Zero Punctuation: The Legend of Zelda: Skyward Sword

Grabbin Keelz

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itsmeyouidiot said:
Revolutionaryloser said:
itsmeyouidiot said:
Revolutionaryloser said:
Lordofthesuplex said:
You act like that's the only thing they changed. What about the way the dungeons are laid out or while not the best example, the upgrade system? What about the more exploratory progression of the game? That not enough for you?
No. No it isn't


OK now seriously. It's funny. The way you word your argument it sounds as if you are saying that if they had put exactly the same dungeons in, it would be sort of a dick move. The fact that they put the effort into creating a whole new dungeon is like fucking charity. No one actually expected them to actually design a different game. We were actually expecting Zelda: Ocarina of Time HD.

I really can't tell if you are serious anymore but if you are, you are a bad influence on gaming. It is because of people like you that mediocrity in gaming is acceptable. You probably think that giving a game a review score of 10 is perfectly acceptable. You don't seem to understand that developers are supposed to think of ways to make games better and more entertaining. Not by adding one new feature and changing a few things around but by actually using the tools that are being created and perfected with technology every day to cross new frontiers in gaming and interactivity. I've probably lost you at this point, so whatever. Go play every "new" game they throw at you and pay 60 bucks every time. It's not my money anyway.
And why does "using the tools that are being created and perfected with technology every day to cross new frontiers in gaming and interactivity" not include Skyward Sword's revolutionary motion-control scheme?
OK now I know you are trolling me. This is my last reply. 6/10
I'm asking you a legitimate question here. You demand innovation, but when you're provided it, you dismiss it as nothing.

How am I trolling? I'm merely pointing out your own hypocrisy.
I think ZP or Jim needs to do a segment on whats considered good innovation. A lot of people on these forums seem to think innovation is just some new type of hardware. The game mechanics in Pikmin or the new art style in Wind Waker were all just as innovative as Skyward Sword, but in their own way. That being said, there's still good and bad innovation and I still think Skyward Sword did a piss poor job at it. The only new mechanic is accurate sword swinging, everything else was already done (and done better) in the other Zelda games.

I know I'm late to reply, but I didn't want you to be left hanging on that.
 

CapitalistPig

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LilithSlave said:
"Gee, maybe I was wrong about this Yahtzee fella I hate the guts of and find to be a bane of all gaming. Everyone seems to defend this intolerable person around here. Maybe he's come to his senses and sees The Legend of Zelda: Skyward Sword for the amazing game it really is and I'll gain some respect for him".

"Yahtzee proceeds to mutilate the greatest game of 2011 like an irredeemable..."

I feel sad for being a video gamer knowing that I share the fandom with people like Yahtzee. I'm never making the mistake of ever watching his videos or reading his materials again. It's an utter horrific waste of human life. I think I'd lose less brain cells watching Bill o' Reilly.

Not that such a video even deserves a rebuttal, but Skyward Sword is far from the "worst" Zelda game, Zelda games are not rehashed and anyone who says that makes their opinions look as valid as when someone pulls a Godwin's Law. Zelda games in general are amazing, not because of "blind fanboyism", but because they are. There are no problems with the motion control in this game, and all that seems to be Yahtzee's meaningless bias towards motion control.
Your statement would hold more validity if you didn't call skyward sword "the best game of 2011." Its saying things like that that label you a blind faith fanboy. but im not gonna nitpick because I hear ya giving something the worst game ever in a series is hard to hear. back to the real crux. To call a game that is essentially a dungeon crawler unique and different because it has different elements from the last is valid, but i would argue the dumbing down in general of the series. The games are short and as others have said "gimmicky" versus the more open games that have come out that offer vast areas of dungeon exploration with a whole medley of enemies to fight and bosses that will actually beat you if you are not ready, not based on difficulty but more along the lines of how you prepared for the battle. Your argument is logical but don't allow emotion to base your opinions. Its substance vs. proclivity/history not game mechanics/visuals vs. everything else. If we are not allowed to compare it to other games then yes it is innovative but you can't say its unique compared to other D&D games that came out this year. If you can't see that well then you are just a fanboy.
 

