There isn't any. Or at least, there isn't supposed to be. One of the reason that Subspace Emissary sucks is because they tried to add depth to a game that doesn't need any. Another reason is because they tried to tell a story where the only spoken line of dialog comes from Snake and is "kept you waiting, huh?" when you finally unlock him.an333d said:I think his review was very accurate cause I can't and will never see the "depth" behind Smash Bros.
The entire point behind Smash Bros. is to have various game icons beating each other up. That's it. There is no depth beyond that. Don't try looking for any, you won't find it.
It's not a serious fighting game. It's designed to allow a bunch of friends to have fun with it. Because of that, the matches are extremely random. This is caused by random item spawns and random events that occur based on stage. So matches can be decided by luck as much as skill, and that's the point.
And that's it. There's nothing further. Just Nintendo characters + Snake + Sonic fighting for no real reason.