The same valve who allow broken ass games on their storefront? Mr Perfect they are not, more of a Curtis Axel.NuclearKangaroo said:its valve, perfection (or as close as it gets) takes time
Have you played ANYTHING by Valve recently? Perfection is the last thing on their mind, if I had a nickel for every patch that breaks more than it fixes...NuclearKangaroo said:its valve, perfection (or as close as it gets) takes time
That is actually funny, if you can link a reliable source for this.GloatingSwine said:Valve have infinite Steam money. People will literally pay them for nothing because 50% of Steam purchases are never even downloaded.
And they love doing it.
Oh, but they did. And it was glorious.Racecarlock said:At this point, I wonder why the hell fans haven't just made their own episode 3 on garry's mod and ended this "Hype train" years ago.
The actual (average) value is around 36% of games in library unplayed. This is based on a compilation of 176 million profiles:veloper said:That is actually funny, if you can link a reliable source for this.
What about for someone like me that only played all the Half Life games recently and would be able to give a relatively fair review since I don't have a decade of difference in for it?Zombie_Fish said:There's a Dorkly article this thread reminds me of a lot: http://www.dorkly.com/post/54448/a-message-from-gabe-newell
I also agree with the people saying that HL3 would only damage the company. If it were to be released, people would have the same conclusion they had for Duke Nukem Forever; overhyped and not worth the many years of waiting.
I agree. Bungie tried that with Halo: Reach. 343 didn't try that with Halo 4. You lose regardless unless you're really dedicated to what you want to do.runequester said:Hate to say it, but listening to the fan base too much isn't always a good idea.Evonisia said:Well that and Halo 4 was pretty shit even outside of the multiplayer. It was also made by cynical developers desperate to appease the fan base by carrying on a plot thread that was ended like that to finish Master Chief's story.Artaneius said:Look at H4 for example. Game sold well, but MS and 343 industries reputation went to shit because they "gasped" sold out to the CoD crowd and betrayed the original arena shooter fanbase.
I doubt very much that they would do that unless they knew ahead of time that Steam OS was having a high uptake.J Tyran said:I never said it would be a console exclusive at all... Steam OS will run on almost every PC that runs Windows and is free so nobody would have to buy a new anything.
The point is that Half Life 2's expansions were supposed to be episodic. The developer commentary in episodes 1 and 2 touted the episodic formula in between self-back-patting over their supposed "amazing techniques of storytelling." The Source 2 engine hadn't been announced, and nothing had changed the perception that Episode 3 not coming out on schedule was an increasingly blatant breach of verbal contract to many players. They were promised something, and never got so much as an apology or a "don't worry, we're just off-schedule."Scorpid said:HL 3 will happen. Its just a matter of why they make Half Life. Half Life series has always been made to push a game engine. A very solid and stable game engine. Once they finish the Source 2 engine then they have an in house engine to make their games with for the next decade, so they really want to get it right day 1. Also mean Steam has made Valve more then a game developer thats why they have the leeway to make very polished games that are probably made at this point as much for their reputation with fans as they are to sell.
The average is actually lower, 37% of all owned games are unplayed, 13% more are played for less than an hour [http://arstechnica.com/gaming/2014/04/introducing-steam-gauge-ars-reveals-steams-most-popular-games/], but there's variation depending on how the games are acquired. Games bought in sales are bundled are much less likely to be downloaded and played.veloper said:That is actually funny, if you can link a reliable source for this.GloatingSwine said:Valve have infinite Steam money. People will literally pay them for nothing because 50% of Steam purchases are never even downloaded.
And they love doing it.
Not finishing games is one thing, but not even touching half of your games is nuts.