Spector29

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Amplify said:
Well, looks like Yahtzee is not to be taken seriously as usual.

I think I'm done with the series. Mostly due to the Escapist's new website layouts but also because watching a guy who's contractually obliged to find fault in games nitpick a different game every week is getting a bit old.
Don't let the door hit you on the way out.

Awesome job guys, we almost went two pages before erupting into a debate! It's like a Roman Forum, if people were in force-fields and still threatening each other with knives.
 

scikoolaid

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The single thing that confused what I thought I was going to get with Skyward Sword was that long ago the developers mentioned that SS would have a world where you wouldn't really have just set dungeons to go through and beat and leave, but rather the world would be a place that you could go into some cave and find it was holding something you needed for somewhere else making the entire area into basically a dungeon itself. Where the feeling of being in the challenge area not to be so distinct.

Well what we got was more like, annoying 'pre-dungeon' areas that make you wonder why your doing it if you can already tell where you need to go, and its just a mundane work through puzzle after puzzle to just get to the real 'game' feeling. I thought this Zelda was going to be more like, Metroid Prime in the sense of, heres a world, go crazy and find what you need to get where you haven't before and be surprised about what you run into and enjoy the fights you get trapped into.

And honestly the motion controls just don't add anything you couldn't already do with a controller. So it feels like a nice proof of concept but not really have a purpose other than to tire your wrist and arm out depending on how much effort you put into your controlling.

Does anyone feel the same?
 

42

Australian Justice
Jan 30, 2010
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*sigh* So is Nintendo releasing anything new that is a re-tread of their current franchises?
i mean seriously I'm over playing Zelda, Mario and the likes. give us something new please.

As for the video, i can completely agree, personally for me it's just another zelda set in the sky, and its the same journey Link does in every game. It's mediocre, and I'm not saying that for wanting to troll, i honestly just don't believe it's that good as everyone thinks.

and as for Nintendo, 2011 was a really crap year for the wii wasn't it? i mean seriously the Nintendo Wii is stagnate, this game was it's only compelling release, and if this sounds familiar it's because J sterling said it himself. i mean what other game has been released on the Nintendo wii that anyone can mention? if it took you more than 10 seconds then it proves the point.
 

Kuroneko97

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Aw, I was hoping he'd talk a bit more about the silent realms. I would have loved to hear him shit all over that.

I can see some (or even all) of the flaws Yahtzee points out. That still won't change how much I've enjoyed the game so far...Well, I'm just watching my bro play. One thing I've liked about the game, though, is that a lot of the items you get in the dungeons you don't just throw aside for the rest of the game. Like the beetle; you can upgrade it three times, and it's still a very useful item. And the slingshot isn't immediately replaced by the bow and arrow, and you upgrade that too.

Although the parts to get TO the dungeon are fucking long. My brother tells me he likes it that way, since it's kind of like the outside area is part of the temple, and feels more immersed. I honestly would have preferred it how it was in the other games; you have to do one or two things for others, but it only takes about ten minutes, NOT A FUCKING HALF HOUR OF CLIMBING UP SOME MOUNTAIN OR SEARCHING FOR SOME SACRED WATER.
 

Soeroah

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One thing that both annoys and amuses me with the review was that he complained the Zelda Formula was still being repeated and it was stale, and later mentioned the game 'broke the Zelda rule'.


But again, it's his opinion, and it's his job. He doesn't let the rage about him get to him, why should the readers let his rage about their favourite games get to them?
 

ACman

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Lordofthesuplex said:
You seem to be taking this very personally. You do know that you're allowed to like a game that Yahtzee doesn't like don't you?

Conversely Yahtzee can (and should!) present his opinion of a game (Which, I remind you, that he does for the purposes of comedy rather than critical completeness.) without consulting yours.

And that said; its a fucking game, dude!!! I'd hate to see how worked up you get about something that actually matters.
 

ACman

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CriticKitten said:
It's true that having a different opinion doesn't make it wrong, but that doesn't mean I can't ignore it when it's clearly misinformed.
How is not liking something due to a personal reasoning being misinformed?

