Yahtzee Croshaw said:
Extra Punctuation: American Box Art Sucks
Why does America hate French videogame developers?
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1. Character-focused art. This was mentioned above.
2. Notice how the art closely resembles movie posters. Notice how movie posters feature the stars--not so much the
characters, but the
stars. Usually, it's a contract thing. Regardless, it means the poster is primarily faces 90% of the time. As games have grown to more closely resemble movies, is it any wonder they'd have similar ideas regarding graphic design?
3. Take a moment to consider that different cultures
worldwide have different aesthetic values. Even different Western nations. Perhaps a section of American people find the original box art just as uninformative, boring, or jumbled as you find this one. Compare Chinese folk music to American folk music to
Native-American folk music... they sound nothing alike, and each culture doesn't really care for the others' preferences.
4. Everything goes through localization when it crosses borders. Stuff we export does the same--and we export a hell of a lot more entertainment than we import, all told. The stuff we do import, though, tends to be pretty high profile. This creates an appearance bias--it looks like we do this more often, when it's simply not the case.