm and he kinda went off on a tangent about how anyone who plays fighters or nintendo games must be an idiot. truth be told i don't like fighter games for the most part but some of them are actually fun.

i also would point out no one complains about the length of the 1 player mode in most games but when a game like this tries to do it it's somehow too long and boring

i understand his frustration this isn't the type of game yahtzee enjoys and being forced into it doesn't help the situation not to mention as he himeself said you have your own opinion already and what he said won't matter to you, so why bother.

i don't know who thought we were playing this game to use snake or sonic but you're wrong, and there are multiple ways to unlock every character in the game if you must have them you can unlock them after a little bit of classic mode.
 

ElArabDeMagnifico

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Tair said:
Titanium Dragon, thank you for being objective. I agree with you. Some of the faults he said are definately true (especially the cameras). This game is meant for certain people, at certain times.

I personally can't rag on it to much because I love the unlockables, I did indeed know who Marth was AND (brace yourselves) I played the adventure mode for the plot.

*You obtain a buff! Nintendo Fanboyism +6524!*
I actually got it for the online play (when friends aren't around) - but I just recently got a Wii, only to discover how much the online SUCKS, I mean, 6 months and I couldn't find one, and after a long amount of searching, I finally get one and great, now I have a 12 digit code to remember.
 

Eilanis

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Mar 14, 2008
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As somebody who loved both SSB and SSBM (and don't currently own a Wii), I have to say that Super Smash Brothers Brawl is simply one of those games that you'll either love or hate. Now I've disagreed with Yahtzee on issues before. I personally enjoy jRPGs, for example. Now any reviewer that becomes so self-absorbed that he lets his own ego get in the way of actually reviewing a game.

In this review, Yahtzee doesn't concede anything about the game. There are reasons why people love this game and not just because half of our population is full of fuckwits that ought to bring the average IQ from 100 to roughly 85. I don't often proclaim myself to be a Nintendo fan boy since I don't even own a Gamecube, DS, or Wii. But let me say that SSBB is far more balanced that SSBM ever was. The game is easier to be good at. I don't know why people lump Street Fighter and Soul Calibur in with it, half the challenge is getting back to the stage or staying on it in the first place. You can't button mash that. Comboes aren't labelled (A + B + -> + ^ + <-) but are often more on the spot. You can't button mash that either (most of the time). If you take approximately 15-20 seconds to faff about with a character trying the different specials, grabs, smashes, and aerials, you can pretty easily understand how to play a character. This does explain why my girlfriend (who had never played a fighting game other than SFVC2 in an arcade) successfully killed multiple people in a free-for-all. The game is intuitive if you actually take a short amount of time to try and get your bearings. Considering that Yahtzee plays almost exclusively first-person and third-person games where your house (or joystick) is a device to aim with, I'm not surprised that he doesn't realize after his review of Peggle and Guitar Hero that learning a new genre of gaming isn't quite as easy as it looks.

Now as to the "control" issue, I believe that SSBB isn't meant for the Wiimote but rather the Nintendo GCN controller. Because the C-stick gives you a way to use smash attacks and aerials without influencing the direction of your character, you have a redefining sense of control. I experienced this in both Brawl and Melee individually.

Also, as to the unlocking issue, if you play with your friends for an hour or so over the period of a few months, you'll eventually unlock all the characters because an alternative character unlocking mechanism by playing a certain number of matches. If you're "that guy", then purposely gimp yourself to give yourself a challenge. Play King DeDeDe or Ganondorf instead of Marth/Wolf/Toon Link/any of the other REALLY good characters. If you're the tiniest bit interested in actually playing with other people, there are ways to compensate for being "too good" without being a twat and winning every match.

Anyways, perhaps I am a Nintendo fan boy, but I would say that I personally have liked the SSB series. They've changed and added enough in each game to make them interesting. Brawl is indeed not an exception but rather an exemplification of that.
 

the_importer

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Apr 23, 2008
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Wow, the posts have more than double since I left this afternoon, wonder how Yahtzee and the Escapist Magazine will react to this?
 

herodotus

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Sep 6, 2007
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Funny as always, but wouldn't mind seeing a PC game reviewed, or are we PC Gamers beyond reproach. Plenty of multi-platform games out there at the mo, or is this just for console gamers (term used loosely).
 

sapient

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Jan 23, 2008
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heh, i go to gametraders in perth to find old snes games that EB doesn't feel like stocking anymore.
 

WHATISUTUBE

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Apr 24, 2008
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Long time viewer, first time and only time poster.

It was alright.

I'm not about to read 14 pages, so I'm just gonna assume it was filled with SSB and Nintendo fanboys, AND Yathzee fanboys (that's right, they're out there, or rather, in here).

I completely agree with the Nintendo milking their past franchises comment (I got pissed off whenever I unlocked yet another "retro" song) although Kid Icarius (Icarus?) was a nice surprise.

Although some of it was more ranting really. Blood, violence? Rated E for everyone.

But, you know, come to think of it, truth be told anyone not familiar with SSB or Nintendo in general won't find anything special in Brawl, so you're right in that respect.

But the Sony/Microsoft/Iagreewitheverythingyathzeesays/whatever fanboys saying the game is complete garbage make me lol. I mean, I'd say thats a stretch. An annoying fanbase, yes. But utter garbage? Hah. I guess ANY game that is popular is then.
 

Bryy

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Apr 23, 2008
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Indigo_Dingo said:
Bryy said:
Indigo_Dingo said:
No, thats nowhere near what he said. What he said was that the fighting between them was somewhat enjoyable, without elaborating that the concept itself is a great draw for anyone who ever played any of Nintendos main franchises.
.... stick to one argument, don't jump midstream.

He said that he liked how you could be Mario beating the crudpuddles out of other Nintendo characters. That is the games concept.

And now you're changing your entire argument to include something that you never said in the first place. What you just said ISN'T EVEN related to "the concept". Non-Nintendo Fans playing the game? How is that part of the games concept? That's part of its marketing.

Or are you now going to tell me that creative design and marketing are the same thing?
Do you understand the conept of the four main points of marketting a product, including the product itself, including its branding, function, as well as appearance and satisfaction levels gained?
For f***s SAKE, Yahtzee LIKED THE GAMES CONCEPT. He didn't say what you wanted him to, so what? He's not here to say what you want him to. If you don't like the review, then you don't like it; don't invent reasons as to why your dislike is justified to others.

It's not up to Yahtzee to review the game's marketability. It's not up to any reviewer.

I'm done with you (that is, unless you start up again with that autism-makes-me-write/think-differently crap, then we'll have a go), I fortunately don't need psychic powers to know that you think your opinions are facts.