Annoying Video Game Quotes Forever Etched into your Memory

Mar 30, 2010
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Doitpow said:
Grouchy Imp said:
Eric Idle's voice informing me that: "That doesn't work!".

In a point-and-click adventure game, where progress is made more by trial and error than simple logic (especially in this game), perhaps they should have included more than one sound file for trying to combine incompatible items.

High fives all round if you know which game I'm talking about, although I probably gave it away when I mentioned Eric Idle.
WOOO discworld game!!!! yay!

and mine is

"your visitors are thirsty, have you tried building more drinks shops?"
combo'd with
"you visitors think your drinks are a great deal, you're a marketing genius"

sooooo frustrating.

And yours sounds suspiciously like Theme Park. I remember my attempts at that game, piling salt into the food to make people thirsty, replacing most of the liquid in my drinks with ice to cut costs, and then building horribly contorted coasters. Needless to say, I employed more Handymen than any other employee type, and the poor sods were always on Vom-Patrol!
 

imanerd000

New member
Mar 29, 2011
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"all you had to do was follow the damn train, CJ" - gta:san andreas
also, most of the imperial guard's stuff from oblivion
 

Ulquiorra4sama

Saviour In the Clockwork
Feb 2, 2010
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How about the "It's-a me, Mario!"

Of course i'm refering to the Assassin's Creed version since it just seemed incredibly out of place.
 

Brandon237

New member
Mar 10, 2010
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Soviet Heavy said:
Patrolling the Mojave almost makes you wish for a nuclear winter!
It WAS out of my head -.-
Damn you, now I am going to hear that in my head for the rest of the day. While imagining getting mauled by a giant Radscorpion.
 

Nilsenator

New member
Nov 11, 2009
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"Hello, and welcome to the Pokémon Center.
We restore your tired Pokémon to full health.
Would you like to rest your Pokémon?"
(Mashes the A button)
"OK, I'll take your Pokémon for a few seconds."
(Keeps mashing the A button)
"Thank you for waiting.
We've restored your Pokémon to full health.
Please, come back again any time!"
(Keeps mashing by accident)
"Hello and welcome to the Pokémon Center."
 

Ranorak

Tamer of the Coffee mug!
Feb 17, 2010
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This

And also, from the only, AND I MEAN ONLY Duke Nukem 3D, "aaahh I needed that."
Heard that some many times, cause I sucked back then.

Oh yeah, also: INCINERATE THEM, MINIONS!!
 

LadyRhian

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May 13, 2010
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Gunner 51 said:
LadyRhian said:
"Feeling... LONELY?" From the maze in the 7th Guest, every time you come to a dead end. It got so bad, I was muttering "STFU, bastard." every time I heard Stauf say that.
Wow, that's going back a bit. I remember gritting my teeth upon hearing that. Especially as the maze was a complete swine to navigate. (Even if there was supposedly a map to it in Mrs Knox's bedroom.)
Gods, yes. There was one side of the maze, that if you ended up in it, was all dead ends, so that is all you heard, over and over and over again. And this was before a lot of people had internet, so if you got stuck, you were toast- you either worked it out yourself, or gave up in frustration. Still, 7th Guest was the first game that really freaked me out. You didn't want to be stuck in that maze at 2 in the morning, because you'd jump out of your skin when Stauf unleashed that "Feeling... LONELY?" line.

And some of the sequences with the other guests at the mansion were truly creepy, like the one with the old lady wanting to be young again, and she ends up turning into a baby. Or Mr. Knox and his lover, his head turning into a goat, and the woman losing her skin. And the white ghost in the corridor... it had some really freaky stuff in it.
 

Superior Mind

New member
Feb 9, 2009
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"Get out of here Stalker."
"Get out of here Stalker."
"Ge-ge-get out of here Stalker."
"Get ou-"
"Get out of here Stalker"

"SHUT UP SHUT UP SHUT UP SHUTUPSHUTUPSHUTUPSHUTUP!!"

Narrowly beats "I said come in, don't stand there!"
 

Sight Unseen

The North Remembers
Nov 18, 2009
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I'm sure this must have been said already, but the first thing that came to mind for me was Navi.

HEY! LISTEN!
 

Slash Dementia

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Apr 6, 2009
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"Hey, listen!" - Ocarina of Time
"Stop right there, criminal scum!" - Oblivion
"Oh, it's bad luck to be you. A chosen one of many isn't new. [...]" - The Bard's Tale
"I'm coming for you." - Gladius
"Blue warrior needs food badly!" - Gauntlet Legends
"Bandits!" - Two Worlds
"Are you just gonna stand there--like a lemon?" - Fable

I think that's about all I can think of right now.
 

Nanaki316

New member
Oct 23, 2009
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FoolKiller said:
Jill, here is a lockpick. It might be handy if you, the master of unlocking, take it with you.

The runner-up:
That was too close. You were almost a Jill sandwich.
Winning. But I do remember them in a kind of fond way. Oh Resident Evil.

I can't think of anything that annoying that hasn't already been said...
Ok it's not so much a quote but the whole laughing thing in FFX. *Shudder*
 

Inkidu

New member
Mar 25, 2011
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Fiz_The_Toaster said:
Inkidu said:
Any line in Catherine.

"I don't have time to be dead!"
That, and "NO WAAAAAY!!!"
"The [insert boss name] has appeared. It's the killer. Don't die."

Gee, disembodied voice of no value to the narrative whatsoever, I'm not sure my gaming-for-the-entirety-of-my-natural-life brain could have conceived of the concept of boss fights (or boss runaways) without your random and near-Engrish help.

I'm so glad I traded in that horrible game.
 

CleverNickname

New member
Sep 19, 2010
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"... is to modify ocean temperatures using a combination of iron seeding and ..."

HOW could they have a 30-second clip looping for the ENTIRETY of Hengsha!? GAH!
 

oberkid4

New member
Dec 13, 2010
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spaaaaace
...
spaaaaaaaaaaaace
shut up please
spaaaaaaaaaaaaaaaaaaaaaaace
shut the fuck up
spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaace
sigh
 

Evil Alpaca

New member
May 22, 2010
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Toad from Mario Kart 64
"I'm the best!" or his high-pitched yell when he is struck.

also

"Stay awhile and listen." Diablo II
 

Dr Snakeman

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Apr 2, 2010
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YOU MUST DIE!

ENEMIES EVERYWHERE!

GOGOGO! (usually screamed when they are hiding in cover, with no intention of moving)

Yeah. As good as that game was, the enemies were incredibly annoying.