Was Tom Holland The Right Fit For Uncharted Role?

Ezekiel

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Nathan Fillion never would have been considered for the role. Hollywood has this weird thing where if you establish yourself on television, you will very likely be relegated to television roles and minor movie roles forever. Doesn't matter how right the actor is for a role.

I was shocked to see the cigarette smoking man in Bad Times at the El Royale recently, but his role only lasted for like twenty seconds.

 
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gorfias

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You know who would have been awesome? Nathan Fillion who is already a fan of the series and has the perfect act for being Drake.


He even made a fan film that's already 100X than this hollywood trash.
Just seeing this for the 1st time. Does look like better casting. This sort of thing worked for Ryan Reynolds and Deadpool. Too bad it didn't work for this.

I still intend to see it in about 2 weeks.
 

Casual Shinji

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I don’t even think he was right as the role of Spider-man.
Not even Tom Holland thinks Tom Holland was right fit for the Uncharted.
You know, having seen some clips of No Way home it hit me that Andrew Garfield could've made a pretty good Nathan Drake. He just breaths the right kind of energy and charisma for a character like that. But then the movie would've sucked regardless, so good thing he wasn't.
 
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Xprimentyl

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Not even Tom Holland thinks Tom Holland was right fit for the Uncharted.
You know, having seen some clips of No Way home it hit me that Andrew Garfield could've made a pretty good Nathan Drake. He just breaths the right kind of energy and charisma for a character like that. But then the movie would've sucked regardless, so good thing he wasn't.
Tom Holland would make a fine teenaged Nathan Drake, before he found his swashbuckling swagger and cool, snarky confidence. I guess I just can't unsee him as the awkward teenager Peter Parker who called Iron Man "Mr. Stark."

That said, I don't see the point in an Uncharted film at all, so I don't think any castings could elevate the film beyond a knockoff Indiana Jones and yet another shitty adaptation of a videogame that was itself a knockoff of Indiana Jones.
 

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That said, I don't see the point in an Uncharted film at all, so I don't think any castings could elevate the film beyond a knockoff Indiana Jones and yet another shitty adaptation of a videogame that was itself a knockoff of Indiana Jones.
To be fair, Indiana Jones itself was kind of a knockoff of old 30's pulp adventure stories. What matters I guess is whether it can forge its own identity. Indiana Jones had the fun stunts and bare-knuckle brawls, (classic) Tomb Raider had its 'trapped in a maze' like atmosphere, and Uncharted had the big setpieces you could play through. I don't know if National Treasure or The Librarian ever made much of a splash.
 
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Xprimentyl

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To be fair, Indiana Jones itself was kind of a knockoff of old 30's pulp adventure stories. What matters I guess is whether it can forge its own identity. Indiana Jones had the fun stunts and bare-knuckle brawls, (classic) Tomb Raider had its 'trapped in a maze' like atmosphere, and Uncharted had the big setpieces you could play through. I don't know if National Treasure or The Librarian ever made much of a splash.
I mean, most things are inspired in one regard or another; Indiana Jones may have been inspired by '30s pulp adventure stories, but at least it was 50 years removed from its inspiration with not much on offer to compare it to. The Uncharted videogame series is but a mere 25 years removed from the first Indy film, and was pretty shameless in only changing the name, but doing a point-for-point reimagining of the spirit of Indy. And now, it's been adapted back to film? So we've got a new movie based on fairly recent videogame that was itself "inspired" by an old movie. Talk about "Department of Redundancy Department." I guess I wouldn't be so cynical if the habit of Hollywood hasn't been "rehash, remake, remaster" for seemingly forever.

And to be honest, I'm not a huge fan of movie adaptations of videogames in ANY light. By definition, videogames are interactive entertainment; by adapting them to film and removing all the agency from the audience that merited their popularity in the first place... I mean... why? I like to play Halo; I don't care to watch it while sifting through all the errors I inexorably find that don't do the source material justice.
 
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laggyteabag

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I honestly didn't mind Holland or Wahlberg (I don't think that the girl who played Chloe did a particularly good job, though...), but I just found the story to be wholly unremarkable. It didn't really shout "this is an Uncharted movie!" to me, outside of the occasional musical sting.

Honestly, I'd give it a perfect 5/10.

It wasn't good, it wasn't bad - it was perfectly mediocre.

It was a time. I feel suitably whelmed.
 

Johnny Novgorod

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I honestly didn't mind Holland or Wahlberg (I don't think that the girl who played Chloe did a particularly good job, though...), but I just found the story to be wholly unremarkable. It didn't really shout "this is an Uncharted movie!" to me, outside of the occasional musical sting.

Honestly, I'd give it a perfect 5/10.

