The translators were very good. I was particularly pleased with the Ouendan reference they snuck in.
... holidays?smallharmlesskitten said:wheres the email adress gone
If long-winded digital teen pulp fantasy aspires to be more art than real games, it should maybe try getting some real writers (to both write and translate) who actually have a decent command of their art. Which Yahtzee does. Those keyboard-bangers at Square Enix, Bethesda, etc...not so much.Parallel Pain said:I think it's basically what you think is more fun and how much thinking you want to do
1) pure reading, with which you'll go for a book or visual novel (which is essentially a novel with voices for the characters and pictures for every page), and you'll be thinking throughout.
2) lots of reading but just enough flashy stuff and gameplay to keep you from thinking most of the time, with which you'll turn to JRPG or Anime.
3) not so much reading but a good (sort of) story none-the-less and lots of gameplay to keep your mind occupied, in which case RPG. And last but not least
4) as little reading as possible, which then becomes any other genre.
In short, how much of a novel do you want it to be.
I find it weird (though it is his opinion) that Yahtzee call gaming an art form while so heavily criticizing JRPG. I personally think the writers of GOOD JRPG stories are making more of an artistic expression than any other game except good writers of visual novels. For the amount of art present in a game I say it's ranked #1 visual novels, since they are put under games and not novels for some reason #2 JRPG #3 WRPG and then advanture games and then everything else.
The good ones of course. The bad ones are either Hollywood Flicks or, in the case of visual novels, porn.
Though of course it's been a while since I played JRPG.
...by people who know how to tell stories, part of which is knowing how much is too much.DystopiaSticker said:You demand interactive storytelling...
egoraptor said:I've just discovered Zero Punctuation.
You are very intelligent, Yahtzee. The metaphors, parallels, and jokes you make are all very funny. The problem is I have no time to laugh. What's the point of comedy if I can't enjoy it and laugh at it? I don't think this pacing does anything for your content. Oftentimes I'll miss really good, complex lines or jokes because it went by at the speed of light. I know it's your gimmick but it's still just a gimmick and honestly I think it's numbing your creativity.
Nothing wrong with PW. At last they did something differently and they did it well. One of the few Japanese originated games that I can recommend despite the few issues ( like logic-holes and the useless life bar ). Although I would like to see how he thinks about this game especially since it's not a JRPG ( as it is more sort of an Adventure not an RPG ).Shining Blaze said:As much as I disagree with the hate of JRPGs and so on, I find that this review was great. Of course Yahtzee has many valid points, though I wonder if he looked at Another Day. It practically makes fun of itself right there, since the whole chapter is a huge satire. In any case, I looked at the review merely for Entertainment purposes, since I've already beaten it and developed my own opinions. Still...I find it odd that every time I think of a good game for Yahtzee to review, I doubt it initially, then, next thing I know, it's the latest review (see No More Heroes). I doubted that TWEWY would be reviewed because it was a JRPG, but I was wrong again. Next thing you know, he'll review something like Phoenix Wright just for kicks...I wish...
In a more positive note, Happy Birthday fellow Fedora-wearing comrade! If I knew you better, I'd actually send you the latest Fedora I picked up while I was at New York City.
^^^ This. If everyone would stop for one second and think for just a moment, you'd probably remember that about 95% of american RPGs don't let you contribute to the story either. In fact, nearly every game in every genre has you hobbling over from point A to B while your chiseled, square jawed space marine or equivalent shoots cookie cutter enemies only to have a few words of pre-determined dialogue, only to end up at the same final destination no matter what you've done prior to the endgame. Pick your genre, it's still true. If it takes a JRPG to make this obvious to most gamers, then surely you've been playing with your hands over your ears. Or not recognizing that Yahtzee's reviews also double-up as good trolling and everyone rushing to S his D is just plain lulzy.miller483 said:I find these topics funny. Had Yahtzee said, "I think TWEWY is a solid RPG. Everyone with a DS should pick it up." or something to that extent, everyone would agree.
Gotta love Yahtzee fanboys.
And if you are THE Egoraptor, this is sheer wankery. Did you forget about Metal Gear Awesome 1's pacing or were you too busy counting bills from 2's t-shirt sales?Egoraptor said:I've just discovered Zero Punctuation.
You are very intelligent, Yahtzee. The metaphors, parallels, and jokes you make are all very funny. The problem is I have no time to laugh. What's the point of comedy if I can't enjoy it and laugh at it? I don't think this pacing does anything for your content. Oftentimes I'll miss really good, complex lines or jokes because it went by at the speed of light. I know it's your gimmick but it's still just a gimmick and honestly I think it's numbing your creativity.