If I say I dislike chocolate because it sticks to my tongue too much I would be at odds with the opinion of the vast majority of humanity; but it doesn't make me misinformed. It just means I don't like chocolate.

A review is a subjective argument. Your call for objectivity in the review process is ridiculous. It brings to mind the idea of every reviewer checking with every other reviewer to make sure that all their reviews are "correct" or world where game reviews are merely dry summations of the storyline and game mechanics.
 

AdamG3691

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the "I FOUND A PLOTHOLE NURSE" had me pissing myself XD
it's the panic at the end that really made it work :p
 

RJ Dalton

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Price0331 said:
I've been a Zelda fan for years, but I'll be damned to say that this formula is getting waaaaaaay past its prime. I mean, Nintendo still doesn't even want to voice act these things.
But that might actually be a good thing, because it means we don't have to listen to horrible actors butcher the delivery of the lines as they always do.

In any case, I don't have a Wii, so I can't play this one, but it doesn't feel like I've missed anything. Personally, my favorite remains A Link to the Past. Best dungeon designs, best boss fights, solid gameplay. Really light on the story, perhaps, but the fun factor makes up for that with me.
Although, Twilight Princess came close to knocking Link to the Past from its slot as my favorite in the series. The combat system was the best I've seen it (not perfect, but still good), the story and characters worked really well (mostly) and the world was huge and fun to explore. If only the dungeon designs and boss fights had been better, it would have been my new fave.
I think the Zelda Franchise really needs to branch out into sandbox territory. Letting us explore more of Hyrule for the fun of it instead of just when we need to in order to find the next dungeon would really kick ass.
 

Primus1985

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"If I where Link I'd throw down the master sword and say Look you want this mother f-er dead or not?" ROFLMAO Best line of the year! XD
 

Roman Monaghan

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Sean951 said:
Ariseishirou said:
Sean951 said:
Ariseishirou said:
Mxrz said:
I'd like to think Nintendo secretly pays all their fanatics to jump into action anytime someone criticizes Nintendo in some fashion on the internet, but the reality is just more depressing.
My sentiments exactly. This whole thread just about proves that while Nintendo fanboys can dish it out, they sure can't take it. Depressing, really. If I had a nickel every time I saw someone whinge about "Modern Warfare 2.5" I'd be very rich indeed, yet the moment someone levels the same accusation another franchise that settles with a few new graphical tweaks, new weapons (and maybe not even that), and new maps (that happens to be produced by Nintendo) they fly into a frothing rage.
Except Zelda wrote a whole new story and created many puzzles to go along with the new items, as well as creating a new final boss as well as new dungeon bosses. Oh, and introduced a play style focused completely around the Wii-mote instead of tacking it on like an afterthought. Then you have MW which just updated maps... maybe tweaked some stats on the guns finished out the single player I guess, because that's totally why people play it...
New story? New puzzles? New items? New final boss?

Yep, MW3 had all of those too. New single player campaign with 15 all new levels, plus 32 spec ops maps between survival (an all-new game mode) and missions, new weapons, new perks, new streaks, and a graphical upgrade. Not to mention everything that comes with Elite.

So, yeah... it's precisely as innovative as the new Zelda at this point. Heck, you could make a strong argument for it being more innovative. I'm not getting buttmad about the "derp herp MW2.5 (ad nauseum)" thing - if that's your opinion you're welcome to it, but it's pretty hypocritical, really - so why are you flipping out when someone says the same of Zelda?
I'm gonna ignore the first part of that, because it's a debate for a different time. I'm not mad that he doesn't like Zelda, I'm annoyed that he ignores so many positives to give a completely negative review. He typically finds at least 1 backhanded compliment for any game, but I didn't even see that.
Oh hi there, you must be new here at Zero Punctuation. Here: http://www.escapistmagazine.com/videos/view/zero-punctuation/926-Batman-Arkham-Asylum That should get you nice and caught up on things.