It wasn't good, it wasn't bad - it was perfectly mediocre.

It was a time. I feel suitably whelmed.
At least the lady playing Chloe looked more the part than either Holland or Wahlberg. But I didn't feel any chemistry between her and Tom Holland (or Holland and Wahlberg for that matter). The Nadine expy is whatever. Banderas' character is made up and the only fun presence in the movie, but not enough in it.
 
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Dirty Hipsters

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I honestly didn't mind Holland or Wahlberg (I don't think that the girl who played Chloe did a particularly good job, though...), but I just found the story to be wholly unremarkable. It didn't really shout "this is an Uncharted movie!" to me, outside of the occasional musical sting.

Honestly, I'd give it a perfect 5/10.

It wasn't good, it wasn't bad - it was perfectly mediocre.

It was a time. I feel suitably whelmed.
So what you're saying is that it was definitely worth a decade of production limbo.
 
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laggyteabag

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Having just rewatched the Nathan Fillion fan film, the official movie is actually about the exact same treasure.

Thought that was an interesting coincidence.

So what you're saying is that it was definitely worth a decade of production limbo.
Obviously your question is rhetorical, but no. No it wasn't.

Uncharted, being a linear, "cinematic" game, makes it probably one of the better choices for an adaption to live-action, so Im kind of shocked (but not really) that Hollywood couldn't even adapt this reasonably.

Successful videogame adaptions are possible (See Netflix's Arcane) but im still convinced that the whole idea - at least for a film - is just cursed at this point.
 

BrawlMan

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Uncharted, being a linear, "cinematic" game, makes it probably one of the better choices for an adaption to live-action, so Im kind of shocked (but not really) that Hollywood couldn't even adapt this reasonably.
It's not shocking when Sony is just making something to bank rolling in MCU Spider-Man and Walbherg fans in to seeing. The writing was on the wall with the horrible miscasting choices. "For the fans" my ass. Sony had an easier and better solution, but mindless greed won out again.

Successful videogame adaptions are possible (See Netflix's Arcane) but im still convinced that the whole idea - at least for a film - is just cursed at this point.
TV adaptions of games have more consistent output and quality, compared to most movie adaptions. Movie adaptions aren't cursed, they just have to be put in the hands of people that give a damn. We got Street Fighter II: The Animated Movie, Street Fighter: Assassin's Fist, MK' 95 & the MK Legacy Movies & The Animated MK Movies, the first two animated Fatal Fury movies, and Rampage (2018). It can be done, but it has to be done by people who care and want to put in the effort. It's not that different from how comic book movies first started.
 

Bedinsis

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Never played any of the games. I have no strong opinion on a movie I very likely will never see either way. I will say though that if you want to have someone performing the acrobatics present in an Uncharted game on screen then turning to the guy portraying Spider-man doesn't sound like a bad idea.

What I want to know is, how does the movie compare to the movie Tomb Raider(2018)?
 

Johnny Novgorod

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Never played any of the games. I have no strong opinion on a movie I very likely will never see either way. I will say though that if you want to have someone performing the acrobatics present in an Uncharted game on screen then turning to the guy portraying Spider-man doesn't sound like a bad idea.

What I want to know is, how does the movie compare to the movie Tomb Raider(2018)?
Alicia Vikander is a more convincing reboot!Lara than Holland is Nate. But the Tomb Raider movie is dour and joyless, the Uncharted movie is ridiculous and marginally more fun. I will remember its stupid fucking climax (two military helicopters off the Philippines playing wrecking ball with two hundreds of years old Spanish galleons about a thousand tons too heavy for them to realistically lift) for a while.
 

Ezekiel

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Does it address the games' problem of ancient ruins and forgotten cities plainly visible from airplanes, by satellite and/or from the sea (cargo ships and fishing vessels)? Raiders of the Lost Ark and Temple of Doom were smart enough to avoid it.
 

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Uncharted, being a linear, "cinematic" game, makes it probably one of the better choices for an adaption to live-action, so Im kind of shocked (but not really) that Hollywood couldn't even adapt this reasonably.
It's exactly those games that AREN'T a good choice for a movie adaptation. Maybe they used to be once when cinematic games still looked like Metal Gear Solid on the PS1, and a Hollywood budget could really add to it, but now games like Uncharted, God of War, and The Last of Us have the same or even more visual splendour as any summer blockbuster Hollywood production. And they're so visually established with the character designs and look and feel of the world, aided by the complete freedom of a digital production, that no live-action movie could ever hope to compete with that.

It's no surprise that the more successful movie adaptation have been those of less cinematic and more visually abstract games, like Sonic, Castlevania, and Arcane.
 
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