Zero Punctuation: Yakuza 4

lobster1077

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subtlefuge said:
I would be interested in hearing a bit more about Deadly Premonition...
http://www.youtube.com/watch?v=dHMuwlchhmM

Deadly Premonition is incredible, it's quite like a mix between Silent Hill and Grand Theft Auto with brilliantly bizarre dialogue and storyline.
 

A1

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Ace IV said:
A1 said:
That's quite frankly getting borderline racist.
Japanese isn't a race, it's a nationality. Calm down it's just a joke, bro.
Fair enough. A more precise word to use would be prejudiced. So let's instead use "borderline prejudiced". And I know that it's a joke. But even so it's still a joke that could easily offend someone. Even if a person doesn't actually mean any harm that doesn't excuse the use of offensive language. It's like if a non-African American person used a certain N word in a humorous and off-handed manner without meaning any harm. I think it's safe to say that any self respecting African American would still take offense, and understandably so.

I guess it's all a matter of respect and good manners. Which are arguably things that Yahtzee arguably often lacks. But even when your purpose is to be ill-mannered in a humorous and sarcastic way there are still certain lines that are best left alone.
 

Nurb

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Dec 9, 2008
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Lordofthesuplex said:
Nurb said:
I don't see why you had to have a disclaimer when commenting on a culture's seemingly odd interests doesn't imply you want horrible things to happen to them.
Better safe than sorry. You'd be surprised how easy you can unintentionally rub someone the wrong way with how you word things.
Then where was his disclaimer for his gay joke(s)?
 
May 5, 2010
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I may have to make Demon Alligator Charles Darwin my avatar.


Also, someone should make a video containing all of Yahtzee's analogies to explain how the gameplay and story SHOULD interact, followed by how the interact (or don't) in a particular game.

Because he's made a lot of them.
 

Frostbite3789

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subtlefuge said:
I would be interested in hearing a bit more about Deadly Premonition...
http://www.youtube.com/watch?v=5Zv0w6k1VQ4&list=SL There you are.

OT: I always get sandbox games, all excited to play them and have a fun times romp around, but then I end up bored within a week.
 

A1

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tryfan said:
I loved this game.

That being said, I haven't skipped so much dialogue since Mass Effect 2. The Japanese dress-up game was weird as well.

The betrayals play like a bad soap opera. "Good" sop operas at least give you a breather in between plot wrenching back stabbing. This game gives them out like candy. One character even comes back from getting shot like a comic book character. He's perfectly fine, and can kick your ass if you aren't careful. A bit like Uncharted 2, actually. Drake gets shot, sleeps for 3 days, good to go!

Overall, great review. Sucks that Japan is shaking to bits. Also a pity that the next Yakuza game has been delayed indefinitely because it was set in earthquake stricken Tokyo. I wonder if the people who thought up the concept have bought lottery tickets yet, or at least gone to a pachinko parlour to turn a wheel to win stuffed animals.
Actually, a new release date for the next Yakuza game has been set for June 9. It's not all that surprising really. Yakuza is one of Japan's most popular video game franchises after all.
 

OceanRunner

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redbeta22 said:
Why are Japanese games full of weird reaction noises? Wah? Huh? I've always thought they were there because of the translation from Japanese to English, but if they're in the Japanese VO as well? Could somebody explain?
Even the english dub of Shenmue had "I see."
 

orangecharger

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A1 said:
orangecharger said:
A1 said:
orangecharger said:
Bwahahahaa -- nice opening loved it! "Japanese are into some crazy shit!" right after a heartfelt balanced statement over the recent tragedy -- ah Yahtzee you cheeky bastard -- Another good quote "sumptuous fruit basket for your fist" -- Milk. Nose. Mess. I wasn't going to buy this game anyways - having watched the earlier Escapist review -- but now I am definitely not. I don't want to read the bottom of my tv for the sake of "realism". Realism where I am a kung fu god single handling kicking the ass off of everyone as long as I am in the right place to do it. Pshhhfft. Meh.
It's not about "realism" as few if any video games are truly realistic, it's about authenticity. When a game takes place in Japan it's only logical that the people actually speak Japanese.

