1.5 Million Bought Dead Space, 3 Million Played It

Lord Thodin

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The love Dead space. I just played it earlier today actually. Its replayability is shit though. After one go through Issac is like a tank using a pea shooter until you get one gun and upgrade it. However i didnt find myself bored by constantly beating it 6, 7 or even 8 times to get all the acivements, and getting everything out of it that i could. It was fun every single times. I created certain little challenges for my self such as only using the ripper against bosses......and so on.

The point is, at least the game got exposure. It shows that although they could have made 2 times the money they prolly with if the same development team takes another wack and has this kinda good, kinda bad press behind it. Kinda like a glass half full half empty kinda thing i spose.

Not blaming piracy is ludacris.........i bet thats where the other 1 million got theres.....
 

la-le-lu-li-lo

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Assassin Xaero said:
Yeah... oh well, glad I rented it though... and I like how we started having a MadWorld discussion in the middle of a Dead Space thread...
yeah good call with the renting.
& yeah, we're just that awesome. :D
 

Bat Vader

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Mar 11, 2009
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Dead Space never really intrigued me that much. Most likely was because I was waiting for Fallout 3 to come out. Then again. I have never really liked horror games.
 

CD-R

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Sevre90210 said:
la-le-lu-li-lo said:
scnj said:
Is 1.5 million enough for us to get Dead Space 2 or not?
a prequel would be awesome.
Like a game adaptation of Dead Space:Downfall?
I hope not that movie sucked. I did like the comic though.

http://en.wikipedia.org/wiki/Dead_Space_(comics)
 

szaleniec1000

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domicius said:
As an aside, I am amazed that seemingly nobody in the games industry has gone to economics 101 and studied the demand curve.
I know, right? I'd have thought going into business without knowing how supply and demand work was like trying to write a maths paper when you don't know how to add. It's a wonder they turn any profit at all.
 

Firia

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Malygris said:
I was interested in Dead Space but for various reasons didn't pick it up when it was first released. Saw it a couple months ago at a drastically reduced price - 20 bucks, as I recall - and decided to give it a go. It would've been a solid game at full price but based on what I actually paid it was absolutely fantastic.

Schofield is right, even though it's hardly a groundbreaking idea. Dead Space was a blast but am I going to be happy paying the same price for it as I did for Fallout 3? Very, very few games are so stunningly good that they can get away with charging full pop for eight hours of play.

I've begun to make a habit of waiting to buy most new games unless it's something I absolutely gotta have on launch day. Picked up Mirror's Edge for 17 bucks a couple weeks ago; paid the same price for Mass Effect a few months back. I missed out on the original wave of excitement, sure, but I also paid a quarter of the price, ultimately got to enjoy the same experience as everyone else, and by the time I got around to them most of the bugs and glitches had been patched out.

It's getting harder and harder to justify paying launch prices for games. The cost of producing "AAA" titles keeps skyrocketing but the games themselves, while prettier than ever before, just don't justify the resulting high retail prices.
You and me both. There's only a few games worth dropping the full 60 on week 1. If you've got the patience to wait a few months, more power to you, I say! :) I've gotten several amazing games at reduced price, and felt good about it, too. Why get one game at 60 bucks when you can get 3 or 4 games at 60 bucks? :D
 

Firia

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CD-R said:
Sevre90210 said:
la-le-lu-li-lo said:
scnj said:
Is 1.5 million enough for us to get Dead Space 2 or not?
a prequel would be awesome.
Like a game adaptation of Dead Space:Downfall?
I hope not that movie sucked. I did like the comic though.

http://en.wikipedia.org/wiki/Dead_Space_(comics)
That episode animated comic was pretty sweet. Part of what inspired me to get the game was the comic (Then again, I'm an aspiring comic book artist, so it was the right stuff for me). I could see a prequel involving the miners colony. :)
 

DrunkenKitty

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I rented Dead Space and I knew it was short, so I did everything I could to make it last longer. I played on the hardest available difficulty and explored every nook and cranny. I still only got 16 hours of play out of it. I would have been really upset if I'd payed $60 for it.

I might pick it up someday if I see a used copy for around $15, but only then if I was feeling rich.
 

Ryany

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dead space 4 the wii is going 2 miss the point of deadspace thats what I think tho
 

Haydyn

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More than half of my games I buy used. My friend has brought over some of his games that we played on my account once or twice. My friend also has a Gamefly membership. With all that in mind, Piracy would be the last thing on my mind.

Knowing you could have sold twice as many copies/gotten twice the amount made? Not a chance. You'd have to outlaw renting games, make it illegal to buy used games, and make games only work for one consule. That would flat out destroy sales. This is already being handled in the right way: more content=more sales, lesson learned.
 

ProfessorLayton

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Nov 6, 2008
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I'm guilty of playing the game and not buying it... I rented it for a week and played it was fun but I never bought it. Also he has note that someone will buy a game new, sell it to a store, and then someone will buy a used copy. Then, only one copy of the game went around, but two people played it.
 

NickCaligo42

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majorcat said:
Dead Space was fantastic, in my opinion. The thing is that a game like Dead Space, where its a great single player experience with little to no reason to re-experience and can be finished in a weekend or two, is a perfect rental or buy-then-sell used game.
Actually it's much more than that. It's less that there's little-to-no reason to re-experience the game and more that it's aggressively unpleasant to re-experience almost ANY game. Think about the 50-hour games like Final Fantasy X or Fallout 3. Think about being told to do that all over again after you've beaten the game and obtained everything cool--but you have to start with nothing again. My guess is that you're not exactly trembling with anticipation at this idea...
 

101194

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Well, Lets hope they don't go all EA on us and shove DMR all up in Deadspace 2's ass so we can't play it.
 

Nutcase

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101194 said:
Well, Lets hope they don't go all EA on us and shove DMR all up in Deadspace 2's ass so we can't play it.
"Won't" would be more accurate.

When the game on the store shelf is effectively a rental thanks to Securom, then it shouldn't come as a surprise to EA that people will prefer to rent it, not buy it.

I'm getting in on the action when they remove the DRM or when the game is $5 (appropriate for a rental), whichever comes first.
 

timmytom1

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101194 said:
Well, Lets hope they don't go all EA on us and shove DMR all up in Deadspace 2's ass so we can't play it.
EA publishes dead space......so they will most definatly do that for the PC market
 

ItsAChiaotzu

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CantFaketheFunk said:
Sevre90210 said:
God remember when PS1 and N64 games were 20-30 quid and provided hours of lulz? Nowadays if I'm going to buy a game it needs to keep me entertained for a long time.
No, actually. I seem to recall plenty of N64 games going for 70-80 USD. :p
Really?

All the ps1 games I bought were like 15-20 pounds.

Spending that much on DLC these days.