Snotnarok said:
Most DLC is overpriced for the content you get. Here's some of the dumbest DLC I've seen:
6 new gun skins 6.99!
5 new multiplayer maps 14.99.
New story arc 15.99 (for like 2 hours of game play?...)
New playable character 5.99
That's MENTAL
5.99 is 1/10th the price of a new game for a character (or just a skin change), 5 multiplayer maps for 15? That's 1/4th the price of the game in question!! Most games are overpriced to begin with when it's 5 hours of game for 60 bucks but then there's this lackluster DLC with a pricetag comparable to the game cost. Why bother?
Agreed! I like to look at DLC from the perspective that it is a percentage of the original cost ($60) and from there, what am I getting? Maps I felt were a complete rip-off most of the time when I played online (It's a pack that I don't get to choose, and chances are I'll only really like one), particularly those taken from Single Player campaign levels. Characters and skins are especially ludicrous for that price point. How many character and models are in this $60 game again? So why is this terrible [fill-in=Gold] effect rifle so much? I remember map packs with three total, making them $5 a map. How does the stock game come with 20 or so, but scrapping together 3 more for a minimal increase in variety isn't convincing me to pay.
The worst part (other than not actually having the DLC in physical form as a backup) is the price structure itself. Games can depreciate in value pretty slowly, but even when they are
finally cheaper, you can sure as hell bet those map packs and expansions will be the same price for quite a while. Before you might have had a $5-60 game plus a $15 DLC, but going back to the above and seeing it as a portion of the original, $15 DLC better be
damn worth it when I just bought the game for $30. This day-1 DLC becomes really insane when you start to think that a character or gun pack is worth 800 Microsoft points. If such a small portion of this $50+"$10" game is so valuable, do the publishers feel that their game is really worth hundreds in the scheme of things? I've said it before, but if you tack on three $15 map packs, that $60 game just topped that one hundred dollar mark in the long run. Those are
U.S. prices, so then consider other markets like Australia where they are marked up even more!
The last DLC I bought that I can recall was Shivering Isles on the 360, something I kinda regret considering they eventually released the edition with that on a disc. That was one pain in the arse to download due to the size, and considering my old 360 is the one with 20 GB of HDD space, any more DLC would be a joke to try and fit in there. Regardless, that was a HUGE portion of gameplay, so it was worth it as far as gameplay time. However, if anyone else remembers, there was the whole issue of it eventually DESTROYING YOUR CHARACTER after a certain amount of time due to a major glitch. Hypothetically if they couldn't fix the glitch, I would have felt very much cheated given the non-physical nature of the "product" that would leave any recourse to the whims of Microsoft and Bethesda. Never has a call to Microsoft support been a joyful experience.
Whew. Sorry for rambling a bit, I'm tired (and apparently over-zealous).