And Kung Fu is Chinese, not Japanese.
Wow thanks for that. So a game that's not realistic (as few games are) needs to be authentic? Well that makes sense, when it's actually a game and I am waggling thumb sticks. Surely the game would have been ruined to have the English option. Don't mistake authenticity for cheaping out on additional voice acting... Technically, if you want the experience to be authentic there shouldn't be subtitles... I don't believe subtitles pop under folks in Tokyo while they are talking. I guess you are taking exception to the my use of the word "realism" and instead prefer authenticity -- for me and for the purpose of what I was saying the two could be interchangeable.

An on the Kung Fu thing being Chinese. You best get on Yahtzee for that -- check out 01:22 of the video. That's what he called it.

Edit: http://thesaurus.com/browse/realism

Main Entry: realism
Part of Speech: noun
Definition: authenticity
Synonyms: naturalness, reality, truth, verisimilitude, verism, verity
Roget's 21st Century Thesaurus, Third Edition
Copyright © 2011 by the Philip Lief Group.
Cite This Source
About authenticity and realism, well that's fair enough. The two are similar.

But the thing is I never said that the game wasn't realistic, just not truly realistic. As in not 100% realistic. The thing is it's not just a matter of being realistic or not realistic. There are differing degrees of realism and authenticity. And striving for a degree of realism and authenticity in a game is certainly not a shameful thing as it can make the game more relatable and believable, or at the very least more interesting. And the Yakuza series is certainly big on authenticity. Yahtzee after all did comment on the large amount of Japanese culture found in Yakuza 4.

And there doesn't seem to be any way of knowing for sure what the designers intentions were in just including Japanese audio: whether it was for cheapness or authenticity or both. And I do acknowledge that "both" is a distinct possibility. What I do know is that the decision to dub the first game in english made people unhappy because it made the game less believable.

And no matter which way you cut it, it is more logical for a game that takes place in Japan and has a realistic inclusion of elements of Japanese culture (even if the game as a whole is not ENTIRELY realistic) to have actual Japanese audio as opposed to English.

And as for the Kung Fu thing, yes Yahtzee did indeed make that mistake. But with all due respect so did you.
I think you are splitting hairs on that, but what we are really trying to say is -- you like that it's Japanese and I don't. You don't have to justify why you like it any more than I have to justify why I don't. I was simply stating I would not buy that game for that reason -- but that I did not have it on my "to buy" list anyways.

With all due respect to you, why are you so set on telling me I made a mistake or that my opinion is wrong? In lieu of my opinion (I believe I have settled that case above)why do you keep harping on my use of Kung Fu in reference to a Japan-based game. I didn't make a mistake I was using the terminology from the video. Yahtzee said the 4 had amazing Kung Fu skills -- I made reference to that in my post. That's where I got it from -- it was not a "mistake" it was referential. I was not trying to offend your or any other person's cultural sensibilities. Having done ZERO research into each individual's fighting style (again not interested in the game) I figured going with what it was called in the video was a safe bet.
 

tryfan

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A1 said:
Actually, a new release date for the next Yakuza game has been set for June 9. It's not all that surprising really. Yakuza is one of Japan's most popular video game franchises after all.
Hm, perhaps they are assuming they would have cleaned up the bits of civilization by then...
 

stormtrooper9091

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subtlefuge said:
I would be interested in hearing a bit more about Deadly Premonition...
no you don't, it has the right idea but the execution is absolutely terrible. That being said, i liked the Princess Maker reference as well :)
 

Gigano

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Oct 15, 2009
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Heh, solid jokes overall. Weren't looking into this game, so the review haven't moved me either way though.

A1 said:
Ace IV said:
A1 said:
That's quite frankly getting borderline racist.
Japanese isn't a race, it's a nationality. Calm down it's just a joke, bro.
Fair enough. A more precise word to use would be prejudiced. So let's instead use "borderline prejudiced". And I know that it's a joke. But even so it's still a joke that could easily offend someone. Even if a person doesn't actually mean any harm that doesn't excuse the use of offensive language. It's like if a non-African American person used a certain N word in a humorous and off-handed manner without meaning any harm. I think it's safe to say that any self respecting African American would still take offense, and understandably so.

I guess it's all a matter of respect and good manners. Which are arguably things that Yahtzee arguably often lacks. But even when your purpose is to be ill-mannered in a humorous and sarcastic way there are still certain lines that are best left alone.
How on earth would humorously stating that the Japanese are into some weird stuff - i.e. roughly the equivalent of "those cheeky Japanese" - be anywhere near crossing the exceedingly far off line for what satire and sarcasm can bear?

