Fair enough on the possible change in complaint, but fact of the matter is Nintendo may want to think of themselves as the most innovative, but they're just not. With exception to "Starfox Adventures", "LOZ: Link's Awakening", "Mario 2" (US), "Zelda 2" and "F-Zero GP Legend", all of their games are identical. NONE of their newer IPs have even come close to dethroning any of them. Pikmin and Animal Crossing are prime examples of two games that showed up, peaked, fizzled and faded to black.Xander_VJ said:And as they have said before, the complain about Nintendo not releasing new franchises is just not true. "Animal Crossing", "Nintendogs", "Brain Training", "Excite Trucks", "Trauma Center"... you may like or dislike those titles, but they ARE new franchises. I think that the proper complain would be that Nintendo should spend the same money in those new franchises as they do with Mario, Zelda, Metroid and Pokémon (as in being big budget games).
Meantime, you get the latest Zelda and you already know the plot. Get the latest proper Mario game (as opposed to games that throw Mario in to try to get more sales from the mascot) and you know the plot. Ditto for Metroid. Other IPs that used to be big: Pilotwings died with the N64, F-Zero has been declining (even though GX was one of the best, IMO, but limited because the Cube played 3rd string behind the PS2 and Xbox), Pokemon is the same repetitive RPG or fighter.
I've said it before and I'll say it again: If it hadn't been for Pokemon keeping the Nintendo brand fresh to younger gamers and Super Smash Bros. bringing a quality exclusive fighter to the Nintendo consoles, Nintendo's console efforts would have been driven down the same road as Sega.