LilithSlave said:
Zachary Amaranth said:
And yet, it's worth attacking him. That just seems odd to me.
My voicing my disappointment in giving such a vile man another go.

Makes me feel better wasting the time viewing his filth.

Zachary Amaranth said:
How dare someone disagree with you....
Oh yes, disagreeing with someone is the same as saying "how dare they".

But it's certainly sad that someone gets money out of spewing consistently putrid and ridiculous wrong opinions about video games. Yahztee is wrong. Yahztee is almost always wrong. Yahtzhee makes the most petty, inane "criticisms" of video games since his inception as a review, and people take this person serious and give him money for his reviews.

Yahztee is one of the worst reviewers and critics I have ever come across in the video game industry. Possibly even worse than Adam Sessler. And Adam Sessler is a pathetically horrible part of the video game industry and community. They're like Bill o' Reilly, but about video games.

And funny how you, sadly, find this person worth writing a gigantic tl;dr post defending him on his continued inanity. How dare someone disagree with Yahtzee...

Zachary Amaranth said:
However, I like the flat "No they're not rehashed, and anyone who says otherwise is a...." argument.
You know, there's only so many times you half to repeat the rebuttal to the often ridiculous claim that Zelda is rehashed, since Zelda haters do it all the time. I don't even know why I'm giving you a response. Look at the several other arguments online that tear this argument to shreds. Search for the topic on these forums, google it.

It's like being asked to prove why evolution exists every single time some creationist comes in.

How about you explain how there's a problem with the motion control, eh? Lag problem with the motion control? What on earth?
I'll just put aside the fact that it's really hard to tell if you're kidding, and the questions of why you're bothering to drag politics or debates about religion ect into this, so instead I'll just say this: Why have a Pinkie Pie avatar if you're going to spew the same hate and bile you're condemning? That's like... the exact OPPOSITE of what Pinkie does! The worst thing she did to someone she didn't like was throw them a party for goodness sake! It's really kinda depressing.
 

Roman Monaghan

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Hal10k said:
Lordofthesuplex said:
Well, of course he would point out the game's flaws. He's a critic. If you don't point out flaws, you're a salesman, not a critic.
I've said before, I'll say it again. Yahtzee is not a critic, he's an elitist. And this is not simply "pointing out flaws", this is just hatred and bias. It stops being an honest review the moment he starts complaining about trivial bullcrap like it actually changing some things around for once.

And do I have to mention that he cannot work a Wiimote for shit again so he has to complain about non-existent reaction delays instead?
Critic (plural critics), Noun:

1.A person who appraises the works of others.
2.A specialist in judging works of art.
3.One who criticizes; a person who finds fault.
4.An opponent.

Going by all four definitions off of the ol' wiktionary, Yahtzee is a critic. He appraises video games made by other people. This serves as his primary source of income, and he's been doing it for years now, so I would think that he qualifies as a specialist (disregarding the whole "games as art" flamewar). Pretty much all he does is criticize or find faults with things. And lastly, one could make the argument that he serves as an opponent to the developers of games he dislikes, though that one is admittedly a stretch.

Whether or not you agree with his criticisms is subjective, of course. But don't disregard him just because he's biased. We're all biased in one way or another; that's one of the downsides of actually possessing a long-term memory in conjunction with the capacity for logical reasoning. Yahtzee's opinion is biased because he dislikes the Wii. The argument you made is biased because you disliked Yahtzee's review. The argument I'm making right now is biased because I'm really uptight about semantics for some reason. If you want a genuinely unbiased review of a game, I'd suggest rolling a ten-sided die.

And there's no such thing as a trivial complaint in a professional review. If it's there, and you don't like it, it's your duty to complain about it.
Actually if you ask a statistic-inclined person (statistician? whatever) rolling a dice will NOT result in a completely random outcome cuz of chaos theory and physics and blahdy blahdy blah. So you can't even get objectivity from completely inanimate objects!

Never the less, I am so stealing this argument for whenever I get into a "why cant people be objective, wah wah wah" debate from now on. Thanks for that!

itsmeyouidiot said:
Look guys, I'm sorry for causing a huge flame war, okay?

