Grey Carter said:
Or, if you're feeling positive, 51% of console gamers do buy downloadable content, according to a recent survey.
The survey, done by entertainment research group EEDAR [http://www.eedar.com/], polled HD console owners on their DLC purchases over the past year. Nearly half of the respondents said they had not purchased DLC in 2011, compared to 60% in 2010, and 66% in 2009.
I might as well ask right off the bat: were they surveying only console owners who had Live/PSN? Because I imagine there's still a respectable percentage of gamers who don't play online that might factor into those numbers.
Grey Carter said:
While DLC remains a controversial issues, with DLC detractors arguing that DLC content is often "cut" from a game in order to be sold separately, the numbers indicate acceptance is growing.
I can't remember what game it was with the minuscule download that essentially "activated" several hundred megs worth of content that already existed on the game disc, but that's the only time I really remember it being that transparent.
Besides, from what I've seen, a lot of DLC
is cut content...but developers didn't finish the game, then remove it because they figured that they could make some extra cash off it by selling it separately. It's stuff that had to be cut for any number of reasons but was still good stuff, and the devs were able to make sure it didn't just rot on the cutting room floor.
Grey Carter said:
So, DLC naysayers, does that sound about right?
I buy a fair amoutn of DLC, but I can understand why some people don't. Like everything else in the world, some of it's garbage, but some of it's worthwhile. Hell, that's how the games themselves work, too. Successful DLC doesn't just require its content to be good: the game has to be good first.
octafish said:
You know what 51% is? A controlling interest. Yep not going to see the end of DLC anytime soon.
...wait, what? "A controlling interest"? You're dealing with a consumer market, not some sort of voter-controlled initiative. You don't need a majority of a population to buy a commodity for it to be successful.
And I'm not sure where the "end of DLC" talk is coming from. Is the implication that if a majority of gamers don't buy DLC, they can somehow vote it out of existence?
octafish said:
For the record my opinion doesn't count here because I don't have a console,
Mate, you should never let the fact that you're not immediately affected by an issue influence whether or not you can weigh in on it.
octafish said:
however, I'll tend to buy DLC that expands the single player story and avoid equipment/map packs. Of course if my will holds out I'll buy the GOTY when I can. Sometimes I'll even pick up the GOTY for less than the few DLC packs I'm interested in, I've done that for Fallout 3, Dragon Age: Origins and I'll wait until the New Vegas GOTY edition before I buy any DLC for it, and I already own New Vegas.
Makes sense. If you don't mind waiting for it, that's a fine way to get DLC, though a bit less so if you already bought New Vegas, and
especially if you bought it close to launch day. If that's the case, you'll probably be losing money by buying the GOTY edition instead of just buying the individual DLC, assuming you plan to sell your current copy.