Well, that escalated quickly.Alas, rhotacism. The curse of our age.
Back in the old days, we knew what to do about such developmental rejects: bash their skulls in and leave the bodies for the coyotes.
Well, that escalated quickly.Alas, rhotacism. The curse of our age.
Back in the old days, we knew what to do about such developmental rejects: bash their skulls in and leave the bodies for the coyotes.
I loved it too. While I think it goes way too epic and loses it sense of reality, making it harder to attach yourself to the characters and story, it still dragged me through despite itselt.Finally finished Divinity Original Sin 2, after somewhere around 150 hours.
I feel like it has kind of set the bar for RPGs for me - at least in terms of gameplay. It is just how interactive your items and abilities are, with the rest of the world. The teleport ability and teleportation pyramids are absolute standouts, and their usability both in and out of combat is just commendable.
Honestly, it was so much fun, that I just want to run through it again.
In terms of the story, it was suitably fun. I enjoyed the characters and the world, even if I did find the last "level" to be comparatively weak compared to the rest of the game - and the epilogue slideshow thing was pretty poor.
But yeah, Divinity Original Sin 2 was probably one of the best games I have played in a while, and im super excited to play Larian's Baldur's Gate 3.
It's either that or being stuck with Elmer Fudd.Well, that escalated quickly.
Nevermind then. Carry on.It's either that or being stuck with Elmer Fudd.
I don't like Xcom games, but i like the storyline idea of the game. Does Chimera Squard play like a normal Xcom game or is it a different genre?At the moment I'm playing though Xcom Chimera Squad and Doom Eternal nightmare run. On top of doing dailies in Smite and Paladins. I'll probably grab Gears Tactics and be playing that when it comes out too.
It plays like a more different version of Xcom. Like, its got mostly the same type of squad size strategy gameplay of the other Xcom games, but the levels tend to be smaller and you have a dedicated squad that each have their own backstories and personalities, like now if an agent goes down, you have to stabalize them since if they actually die then you just lose, but you time to do that. I wish it did more with them, but they are decently fleshed out and the story is fine, not mind blowing but its certainly more of a story then most of that kinda game has. Plus, the breach mechanic, where all your guys bust into an area is pretty neat, you can take out some of the enemy force before they can fight back. Its also only $10 bucks on steam right now so its not a big cost if you go over the return time and end up not liking it.I don't like Xcom games, but i like the storyline idea of the game. Does Chimera Squard play like a normal Xcom game or is it a different genre?
I didn't mind when chaos showed up, but it did feel less fleshed out then fighting the Orks was, like even their animations seemed a little stiffer. Although, they didn't do the Orks with as much personality in Space Marine as they usually do, which was kind of a shame since they had this Ork in Dawn of War 2.Kind of caught a fresh dose the WH40K mania I used to have after watching Astartes, so FINALLY played WH40k Space Marine and...
Its ok. Sometimes I really get into it, and I'm having a whale of a time Gunfights are generally good, so is the melee combat. And others I'm struggling because the only way to progress is slowly advance so you can see one ork, snipe him, advance just enough for the next, etc because a massing of ranged units on the periphery will absolutely punish you if you you try to straight gunfight or melee mash them up.
Which is even worse when the only way you can heal is execution moves, or rage mode. Particularly when the execution moves take so long you can die before the healing comes in, or lose all the health you gained.
Also find it faintly ridiculous an Ultramarines Captain would choose to enter battle with just a bolt pistol and combat knife, but it does allow the standard videogame weapon powerup path.
SPOILERS
Would really have preferred the game not go SURPRISE! Its chaos now! Not everything has to be about chaos.
Also, while its nice they keep the chaos space marines as tough as they should be, it really makes the combat much less fun than when it was against the orks, as you are far more often forced into the tedious, slow, methodical snipe the one guy, advance so you can snipe the next guy, repeat gameplay.
If you think about it as an extension of the world and theme though, it makes more sense. It just wouldn’t feel right if Arthur was running and jumping around like anime character or something. I get the most out of it when I treat it like a Westworld-like western fantasy simulator, with the only goal in mind is virtually existing in that play space for a while at a time.Started playing Red Dead Redemption 2 again.
Man, This game has much an amazingly realized world and characters, I just wish playing it wasn't so fucking awful.
Good luck. I've heard the Nameless King is one of the toughest battles in the series, including DLC bosses.I think I’ve cleared out Archdragon Peak, and went onto get initiated by Nameless King. This one might take a while.