What I admire about Yahtzee is that he mingles a serious critique of the piece in question with his trademark rapid-fire truncheoning of the game. In his previous review, he made mention of how people don't inquire about his definition of a good game, but I feel he doesn't need to do so because he states his likes in a subtle way. For instance, he praised Assassin's Creed and Resident Evil: Umbrella Chronicles for trying to do something different Be it with the gameplay (i.e. the interactive portions, the combat and the puzzle solving, etc) or with the storytelling, Yahtzee lauds developers who try to do something that breaks the mold of monotonous and repetitious design processes (lovingly christened "The EA strategy").
In this specific review, Yahtzee skewers the Shooter genre specifically, pointing out common design flaws in console games (Problem #1, #2, #3, #5, #6) as well as stupid conventions in storytelling (#4). Games have the potential for becoming art, yet again and again the stupid epidemic strikes, leading to repetitive gameplay and shallow stories. Yahtzee sees this, and so he assaults the conventions of gaming in an irascible way. His means are venomous, but his ends are more than justifiable - an actual movement towards a future of gaming as art, rather than simple gun-wanking. Sounds good to me.
One thing though, specifically to Yahtzee - praise for Bioshock as a good game? I guess Halo really DID lower your standards! I loved Bioshock (and I've only beaten the demo! )but I can see what you said when you mentioned its shallowness. Why use it as an example of a good game when comparing it to Turok's ripoff storyline?
In this specific review, Yahtzee skewers the Shooter genre specifically, pointing out common design flaws in console games (Problem #1, #2, #3, #5, #6) as well as stupid conventions in storytelling (#4). Games have the potential for becoming art, yet again and again the stupid epidemic strikes, leading to repetitive gameplay and shallow stories. Yahtzee sees this, and so he assaults the conventions of gaming in an irascible way. His means are venomous, but his ends are more than justifiable - an actual movement towards a future of gaming as art, rather than simple gun-wanking. Sounds good to me.
One thing though, specifically to Yahtzee - praise for Bioshock as a good game? I guess Halo really DID lower your standards! I loved Bioshock (and I've only beaten the demo! )but I can see what you said when you mentioned its shallowness. Why use it as an example of a good game when comparing it to Turok's ripoff storyline?