Oh my god .. no offense to religious types .. Shortly before watching this video I told a friend this was the best game i'd ever played.
Now I feel like I need to take another look at it, but I refuse to let this and everyone else's opionion on the forum to spoil a game that I am loving. O.k. It may not be the most origional in terms of storyline but did that stop super mario world from being an amazing game when it was released .. no .. games should be about gameplay and gameplay only Armadillo Run proves this point with ease.
Now I havnt played many zelda games but I have played a hell of a lot of computer games. Well it depends what you call a lot of zelda games .. it started with zelda on the gameboy, then the snes version of I think the same game, then the n64 version followed by a pc emulated version of majoras mask and finally dabbled in zelda on the wii, all of these previous games where a bit of a let down with the exception of the n64 version but that was simply because it was new and exciting at the time.
So anyway I bought Phantom hourglass a few days ago and right from the word go it was a delight. From the way in which you find your sword to making the first decisions in the shop of what to buy and the subtle suggestion of what was to come. Drawing on the map is just brilliant, this was always a major problem with zelda running around not knowing where to go now I find myself wanting to explore the whole map because I know that if I find something that maybe I wasnt supposed to find yet at least I can mark it on my map and check it out later. Now we come to the first real dungeon and the hourglass which I admit is not exactly inspirational although smashing pots to cloak urself from the baddies added a needed twist to the forced stealth section.
Now for you to say it took you 6 goes to work out the switches just says n000b to me ... how lame are you for a guy who is supposed to have played all these games and know about them. U can casually bumble through it and yeah you may have to go out and come back but if u didnt have to you'd only complain about how easy it all was. Around about this time was when you get the boomerang, now o.k. the boomerang has been done but never like this and why 'o' why did the wii version not have some of these innovations (i dont think) there's nothing more satisfying than drawing a massive swirly line around the map to both destroy all the flowers and collect there rewards without even moving.
So after this you get on the boat, I never had a gamecube so this comes as a refreshing change to me. The most boring bits of zelda are runnign around the dungeons and the idea of discovering hidden islands and treasures appeals to me as well as upgrading ur ship which although slightly pointless is fun to play with. Look basically what i'm trying to say is that if you havnt played the gamecube or wii versions of zelda then this game will seem highly innovative. It uses the DS hardware better than any other DS game I can think of. You may find me back on here to agree with all of you after i've been on my ship for 5 hours but somehow I dont think so I love this game and i'm not going to let you influence me. After buying psychonauts on your recommendation and having played it for a total of 4 hours before getting bored with the amalgamation of all other platform games i have to stop listening to you, what are the animations of the luggage all about. keep it up though most of what you say is spot on but I really feel you shouldn't review a zelda game if your bored of them before you even play it and dont have the skills required by the 7+ rating.
Thanks for reading
Wiplash
Now I feel like I need to take another look at it, but I refuse to let this and everyone else's opionion on the forum to spoil a game that I am loving. O.k. It may not be the most origional in terms of storyline but did that stop super mario world from being an amazing game when it was released .. no .. games should be about gameplay and gameplay only Armadillo Run proves this point with ease.
Now I havnt played many zelda games but I have played a hell of a lot of computer games. Well it depends what you call a lot of zelda games .. it started with zelda on the gameboy, then the snes version of I think the same game, then the n64 version followed by a pc emulated version of majoras mask and finally dabbled in zelda on the wii, all of these previous games where a bit of a let down with the exception of the n64 version but that was simply because it was new and exciting at the time.
So anyway I bought Phantom hourglass a few days ago and right from the word go it was a delight. From the way in which you find your sword to making the first decisions in the shop of what to buy and the subtle suggestion of what was to come. Drawing on the map is just brilliant, this was always a major problem with zelda running around not knowing where to go now I find myself wanting to explore the whole map because I know that if I find something that maybe I wasnt supposed to find yet at least I can mark it on my map and check it out later. Now we come to the first real dungeon and the hourglass which I admit is not exactly inspirational although smashing pots to cloak urself from the baddies added a needed twist to the forced stealth section.
Now for you to say it took you 6 goes to work out the switches just says n000b to me ... how lame are you for a guy who is supposed to have played all these games and know about them. U can casually bumble through it and yeah you may have to go out and come back but if u didnt have to you'd only complain about how easy it all was. Around about this time was when you get the boomerang, now o.k. the boomerang has been done but never like this and why 'o' why did the wii version not have some of these innovations (i dont think) there's nothing more satisfying than drawing a massive swirly line around the map to both destroy all the flowers and collect there rewards without even moving.
So after this you get on the boat, I never had a gamecube so this comes as a refreshing change to me. The most boring bits of zelda are runnign around the dungeons and the idea of discovering hidden islands and treasures appeals to me as well as upgrading ur ship which although slightly pointless is fun to play with. Look basically what i'm trying to say is that if you havnt played the gamecube or wii versions of zelda then this game will seem highly innovative. It uses the DS hardware better than any other DS game I can think of. You may find me back on here to agree with all of you after i've been on my ship for 5 hours but somehow I dont think so I love this game and i'm not going to let you influence me. After buying psychonauts on your recommendation and having played it for a total of 4 hours before getting bored with the amalgamation of all other platform games i have to stop listening to you, what are the animations of the luggage all about. keep it up though most of what you say is spot on but I really feel you shouldn't review a zelda game if your bored of them before you even play it and dont have the skills required by the 7+ rating.
Thanks for reading
Wiplash