It's not like there aren't unusual offerings [http://www.escapistmagazine.com/news/view/95937-This-Is-the-Best-Trailer-for-a-Japanese-Porn-Game-Ever] coming out of Japan (and into the West; I'm so getting that one for the sheer hilarity when it's released here) to warrant poking a bit of good-natured fun at, and there aren't any real malice behind it, nor hardly an exceedingly foolish assumption that this is what most Japanese people actually like.

Anyone offended by something behind which there is no malice need to toughen up anyway. Trying to censor or persecuting others based on one's own offence, when there's no actual discernible harm to what they say or do, is a far greater problem than entirely harmless jokes of varying taste.
 

brinvixen

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Mar 3, 2011
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While Yahtzee voicing the Japanese reactionary noises make me laugh, my favorite of his will be whenever he says "BWUH?"

Gets me every time =)
 

Therumancer

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Nov 28, 2007
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zombie711 said:
does anyone get a "God hand" vibe from this game.

PS what is a hostess club?
Yahtzee described it pretty well. It's like a whorehouse without the sex. You pretty much show up and pay for time with a companion to talk to or whatever. Think of it like what an escort service is in it's official capacity, except you go to them, instead of having them go somewhere with you to be seen.

-

As far as the bit about the 14 year old Detective, I've asked similar questions about things like that. It's a popular theme in a lot of Japanese fiction, you see characters like that in "Persona" and anime like "Sukeban Deka". I'm not into anime as much as I once was, but the basic gist of it is that the laws and standards of morality are differant in Japan, and they are more likely to risk children in dangerous occupations. They have kids that work for the police that they use for spies and infiltrators for youth gangs, or to go into places where they will hopefully be dismissed as merely being harmless kids. It's sort of like the basic premise of "21 Jump Street" or "The Mod Squad" taken to an extreme in reality.

Of course what we're seeing in fiction is of course an exagerration for the purpose of entertainment. These kids are rarely trained, and don't typically have any kind of actual rank in the police department. A kid like that would not be a Detective, but might work for, and accept money from the office of, a police detective. Also apparently such service gives one a leg up in entering the police as a career later on.

One also has to understand the influance of American fantasy on the Japanese, and that has included things like "teen detective" fiction (not to be confused with child detective fiction, though you can include that too). It's apparently a little more popular over there still than it is in the US, which is where things like the Anime "Spiral" came from (even though it's years old).

Viewed in context the "14 year old teen cop who can fight successfully against adults" is something of a stock character, as it appeals to a specific demographic. The Japanese being kind of warped on some levels, I'd imagine part of the point was to have a character in their violent crime game that the youth demographic could identify with so they would buy it.

... and yet again, I will point out that I think people in the US, UK, Canada, and a lot of the first world, have to understand that we're unusual in the value we put on children according to most of the global population. Our idea of child protection and what constitutes a "normal childhood" is actually pretty unusual, throughout most of the second and third world (which greatly outnumbers the first world population wise) 12-14 is young enough to be handed a gun and sent fight for (or against) the local warlord, made to work hard labour, or put out on the streets as a prostitute to bring home money. A lot of people in the US who see kids like that as being in Jr. High, or just attending High School don't really "get it". Places like Japan that are caught somewhere between first world civilization and third world barbarity tend to be a bit more unusual. They have some of the same standards about children and education, but at the same time they not only have less problem with sexualizing them, but also less difficulty with putting them in danger. Here it would be unheard of for some kid to be routinely put into a position where they could get killed (they can't agree being a minor, and the parents would never allow it) so while a kid might wear a wire or be an informant once in a while, they aren't going to work for the police in an official capacity. Over in Japan, well, it's not viewed quite the same way. The idea of some kid getting cut up by drug dealers and used as fishing bait is still terrifying (as the thought of that happening to anyone) but considered a far more acceptable risk.

Long and kind of pointless, but maybe someone would find it interesting. This is simply how I learned things when I had more interest in Japan and asked about wierd stuff like this in connection to old Animes and stuff.
 

Owlslayer

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Another lovely episode, well done. Seems to me he actually kinda liked it. Good for him.
And of course, i have to mention his awesome "nani".
Seems like an interesting game, i suppose. Though i doubt I'll be playing it: what I've seen so far in the trailers wasn't something i wanted that bad.
 