But seeing so many people disliking a game series that I've always cherished and likely always will upsets me on some very basic level.

I can't be comfortable knowing that there are people who dislike this game. I have to change their mind, and if I can't, then it will usually get violent pretty quickly.

This is especially true if the person doing the disliking is a prominent critic, because then other people will act under the delusion that being a critic makes your opinion more valid, and they'll be quick to follow with cries of "me too!" and "I agree!" and I want to stop that from happening. Violently, if necessary.

So, yeah, I'm sorry. I guess I'll go hang out somewhere else.
One wonders how full of yourself you have to be to think you "caused a flame war." And if you have a problem with people having different opinions then you, I'd recommend leaving planet earth, cuz that's just sorta how things work around here. The Borg might be a little more accepting of the idea that "everyone must agree with you or else violence" thing though!
 

GrimHeaper

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42 said:
*sigh* So is Nintendo releasing anything new that is a re-tread of their current franchises?
i mean seriously I'm over playing Zelda, Mario and the likes. give us something new please.

As for the video, i can completely agree, personally for me it's just another zelda set in the sky, and its the same journey Link does in every game. It's mediocre, and I'm not saying that for wanting to troll, i honestly just don't believe it's that good as everyone thinks.

and as for Nintendo, 2011 was a really crap year for the wii wasn't it? i mean seriously the Nintendo Wii is stagnate, this game was it's only compelling release, and if this sounds familiar it's because J sterling said it himself. i mean what other game has been released on the Nintendo wii that anyone can mention? if it took you more than 10 seconds then it proves the point.
xenoblade took 3secs.
Also if you are going to complain about anything being the same you should complain about shooter season 2011
 

SextusMaximus

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May 20, 2009
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Draconalis said:
Still hating this new layout.... this was so hard to find...

Obligatory: Great as usual...

Can we fix the layout now?

Edit:

/sigh

Yes, yes, yes. It's on the front page now. Try being here hours ago though, it was not.
Just highlight videos option with your mouse and click zero punctuation.
 

KimberlyGoreHound

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Averant said:
KimberlyGoreHound said:
mjc0961 said:
Indignator said:
Isn't it weird that he shit on the game for using that boss where you swordfight, instead of using the dungeon item against the boss? I'm quite sure if they had made it so you used the Beetle to cut a line and hurt the boss, he's complain that the game was too predictable.
That wasn't really shitting on it as much as making fun of it. His next line was "THAT'S BREAKING THE ZELDA RULE!" And his character was making an OMG face.

If that's not Yahtzee sarcasm, I don't know what is.
So? Mocking something and insulting something are close enough, he wasn't gently poking fun at it with a statement before or after to indicate sarcasm, he said (and I quote, for those who don't feel like opening the video and fast forwarding to this bit):

"Skyward Sword is the worst Zelda game I have ever played, I mean, two of the dungeons just end with a generic boss fight with a recurring baddie, and you don't even defeat him with an item you found in the same dungeon, that's breaking a Zelda rule!"

Was he being sarcastic with his 'that's breaking a Zelda rule'? Almost certainly. Did it seem (I'm not going to insist on this in case I am wrong, and if Yahtzee himself comes down to correct me I'm not going to argue, but I'm quite sure this is what he meant) that he did not like the changeup in the boss fight, and that he did not find any redeemable quality in the boss fight with Ghirahim (or whatever the fuck his name was)? Certainly seems that way to me. I thought it was refreshingly different to actually have to use your sword in a way other than 'wait for enemy to telegraph attack, attack enemy, repeat'.
 

KimberlyGoreHound

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Revolutionaryloser said:
itsmeyouidiot said:
Revolutionaryloser said:
Lordofthesuplex said:
You act like that's the only thing they changed. What about the way the dungeons are laid out or while not the best example, the upgrade system? What about the more exploratory progression of the game? That not enough for you?
No. No it isn't


OK now seriously. It's funny. The way you word your argument it sounds as if you are saying that if they had put exactly the same dungeons in, it would be sort of a dick move. The fact that they put the effort into creating a whole new dungeon is like fucking charity. No one actually expected them to actually design a different game. We were actually expecting Zelda: Ocarina of Time HD.

