Kanashe said:
And when they listen to fans they end up in mediocre repetivive bullshit like Nintendo, and LucasArts, thanks but NO thanks. For me it's better when Developers say to fans "fuck you, and eat a bag of dick" and do stuff their own way
Nintendo? LucasArts? Listen to fans? The two companies you mentioned specifically couldn't be any further from that. Nintendo ignores pretty much everything they hear from their fans for better or worse, they listen only to the sound of cash registers opening. Same goes for LucasArts. Its all about the money flow, and so long as it continues then LucasArts will pump out StarWars games that should be shunned and Nintendo will continue to completely ignore existing fanbases and focus on wooing over new ones with the same product plus or minus a new gimmick. Taking fan suggestions is perfectly fine, though, so long as they take a grain of salt with it and think for themselves whether or not it'd help or hurt the franchise. Also, you have quite the vocabulary there...
Anyway, as to the actual review, stealth games are fine but any developer that decides he or she should put stealth levels in non-stealth games needs to be fired. Preferably out of a cannon at point blank range into a brick wall. Its perfectly fine in a horror game or an FPS where you're playing as a secret agent. But not in any game thats supposed to focus on action and shooting stuff.