IGN actually made a good video and list. I am shocked they got somebody on staff that knows fighting games. Their list os a million miles better than WatchMojo's bullshit.I give credit to Max being open and seeing different perspectives, but I despise WatchMojo. They're still assholes that don't bother to do their own research and are still one of the most click baiting channels on YouTube ever.
I was just as surprised as Max to see 3rd Strike on there. I would've expected SF2 for the history factor, or 4 for the nostalgia factor.IGN actually made a good video and list. I am shocked they got somebody on staff that knows fighting games. Their list a million miles better than WatchMojo's bullshit.
See, I was laughing at the Urusei Yatsura part (was a huge fan back in the day) until I got to 4:42. It's a little reminiscent of Faust's stage in Strive.
You know something's serious when even Pat is like "look, no funnies, that's a bad thing and you should try to get some help".
I don't even want to read the article. What foolish idiocy, these dumbasses have to "enlighten" people with this time?Gonna throw out this bait, see if it gets any bites
How To Calculate A Game's True Value From Its Price And Length
This is the clearest way to remove subjectivity and bias from game reviewskotaku.com
You know that Cult of the Lamb game? Someone wrote a steam user review about it, and one of their complaints was that for a 22$ cost its 17h playtime representent a poor value. I'm paraphrasing, but that's the gist of it.I don't even want to read the article. What foolish idiocy, these dumbasses have to "enlighten" people with this time?
Okay, they're making fun of some spoiled, entitled, jackass. As long as it was a great 17 hours, then I see nothing wrong. Especially for $22.You know that Cult of the Lamb game? Someone wrote a steam user review about it, and one of their complaints was that for a 22$ cost its 17h playtime representent a poor value. I'm paraphrasing, but that's the gist of it.
That all depends on if the game is fun to play, and replay value. I rather take a 6-hour to 14 hour game that is fun, then a 40 plus hour game that's its hideous slog and has repetitive grinding. Plus, I do not have the time for super long games anymore. I usually prefer shorter games. Sometimes I have a problem with short games is the values too high, and there's not enough unlockable content to support it.That said, i do think it's kind of an interesting question? What is the 'value' of a game? I mean, that probably has a lot of answer, probably as many as there are people playing games, but I'm interested in hearing people's takes on it. Maybe make thread about it later.