I really can't tell if you are serious anymore but if you are, you are a bad influence on gaming. It is because of people like you that mediocrity in gaming is acceptable. You probably think that giving a game a review score of 10 is perfectly acceptable. You don't seem to understand that developers are supposed to think of ways to make games better and more entertaining. Not by adding one new feature and changing a few things around but by actually using the tools that are being created and perfected with technology every day to cross new frontiers in gaming and interactivity. I've probably lost you at this point, so whatever. Go play every "new" game they throw at you and pay 60 bucks every time. It's not my money anyway.
And why does "using the tools that are being created and perfected with technology every day to cross new frontiers in gaming and interactivity" not include Skyward Sword's revolutionary motion-control scheme?
OK now I know you are trolling me. This is my last reply. 6/10
I laughed. I'm not even involved in this argument, and I can see you're obviously beat, and resorted to calling the person who bested you in an argument a troll. If you don't like the game, fine. If you think it's too close to being the same as the other Zelda games, fine (unless you also think MW3, Skyrim, Assassin's Creed Revelations, SR3 are revolutionary), but don't just throw the 'troll' card out there when someone brings up a point you're not able to refute.

Ariseishirou said:
Sean951 said:
Ariseishirou said:
Mxrz said:
I'd like to think Nintendo secretly pays all their fanatics to jump into action anytime someone criticizes Nintendo in some fashion on the internet, but the reality is just more depressing.
My sentiments exactly. This whole thread just about proves that while Nintendo fanboys can dish it out, they sure can't take it. Depressing, really. If I had a nickel every time I saw someone whinge about "Modern Warfare 2.5" I'd be very rich indeed, yet the moment someone levels the same accusation another franchise that settles with a few new graphical tweaks, new weapons (and maybe not even that), and new maps (that happens to be produced by Nintendo) they fly into a frothing rage.
Except Zelda wrote a whole new story and created many puzzles to go along with the new items, as well as creating a new final boss as well as new dungeon bosses. Oh, and introduced a play style focused completely around the Wii-mote instead of tacking it on like an afterthought. Then you have MW which just updated maps... maybe tweaked some stats on the guns finished out the single player I guess, because that's totally why people play it...
New story? New puzzles? New items? New final boss?

Yep, MW3 had all of those too. New single player campaign with 15 all new levels, plus 32 spec ops maps between survival (an all-new game mode) and missions, new weapons, new perks, new streaks, and a graphical upgrade. Not to mention everything that comes with Elite.

So, yeah... it's precisely as innovative as the new Zelda at this point. Heck, you could make a strong argument for it being more innovative. I'm not getting buttmad about the "derp herp MW2.5 (ad nauseum)" thing - if that's your opinion you're welcome to it, but it's pretty hypocritical, really - so why are you flipping out when someone says the same of Zelda?
You missed the most important point: completely different controls. MW1, 2 and 3 all have essentially the same controls from what I've seen and played (haven't played #3 yet). Walking, aiming and shooting work the same, maybe it's a bit tighter from sequel to sequel, but you can pretty much pick up any FPS and guess that right trigger is shoot, up on the left thumbstick is walk forward, the right thumbstick is for aiming, etc. Skyward Sword has a totally different way of control than its predecessors. Also, CoD's different levels are certainly not as innovative (let alone more so) than Legend of Zelda's. Compare Twilight Princess to Skyward Sword. Twilight Princess was dark, moody, had a light world/dark world thing going on and you turned into a wolf. Skyward Sword is bright, slightly cartoonish, takes place on land and in the sky and you ride a big bird. MW1, you run around urban and industial areas and shoot people. MW2, you run around different urban areas, and shoot people. MW3, you run around different places, and I haven't played the game, so this is just a guess, but I think you shoot people. The graphics look nicer, but there's not a huge difference like in the Zelda games.