A1

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orangecharger said:
A1 said:
orangecharger said:
A1 said:
orangecharger said:
Bwahahahaa -- nice opening loved it! "Japanese are into some crazy shit!" right after a heartfelt balanced statement over the recent tragedy -- ah Yahtzee you cheeky bastard -- Another good quote "sumptuous fruit basket for your fist" -- Milk. Nose. Mess. I wasn't going to buy this game anyways - having watched the earlier Escapist review -- but now I am definitely not. I don't want to read the bottom of my tv for the sake of "realism". Realism where I am a kung fu god single handling kicking the ass off of everyone as long as I am in the right place to do it. Pshhhfft. Meh.
It's not about "realism" as few if any video games are truly realistic, it's about authenticity. When a game takes place in Japan it's only logical that the people actually speak Japanese.

And Kung Fu is Chinese, not Japanese.
Wow thanks for that. So a game that's not realistic (as few games are) needs to be authentic? Well that makes sense, when it's actually a game and I am waggling thumb sticks. Surely the game would have been ruined to have the English option. Don't mistake authenticity for cheaping out on additional voice acting... Technically, if you want the experience to be authentic there shouldn't be subtitles... I don't believe subtitles pop under folks in Tokyo while they are talking. I guess you are taking exception to the my use of the word "realism" and instead prefer authenticity -- for me and for the purpose of what I was saying the two could be interchangeable.

An on the Kung Fu thing being Chinese. You best get on Yahtzee for that -- check out 01:22 of the video. That's what he called it.

Edit: http://thesaurus.com/browse/realism

Main Entry: realism
Part of Speech: noun
Definition: authenticity
Synonyms: naturalness, reality, truth, verisimilitude, verism, verity
Roget's 21st Century Thesaurus, Third Edition
Copyright © 2011 by the Philip Lief Group.
Cite This Source
About authenticity and realism, well that's fair enough. The two are similar.

But the thing is I never said that the game wasn't realistic, just not truly realistic. As in not 100% realistic. The thing is it's not just a matter of being realistic or not realistic. There are differing degrees of realism and authenticity. And striving for a degree of realism and authenticity in a game is certainly not a shameful thing as it can make the game more relatable and believable, or at the very least more interesting. And the Yakuza series is certainly big on authenticity. Yahtzee after all did comment on the large amount of Japanese culture found in Yakuza 4.

And there doesn't seem to be any way of knowing for sure what the designers intentions were in just including Japanese audio: whether it was for cheapness or authenticity or both. And I do acknowledge that "both" is a distinct possibility. What I do know is that the decision to dub the first game in english made people unhappy because it made the game less believable.

And no matter which way you cut it, it is more logical for a game that takes place in Japan and has a realistic inclusion of elements of Japanese culture (even if the game as a whole is not ENTIRELY realistic) to have actual Japanese audio as opposed to English.

And as for the Kung Fu thing, yes Yahtzee did indeed make that mistake. But with all due respect so did you.
I think you are splitting hairs that buy what we are really trying to say is -- you like that it's Japanese and I don't. You don't have to justify why you like it any more than I have to justify why I don't. I was simply stating I would not buy that game for that reason -- but that I did not have it on my "to buy" list anyways.

With all due respect to you, why are you so set on telling me I made a mistake or that my opinion is wrong? In lieu of my opinion (I believe I have settled that case above)why do you keep harping on my use of Kung Fu in reference to a Japan-based game. I didn't make a mistake I was using the terminology from the video. Yahtzee said the 4 had amazing Kung Fu skills -- I made reference to that in my post. That's where I got it from -- it was not a "mistake" it was referential. I was not trying to offend your or any other person's cultural sensibilities. Having done ZERO research into each individual's fighting style (again not interested in the game) I figured going with what it was called in the video was a safe bet.
You misunderstand. Yes I do like the Japanese audio but I wasn't justifying that. And I never said anything about your opinion being wrong, nor was it ever my intention to argue such a thing. I was simply defending the decision to use Japanese audio. But even so, I understand that subtitles are not for everyone. And I respect that.

And yes, I admit that I made the mistake of assuming that you were making the same mistake as Yahtzee when you were really just referencing what he said. The reason I pointed the Kung Fu thing out in the first place was for purposes of cultural and political correctness. Although you could have made the fact that you were referencing Yahtzee clearer through the use quotation marks or something. Even so, I did make the wrongful assumption and it's still my fault for doing so. And for that I apologize.