andrew201292 said:
Stalker clear sky, got it the other day when the guide takes you to the second area its right in front of a military base which shoots on sight the machine gun kills you almost instantly as soon as you move and it was night so i could see where i was going but i couldnt seek past either. ragequit
I would extend that to basically the entirety of Clear Sky. When I get sniped by a guy with a sawnoff, that's the point where I feel the game hates me just a little too much.
I think it was in Tomb Raider 3, the first, last, and only Tomb Raider game I ever played; I needed to open a big stone door quite early on in the game (before even engaging my first enemy), and Lara just wouldn't jump from the rope to the ledge. After about an hour of trying to get her to do what I wanted I just gave up and did something else.
The Legend of Zelda 1 and 2. Pure evil.
COD MW 2. The bastards killed me for no apparent reason after I died a great many times trying to reach them.
The ending to Duke Nukem Forever.
Minecraft, with regards to the creepers.
Mass Effect 2, whenever I try to take cover or get back behind it and end up vaulting over the cover and straight into enemy gunfire.
A few of the quicktime events in the Wii version of Resident Evil 4.
The inventory system in RE5.
Spore. The Grox. The game tells you to seek them out, and then they will almost inevitably declare war on you and completely ruin any chance you had of actually having fun. If that's not the game saying "Fuck you", I don't know what is.