Don't get me wrong, you are allowed to like what I don't like, if you don't like Skyward Sword, that's fine. If you just couldn't get into it, couldn't enjoy it, whatever, that's fine. The only time I have a problem is when someone says something intrinsically incorrect, like "MW3 is MORE different from MW2 than Skyward Sword is to Twilight Princess". That's just wrong, no two ways about it, and if you argue, you're wrong too. To say you ENJOYED MW3 more, is fine. To say you think MW3 is BETTER is fine, although I disagree, you're welcome to your opinion. To say that MW3 is more different from its predecessors than Skyward Sword, is just wrong.

Oh, and as a little note, I do enjoy the CoD games, as well as other random FPS's here and there. Even if they all control almost the same, and the environments don't change immensely, they're fun, MW1 was very well designed and was a great game. I'm not going to whine that MW1, 2 and 3 were all pretty much the same, because if they had massive changes, they would lose the realism for which they were aiming, and unlike with Zelda, where the tutorial introduces the story, characters both new and familiar, new control scemes and different environments, most people who play CoD games wouldn't want to spend 2 hours learning the finer nuances of how to shoot at the beginning of the game, they would rather just be able to pick it up and know how to play it already.

The MW series' similarities to each other are forgivable, but it's just silly to say they're more substantial than the differences in the Zelda series from game to game.


BiH-Kira said:
[Here is a video of those "worst" motion controls ever made.
http://www.youtube.com/watch?feature=player_detailpage&v=p_aGjL1bwN0
Anyone who hates the motion controls on Skyward Sword, especially those who haven't played it and are just trusting the hate, should watch this video. I have had absolutely no trouble with the motion controls on SS. I found the enemies who hold their swords specifically to block your readied attack to be a refreshing change from just slapping the B button until you land enough hits to kill them, specifically the enemies with electric swords, which punish you for fucking up and just waggling your wrist. Maybe some of the people held their Wiimote in their hand while it was calibrating instead of placing it on a flat surface like the message told them to, that could explain their failure, but to say the motion controls don't work when there's obvious evidence that the layman CAN easily get them to work, is, just like saying it's unoriginal, just plain incorrect.

Revolutionaryloser said:
Gamers realized Virtual Reality technology was pretty lame when the Powerglove was invented.
Right. And people realized air travel would never be a big deal because the Wright Brothers' first airplane didn't take them across the Atlantic. Feel free to criticize the beta, I will agree that the Powerglove was a piece of shit, but to say something will never go anywhere just because the beta didn't work is just silly. It's decades later, and things have come a long way since the Powerglove. The Wiimote works.

Revolutionaryloser said:
BiH-Kira said:
Now go away and stop acting like a psychopath on the Internet. It isn't even threatening because we're countries apart.
Did I miss something here, like was part of a comment deleted (if so, please describe what was said, because I would like to know), or do you really not know what a psychopath is? I suggest you look up your (attempts at) insults in the dictionary before you spew them. Silly man.


In short, I won't complain if someone doesn't like Skyward Sword, they are entitled to their opinion. If they didn't enjoy it, couldn't get into it, didn't like the artwork, the characters (especially Fi), that's okay. But if they say it's less original than MW3, they're wrong, if they say the motion control doesn't work, they're either doing something wrong, or they're wrong.
 

NoMansLand 666

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Revolutionaryloser said:
KimberlyGoreHound said:
Could you please stop trying to spark up a flame war that ended a week ago. It's not very nice of you and it's already been clearly established that Nintendo fanboys are not capable of rational argument or listening to either facts or opinions. If you want to go and play with motion controls, go ahead, no one cares. Just don't expect everybody to join in your love for swatting a stick in your living room, just like I don't expect everybody to join in my love for being tied, gagged and whipped; it just isn't everybody's thing.
This.

Instead of taking on board what they've been told, they'll proceed to type you an essay on why everything Nintendo does is solid gold. I actually used to enjoy Nintendo products back in the day, but this current generation for them as just been one long stagnant mess and if they keep up the way they appear to be with the Wii-U then I hope it breaks them as a company.

(P.s. S&M for the win!)