To be fair, Indiana Jones itself was kind of a knockoff of old 30's pulp adventure stories. What matters I guess is whether it can forge its own identity. Indiana Jones had the fun stunts and bare-knuckle brawls, (classic) Tomb Raider had its 'trapped in a maze' like atmosphere, and Uncharted had the big setpieces you could play through. I don't know if National Treasure or The Librarian ever made much of a splash.
I mean, most things are inspired in one regard or another; Indiana Jones may have been inspired by '30s pulp adventure stories, but at least it was 50 years removed from its inspiration with not much on offer to compare it to. The Uncharted videogame series is but a mere 25 years removed from the first Indy film, and was pretty shameless in only changing the name, but doing a point-for-point reimagining of the spirit of Indy. And now, it's been adapted back to film? So we've got a new movie based on fairly recent videogame that was itself "inspired" by an old movie. Talk about "Department of Redundancy Department." I guess I wouldn't be so cynical if the habit of Hollywood hasn't been "rehash, remake, remaster" for seemingly forever.
And to be honest, I'm not a huge fan of movie adaptations of videogames in ANY light. By definition, videogames are interactive entertainment; by adapting them to film and removing all the agency from the audience that merited their popularity in the first place... I mean... why? I like to
play Halo; I don't care to
watch it while sifting through all the errors I inexorably find that don't do the source material justice.